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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
05-16-2012, 04:33 PM
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#1 |
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Shipless
Join Date: Apr 2012
Location: Near Tirpitz' final grave
Posts: 45
Downloads: 44
Uploads: 0
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Hi.
I started my second patrol in a career,and decided to try the IXB due to increased torpedo loadout. Just north of Shetlands I was attacked by airplanes, crashdived, but they managed to do some damage to the forward deck. I repaired it, but whenever I go submerged, the sub won't stay neutral in the water, it sinks like a rock. The sub doesnæt react to the "maintain depth"/"Surface" or "set depth" orders. I even go down when I am surfaced at 0 knots. I have to blow ballast to surface. ![]() I watched the sub with the Ext.cam, and the bow dive planes displays like this ( <-- is direction of the submarine) <--/--- Is this correct? I would imagine I could surface with the dive planes in that position, compared to the flaps of an airplane. No other damages are indicated. Hull integrety at 98%. Is there a way of manually controlling the angles of the dive planes? Or am I doomed...? ![]() Thanks Palatum |
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05-17-2012, 12:04 AM
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#2 |
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Seasoned Skipper
![]() Join Date: Oct 2010
Location: Westun New Yahk
Posts: 719
Downloads: 84
Uploads: 0
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Just a hunch... is your control room full? In real life, there would be two men controlling the forward and aft dive planes. Not sure if this is modeled in the game...
__________________
Largest target sunk with deck gun: British merchant cruiser, 14000 tons
Largest engaged: HMS Nelson. Results inconclusive. ![]() Read Brag's Kingmaker. Just read it. ![]() |
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05-17-2012, 01:05 AM
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#3 |
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中国水兵
![]() Join Date: Dec 2010
Location: U-32's Wintergarten
Posts: 275
Downloads: 101
Uploads: 0
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I don't think the game will let you move someone out of those positions without automatically replacing them.
IMO - RTB. Your boat is obviously broken, let the engineers fix it while you enjoy a few beers |
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05-17-2012, 01:52 AM
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#4 | |
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Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,290
Downloads: 46
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Quote:
Nemo
__________________
"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ Last edited by Captain Nemo; 05-17-2012 at 01:24 PM. |
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05-17-2012, 11:05 AM
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#5 |
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Engineer
Join Date: Jan 2005
Location: Tamworth UK. Presently,somewhere Below The Atlantic
Posts: 277
Downloads: 357
Uploads: 0
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Had this problem myself. As Captain Nemo has said, the best way out of this problem is to save then reload. I don't think it can be cured unless the game is reloaded.
__________________
RUSTY SUBMARINE U534 Type IX40C Watch for changing photos above of my Rusty Submarine Here we have the Engine Room of U534 Rusty of course ![]() I joined the navy to see the world What did I see? I saw the SEA!!!! |
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05-17-2012, 12:49 PM
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#6 |
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Seasoned Skipper
![]() Join Date: Nov 2010
Posts: 739
Downloads: 55
Uploads: 0
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It is "ye olde Crash Dive Bug" making its presence known. Saving and reloading does fix the big, but then you have the infamous "submerged save" bug to worry about appearing. The only solution I have seen work (in both III and 4) is to blow ballasts. Once on the surface, the boat "resets" for surface running and the problem resolves itself. Since it was a plane that made you dive, it should not be much of an issue since he probably expended his payload when you dove to begin with.
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05-17-2012, 04:18 PM
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#7 |
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Shipless
Join Date: Apr 2012
Location: Near Tirpitz' final grave
Posts: 45
Downloads: 44
Uploads: 0
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Yup, surfacing, saving and reloading fixed it.
Allthough the planes kept returning. Staying on a wider course this time ![]() Thanks a lot guys!!
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