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Old 03-09-09, 11:50 PM   #136
Reece
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The screenshots are saved to the main SilentHunterIII folder.
Quote:
My monitor is set to 1920x1080 (16:9 ratio), or do you mean the cfg file?
The Hi-Res mod will set the game to the X & Y resolution regardless of the desktop settings, if this is not happening & the Hi-Res mod is installed properly then it is likely to be the video card driver settings, see page 5 post#92, these are for ATI cards, can't help with nVidia, make sure the "Enable GPU Scaling" is checked.
The cfg file should also work with your settings as below, as long as they are a valid screen resolution, can't make one up!!
Quote:
;
; DX9res Settings
; by Kegetys <kegetys@dnainternet.net>
;
; Note that this config is reloaded on device reset, so you can task switch out
; of the game, change settings from this file and then return
;

[config]
; ResX: Horizontal resolution setting
; ResY: Vertical resolution setting
; useFiltering: Use linear filtering for UI elements
; enableScreenshots: Hook printscreen keypress to save TGA screenshot
resX=1920
resY=1080
useFiltering=1
enableScreenshots=1
screenshotPath=.

[gamma]
; setGamma: Override gamma ramp
; gammaRed: Red channel gamma (1.0 = normal, decrease to add brightess, increase to darken)
; gammaGreen: Green channel gamma (1.0 = normal, decrease to add brightess, increase to darken)
; gammaBlue: Blue channel gamma (1.0 = normal, decrease to add brightess, increase to darken)
setGamma=0
gammaRed=1.0
gammaGreen=1.0
gammaBlue=1.0
Hope this helps.

Since your new to LCD & Widescreens you may want to check these threads out:
http://www.subsim.com/radioroom/showthread.php?t=148546
http://www.subsim.com/radioroom/showthread.php?t=148634
http://www.driverheaven.net/windows-...aling-ati.html
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Old 03-10-09, 12:57 AM   #137
CapZap1970
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Reece:
Thanks a lot for your info. Now, 2 more questions and I am done here:
1.- Where can I find the Hi res Mod?
2.- Once you run the mod, where is the CFG file located?
CapZap
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Old 03-10-09, 01:13 AM   #138
Reece
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Ok here is a link:
http://www.mediafire.com/?sharekey=4...4e75f6e8ebb871
Hope it's ok, very important to view documentation.
All files end up in the SilentHunterIII folder.
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Old 03-10-09, 02:06 AM   #139
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Working like a charm!!!!
Sorry for all the inconviniences...
CapZap
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Old 03-11-09, 01:30 PM   #140
CapZap1970
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Thanks to Rubini's mod and Reece's advices, I finally got it working things as they should!!
My first experiences with this mod and my 22" widescreen:





Tonight I will try the 16Km GWX 3.0 mod...
CapZap
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Old 03-11-09, 06:32 PM   #141
Reece
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@ CapZap1970, just out of curiosity, what video card do you have, nVidia or ATI?
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Old 03-12-09, 12:15 AM   #142
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Quote:
Originally Posted by Reece
@ CapZap1970, just out of curiosity, what video card do you have, nVidia or ATI?
NVidia 9400GT, brother.
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Old 03-13-09, 01:04 PM   #143
CapZap1970
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@Rubini:
I was just wondering if there are some news about this excellent mod...
CapZap
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Old 03-15-09, 06:45 PM   #144
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Quote:
Originally Posted by CapZap1970
@Rubini:
I was just wondering if there are some news about this excellent mod...
CapZap
No news my friend. The mod is as it is. The problem with the sun halo was never solved (at least by me) and nobody push the necessary adjust on tgas ahead.

Also seems that it not work on ATi cards (but I never tested this in truth, I have only a nvdia card).

Cheers,

Rubini.
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Old 03-15-09, 06:50 PM   #145
CapZap1970
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Rubini:
If you tell me what you need to be done with the TGA's, I might be able to help you. I would gladly do it. As for the sun halo, I don't know what to do.
It would also be nice that with all the great talents here this mod could be improved.
CapZap
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Old 03-15-09, 07:07 PM   #146
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Quote:
Originally Posted by CapZap1970
Rubini:
If you tell me what you need to be done with the TGA's, I might be able to help you. I would gladly do it. As for the sun halo, I don't know what to do.
CapZap
If you really want to pull (or push? my poor english) it ahead I can return to it and we can work together (or with the help from someone more that also want it).
But don´t forget that a good amount of work is also needed on the menu_1024 file.
Do you know it well?

The Sun Halo is the most drawback for me, even that it work in some screen positions (its not totally absent).
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Old 03-20-09, 02:30 PM   #147
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I'm running an 880GT and unfortunately I'm getting a squished screen with a zoomed in effect :{
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Old 03-26-09, 10:43 PM   #148
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I was asked if I could look into this. I'm testing a different method, the grey area of hacking an exe file. So I tried it just for sh*ts and grins and the game will accept any resolution it's 'told' to use - I chose 1680 X 1050 just to see if it would work. It currently works on the into screens but program aborts when it tries to get to main loading screen (I'm pretty sure it's because I haven't 'told' it to use the new screen resolution of 1680 X 1050 in that part of the exe file). But anyways here's proof that you can hack the exe file and make it do whatever you want it to do (I'll apologize for the LARGE image but I want to show that the game is running in windowed mode @ 1680 X 1050. No high res mod enabled either, this is strictly a hacked exe file doing what it's told to do - see red arrow in top left to verify screen resolution):

I'll tell the next part of the exe file to use the new screen resolution I specified and see what happens next. It should work.

EDIT: didn't work. Abortion is caused by Access Violation when writing to BAADF0ED. Ok, this one's going to be tough. Anyone feel like helping out? Stuff like this takes time to figure out. This abort happens right after the red bar gets completely full on the main splash screen (the Silent Hunter III splash screen after into and movie).

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Old 03-27-09, 11:27 AM   #149
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Access violation problem fixed. Now I just have to tell DirectX to use the new video resolution. I have it so that your current desktop screen resolution is what it uses for the game. You'll notice lots of black areas around the game screen in the below screenie and that's because DirectX isn't being told to use the desktop screen resolution - it's using the fixed 1024 X 768 that the devs TRIED to lock it to Below is a desktop screen resolution of 1600 X 900:

software is wonderful, you can make it do anything you want Hardware, that can be tricky....
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Old 03-27-09, 12:05 PM   #150
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That's fantastic, RB
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