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Old 03-04-06, 06:08 PM   #16
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The driver's position is simplified, and very much so. Not important. i am surprised that it even was added. Don'T waste your time there.

The physics model concerning driving is very well, on the other hand, and as commander in turret you really feel the dynamic of your tank going over rough terrain, and a nice feeling of abrupt braking or accelerating. Very well implemented. but not as exaggerated as in Panzer Elite (the old one: there you could become sea-sick from head-movement).

Do not compare to T72BoF! Both products are miles apart.
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Old 03-04-06, 06:33 PM   #17
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Quote:
Originally Posted by Skybird
The driver's position is simplified, and very much so. Not important. i am surprised that it even was added. Don'T waste your time there.

The physics model concerning driving is very well, on the other hand, and as commander in turret you really feel the dynamic of your tank going over rough terrain, and a nice feeling of abrupt braking or accelerating. Very well implemented. but not as exaggerated as in Panzer Elite (the old one: there you could become sea-sick from head-movement).

Do not compare to T72BoF! Both products are miles apart.
Thanks

I'm definatelly not comparing a game with a sim, how could I, lol i was just refering as a example which was know to me.
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Old 03-07-06, 06:47 AM   #18
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Today I have started to set money back to get it.
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Old 03-09-06, 06:04 AM   #19
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T + 160 hours: All tests are done, text and screenies are finished. Now it is up to Neal to set it up. Before weekend, I assume.
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