SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-03-08, 09:41 PM   #121
Sledgehammer427
PacWagon
 
Sledgehammer427's Avatar
 
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,901
Downloads: 280
Uploads: 0
Default

just got some good sources for the skin i'm gonna do for the jyundsen.

i'm going to use a lighter gunmetal gray for the hull, and maroon red for the bottom hull, i'm going to remove the I-25 symbol, since we won't all get I-25, and, have a pine-y looking wood deck

sound good to you?
__________________
Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
Sledgehammer427 is online   Reply With Quote
Old 10-04-08, 12:49 AM   #122
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default New Jyunsen B, Kaidai and Kaichu mod version 2.6

New Jyunsen B, Kaidai and Kaichu mod version 2.6




I've made a new mod with three stand-alone IJN submarines (the IJN torpedo mod is included, with Takao's remarks about the kaiten as well):

Campaigns are available from Penang only as the japanese did in 1943 (so far, Peabody's IJN Campaign is coming soon ).

I haven't tested the compatibility with operation Monsun yet, but as IJN subs operated in the Indian Ocean as well I think it would be nice to include them there.

Includes :

Kaidai new tower with detailed inside

Jyunsen B new texture, detailed tower,
driver, AA crew,

IJN flag,depth and scopes fixes by Peabody

IJN torpedo mod including Kaiten

Takao's IJN name and rank mod

2 single missions by Peabody :

Jyunsen B Carrier Attack
Jyunsen B vs Convoy

Loading screens by John Meeks (#1,2,3,4,5,7,10)

loading screen by Michel Guyot (#6)

for pictures of the loading screens go to :

Peabody fixed the double periscope problem we ha, had a set that wouldn't do anything but stick out of the bottom of the sub, please do give pictures of your WIP,

@sledgehammer427 : sounds wonderful go for it! ,I'm drewling already

keltos
__________________
"Honorable Builder of Sinking Ships"


Last edited by keltos01; 10-04-08 at 01:23 AM.
keltos01 is offline   Reply With Quote
Old 10-06-08, 06:27 AM   #123
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

Sledgehammer427any news on the skin ?I noticed on some pictures that japanese subs had two white stripes fore and aft of the tower, pre war probably as it made them more visible...
__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Old 10-06-08, 08:16 AM   #124
G.K.
Loader
 
Join Date: Jul 2008
Location: Anchoring at Vltava River, Czech Republic
Posts: 84
Downloads: 36
Uploads: 0
Default

Any news about Kaidai? She relly needs new hull model or at least new texture
Either way, Jyunsen is nice! looking forwrad to try it ( I hope it works with SH4 1.4... Or do I have to wait for a longer time?
__________________
http://silenthunter.cz/forum
Proud officer of the biggest Czech SH Community
G.K. is offline   Reply With Quote
Old 10-06-08, 08:39 AM   #125
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

The Kaidai's hull is using the type IX hull has she had similar shape, and also 2 aft and 4 front tubes, she behaves like a real Kaidai. I don't have plans to improve her soon,

anyone who wants to improve on the texture , please do as it is not my forte.

keltos
__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Old 10-06-08, 11:37 AM   #126
I-25
Commodore
 
Join Date: Aug 2003
Location: Baden-Würtemberg, Germany
Posts: 628
Downloads: 24
Uploads: 0
Default

Quote:
Originally Posted by keltos01
as you probably know the japanese didn't have a real radar on subs during WWII, instead they relied on "ears" to spot approaching airplanes, with the success one knows
actualy those horn looking things were radars not listeners altough they didnt work out to good. and yes i did try the kaidai sub

heres more an jap radars

http://www.combinedfleet.com/radar.htm

the horn radar is the type 22
I-25 is offline   Reply With Quote
Old 10-06-08, 12:07 PM   #127
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

is that the horn thingie on the sen toku ? thought it was the snorkel..

edit :
so it's the "ears" one sees here on the hangar :
http://www.combinedfleet.com/images/type_b3.gif

also :

http://www.star-games.com/exhibits/j...neseradar.html
__________________
"Honorable Builder of Sinking Ships"


Last edited by keltos01; 10-06-08 at 12:19 PM.
keltos01 is offline   Reply With Quote
Old 10-06-08, 12:57 PM   #128
I-25
Commodore
 
Join Date: Aug 2003
Location: Baden-Würtemberg, Germany
Posts: 628
Downloads: 24
Uploads: 0
Default

the Horn (megaphone looking thing) aka "ears" are the radar hehe the "horns" on the back next to the AA guns are snorkles

but yea its a radar not a listening device or whatever


I-25 is offline   Reply With Quote
Old 10-07-08, 05:52 AM   #129
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

did the radar revolve around an axis like the US does ? where did you find that picture ?

keltos
__________________
"Honorable Builder of Sinking Ships"


Last edited by keltos01; 10-07-08 at 06:13 AM.
keltos01 is offline   Reply With Quote
Old 10-07-08, 08:05 AM   #130
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default IJN radar type 22 mod version 1.0

It is a small separate mod that replace the FUMO65 antenna, it revolves as well : the pictures I saw of the I-400 at Sasebo show the "megaphone" at varying positions on their axis, which means they did revolve.

in game :




radar range and stuff :

I changed :
- the max range to 34500 m
- set the max precise range at 15000 m
- increased the max height from 15 to 17000 m
- increased the surface area necessary to be spotted at max range from 20 to 40 ²m
- left the rest alone for now :

so we have a bit less precise radar than the german one but with real ijn characteristics.

Thought it was necessary : got tired of seing the "grill" revolving !

it can be installed on any of my last Jyunsen B, Kaidai 4 and Kaichu mod. Preferably version 2.6 though.

Enjoy !

Keltos


download link :

http://files.filefront.com/v+10+IJN+.../fileinfo.html
__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Old 10-07-08, 03:00 PM   #131
I-25
Commodore
 
Join Date: Aug 2003
Location: Baden-Würtemberg, Germany
Posts: 628
Downloads: 24
Uploads: 0
Default

Quote:
Originally Posted by keltos01
did the radar revolve around an axis like the US does ? where did you find that picture ?

keltos
found it on US naval archives, i answered the rest on the japanese radar thread
I-25 is offline   Reply With Quote
Old 10-07-08, 03:08 PM   #132
Sledgehammer427
PacWagon
 
Sledgehammer427's Avatar
 
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,901
Downloads: 280
Uploads: 0
Default

good god keltos, the conning tower skin is absolutely HORRIFYING
i got the hull done, but the tower is a mess...so many fragments i have to sort out...
__________________
Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
Sledgehammer427 is online   Reply With Quote
Old 10-07-08, 03:20 PM   #133
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

told you I was no good at textures !

immer arbeiten ... :rotfl:

how's it going ? care to show the hull ?? I'm drewling !

k
__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Old 10-07-08, 07:30 PM   #134
Sledgehammer427
PacWagon
 
Sledgehammer427's Avatar
 
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,901
Downloads: 280
Uploads: 0
Default

not yet, mein freund, im retexturing the tower(making new textures, modifying locations...etc)... and the free flood holes still need to be darkened. other than that, its going well

i never tease...i let people drool over the finished product...
__________________
Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
Sledgehammer427 is online   Reply With Quote
Old 10-08-08, 01:10 AM   #135
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

cool !!!! thanks again Sledgehammer427
__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:10 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.