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04-15-09, 04:10 PM | #91 |
Stowaway
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It can be done that way.
And I did suggest doing it that way once before. For the very reason that the Turm file itself would not need to be adjusted in every upgrade of GWX for SH3. I'll contact FlakMonkey for permission. |
04-15-09, 05:39 PM | #92 |
Sea Lord
Join Date: Feb 2007
Location: Northampton,UK
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Must admit would be excellent having the rest of the U-boats with the periscope stabiliser rods fitted
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04-15-09, 05:59 PM | #93 |
Stowaway
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Given permission to include this?
It can be done by date in the eqp file. So far, I've got the Life Rings, Plaques, and Twisty-Thingy to add. Anything else anyone can think of? |
04-16-09, 02:52 AM | #94 |
Ace of the Deep
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Hiya m8,
Great work, flags and pennants (a la RB) pretty please sir I had a look at combining them myself but my speciality is 2D graphics and some programming and not 3D modelling so I was out of my depth there, please excuse the pun Cheers and thanks Aces Last edited by Aces; 04-16-09 at 03:37 AM. |
04-16-09, 10:33 AM | #95 |
Ace of the Deep
Join Date: Mar 2006
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Thank you very much, privateer
I am looking forward to the complete package! Best, LGN1 |
04-16-09, 02:04 PM | #96 | |
Chief
Join Date: Jan 2008
Posts: 328
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I have a qvestion
Quote:
And what about the racerboys flags . Cann u add them too with u mod?
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04-16-09, 04:35 PM | #97 |
Fleet Admiral
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How about broom sticks and walking sticks? Common Tower adornments on return from successful patrols.
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04-16-09, 07:39 PM | #98 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
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There's no holding you back, many thanks for including the twisty thingy!
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04-17-09, 05:56 PM | #99 | |
Stowaway
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Quote:
I borrowed a computer for the weekend so I can finish the IIA and the additional dat for objects. I have the Life Rings done and will get on the Twisty-Thing. RB's Flags and Pendants is being handled by someone else. But I'll be here to assist him if needed. |
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04-17-09, 07:15 PM | #100 |
Fleet Admiral
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Can't immediately find a pic of the broomsticks. Picture of the walking stick on U-177 a type IXD-2:
Horseshoes? How about deformable turms like this? |
04-17-09, 07:42 PM | #101 |
Stowaway
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I have thought about a damaged Turm Object.
Like the Deck Gun when it gets whacked. There is a damage 3D model for that. When I'm able, Ill try something for the Turm. |
04-19-09, 09:25 AM | #102 |
Samurai Navy
Join Date: Oct 2008
Location: Poland
Posts: 555
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Thank You Privateer for this great mod. Now conning tower look's more realistic with bigger emblems. To small emblems was always a problem but not now. My congratulations. Very good job. Thanks once again for your time and skills and this stuff.
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04-21-09, 10:02 PM | #103 |
Watch
Join Date: Apr 2006
Location: South Plainfield, NJ
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Wow! This is very cool! :d
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04-22-09, 07:07 AM | #104 |
Navy Dude
Join Date: Jul 2008
Location: ITALY
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Hello privateer I would ask a question ... I used your fantastic in the war's campaign.... now I'd like to use the same emblems on my submarine when I play game in multyplayer ... it is possible to do this?
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04-22-09, 10:28 PM | #105 |
Ace of the Deep
Join Date: Jan 2008
Location: Pacific Northwest United States
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If you and all of your online multiplayer friends also use this mod then you should have no problems, Desga.
Otherwise, you'll have to disable the mod because it will cause the game to crash in multiplayer. SH3 allows mods to textures and graphics without any fuss, but the fact that the turm models themselves are modified means there would be a file conflict due to the .dat files not matching. Also, if you and your friends use custom emblems, all of you would have to download those and place them inside your emblems folder. This is usually located in: C:\Program Files\Ubisoft\Silent Hunter III\data\Emblems\SubEmblems if you have installed SH3 or GWX to the default location. I hope this helps! By the way, privateer, I hope your computer gets fixed soon. Until then, let me know if you need to borrow mine for testing. Love what you've done so far!
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