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Old 05-24-16, 03:22 AM   #4321
THE_MASK
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Originally Posted by jcalonso View Post
Thanks Peter,

In fact the date is august 14 1940. Instead of docking, I did a refit, turned around and went on with my patrol. I'll wait until the date you suggest before docking at Lorient and see if they've taken away that ship and cleared the harbor entrance .

Best regards,

JC
Strange I don't know what to say .
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Old 05-24-16, 03:58 AM   #4322
THEBERBSTER
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Hi JC
Happy Times 15/06/40 - 01/03/41
Flotilla 2nd
Bases - Wilhelmshaven (01-10-1939 to 31-06-1940) Lorient (01-07-1940 to 31-08-1944)
Stock boat issue - VIIB


Atlantic Air Gap
15/06/40 - 31/01/41

Western Approaches
01/10/40 - 01/02/41

Strategic Supplies
01/11/40 - 01/03/41
Post #64 Open Horizons II > Campaign Dates > Bases > U-Boats
Courtesy acknowledgement to Trevally
Peter
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Old 05-24-16, 09:37 AM   #4323
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Default Lorient blocked

Hello again,

Sober, Peter,

Just to clarify what I find when entering Lorient port, here are some pics. That ship isn't exactly docked, huh? I'd rather say it's nailed!




Best Regards,

JC
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Old 05-24-16, 10:57 AM   #4324
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Hi JC
That's a bad bit of parking lol.
I can see from the pictures that you were able to end the patrol?
Peter
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Old 05-24-16, 11:49 AM   #4325
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Default Lorient blocked

Not really, Peter. The screen captures were taken today after reloading previous saved games just for the purpose of illustrating the situation in the forum.

In my first attempt I ended the patrol without docking, just pressing the anchor button and selecting "end patrol" from the menu (I couldn't pass through that ship); but when I started the next one, I was inside the sub pen and I couldn't get out of port because of the ship blocking my exit.

After your post, the only thing I could think of was selecting "refit" from the menu (which leaves me in the same spot but with full load of torpedos and fuel), turn around and continue patrol. I do not know if later, when I return to Lorient in the right date, the entrance will be free or not. If it is not, my guess is that there must be a glitch in my modded game (may be a modded Lorient but with docked ships placed in an older unmodded version of the port or vice versa?)

Best Regards,

JC
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Old 05-24-16, 02:29 PM   #4326
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Hi JC
If you use the Harbor Pilot does he just ram it?
If he recognizes there is a ship there he should reduce the speed to 2 knots, but does he?
Peter
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Old 05-24-16, 08:13 PM   #4327
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Greetings Sober and everyone,

Loaded with your MOD soup I am returning to Lorient from my first patrol (Happy times) with barely three sinkings to my credit and to my surprise I have found a ship docked across the harbor entrance blocking it completely . I can end my patrol without docking but I am unable to continue with my next assignment because I can't go through this obstacle .
Is there a way around this? Any help will be appreciated.
JC
Load your bunker save and try it again . That's all I can suggest . I don't have the blocking boat in my current campaign .
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Old 05-25-16, 10:50 AM   #4328
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Default Lorient blocked

Hi again,

Loading from the bunker, getting a new mission: Infiltrate a spy near Londonderry. The blocking ship is still there and Harbor Pilot just ram it and the uboat suffers damage, so that darn ship looks pretty real .

JC
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Old 05-25-16, 12:36 PM   #4329
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Quote:
Originally Posted by jcalonso View Post
Hi again,

Loading from the bunker, getting a new mission: Infiltrate a spy near Londonderry. The blocking ship is still there and Harbor Pilot just ram it and the uboat suffers damage, so that darn ship looks pretty real .

JC
Start new HT campaign using "silentotto" cheat and save the game while you're in the bunker. Copy CampaignMission.mis file (10 MB or so) and paste/overwrite it to an equivalent location in your problematic Lorient bunker gamesave...
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Old 05-27-16, 10:36 AM   #4330
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Default Lorient blocked

Hi guys,

Nothing seems to be working for me. Sober, after installing your MOD I start at the bunker and select a new patrol and the blocking ship is still there. I must be doing something wrong or have a flawed MOD installation.

I'm going to start a new career, but first I'm going to try uninstalling MODS a few at a time and see if I can detect the culprit.

Thanks and Best Regards,

JC

Gute Jagd!
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Old 05-27-16, 10:04 PM   #4331
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Default Real navigation off?

Hi guys,

Haven't played this game in a few years and was relatively new to begin with - this looks like an awesome mod list, but will it work if I leave out the Real Navigation? (or is there any way to disable it until I get better at the game?)

Thanks!

Last edited by pratolano; 05-28-16 at 08:54 AM.
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Old 05-28-16, 02:49 PM   #4332
THE_MASK
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Originally Posted by pratolano View Post
Hi guys,

Haven't played this game in a few years and was relatively new to begin with - this looks like an awesome mod list, but will it work if I leave out the Real Navigation? (or is there any way to disable it until I get better at the game?)

Thanks!
There is nothing difficult about real navigation . Anyone can do it . Its just point and click , no maths .
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Old 05-29-16, 08:40 AM   #4333
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i can't download this mod
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Old 05-29-16, 10:53 AM   #4334
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A Warm Welcome To The Subsim Community > UnderWaterDude
Subsim <> How To Donate <> See The Benefits <> Support The Community

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Old 05-30-16, 02:41 PM   #4335
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Another links maybe ?
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