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Old 11-27-07, 02:06 PM   #61
swdw
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Problem is related to the Type02_2 DC's.

Here's the section from the NDD_Akizuki.eqp file modified by the DC mod where I made the changes.

[Equipment 34]
NodeName=W01
LinkName=DCRack_TYPE02_2
StartDate=19430831
EndDate=19440401

[Equipment 35]
NodeName=W02
LinkName=DCRack_TYPE02_2
StartDate=19430831
EndDate=19440401

*** Here are the changes ***

[Equipment 34]
NodeName=W01
LinkName=DCRack_SH4
StartDate=19430831
EndDate=19440401

[Equipment 35]
NodeName=W02
LinkName=DCRack_SH4
StartDate=19430831
EndDate=19440401

Let the scenario play multiple times and no CTD, even with DC's dropped right on top of the boat. If you feel like it, give it a try. Will let tater know. Only problem was this change resulted in NO damage being taken from the DC's. So this is not a fix. But if you can duplicate the no CTD with it, it will back up this being the problem.

On to installing the patch
(hee hee, I'm working at home catching up on lots of paperwork, so I was able to start the mission and work on the work laptop while glancing at the screen whenever a DC charge run happened. So for lunch I'll install the patch)
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Last edited by swdw; 11-27-07 at 02:46 PM.
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Old 11-27-07, 03:17 PM   #62
Fish40
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I think I'll hold off on the patch for the moment, until we know what mods are compatable or not. I'll try those changes you implemented and continue as usual
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Old 11-27-07, 03:28 PM   #63
swdw
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Quote:
Originally Posted by Fish40
I think I'll hold off on the patch for the moment, until we know what mods are compatable or not. I'll try those changes you implemented and continue as usual
You could try this if you have enough HD real estate. this is how modders can still play the game while mucking with SH4:

Copy your crrent install to a new directory.
Create a link to the SH4.exe in the new folder and rename it to SH4 1.3
Once that's done, deactivate all your mods.
Download and install MultiSH4. You can set it up so you run with 2 save folders lets say you call the copied install SH13.
Once the save folder is created, copy all the files in the MY Documents\SH4 folder into that folder
Delete the files in the original save folder (but leave the folder
Install patch 1.4 letting it go to the original install. It will do this automatically by reading the registry keys

You now have 2 installs of SH4. You can continue your missions in 1.3 and play around with 1.4

MultiSH4- http://www.subsim.com/radioroom/showthread.php?t=108215
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"you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor.

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Old 11-27-07, 03:46 PM   #64
Fish40
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Quote:
Originally Posted by swdw
Problem is related to the Type02_2 DC's.

Here's the section from the NDD_Akizuki.eqp file modified by the DC mod where I made the changes.

[Equipment 34]
NodeName=W01
LinkName=DCRack_TYPE02_2
StartDate=19430831
EndDate=19440401

[Equipment 35]
NodeName=W02
LinkName=DCRack_TYPE02_2
StartDate=19430831
EndDate=19440401

*** Here are the changes ***

[Equipment 34]
NodeName=W01
LinkName=DCRack_SH4
StartDate=19430831
EndDate=19440401

[Equipment 35]
NodeName=W02
LinkName=DCRack_SH4
StartDate=19430831
EndDate=19440401

Let the scenario play multiple times and no CTD, even with DC's dropped right on top of the boat. If you feel like it, give it a try. Will let tater know. Only problem was this change resulted in NO damage being taken from the DC's. So this is not a fix. But if you can duplicate the no CTD with it, it will back up this being the problem.

On to installing the patch
(hee hee, I'm working at home catching up on lots of paperwork, so I was able to start the mission and work on the work laptop while glancing at the screen whenever a DC charge run happened. So for lunch I'll install the patch)



Call me stupid, but where are these files located? I can't seem to find them.
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Old 11-27-07, 03:54 PM   #65
Fish40
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Never mind, I think I found the file, but can't open it to make the changes. What do I need to open these files?
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Old 11-27-07, 06:39 PM   #66
Bill Nichols
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In case noone has noted this yet, Patch 1.4 definitely doesn't like RFB. Many 'menu item not found' errors and hard crash when going to the nav map.
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Old 11-27-07, 06:42 PM   #67
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I suspected there would be an issue or two. Lurker has found some issues in the RSRD mod. He is working on it now. A day or so I think we will be good to go.
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Old 11-28-07, 12:23 AM   #68
swdw
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Menu confilcts fixed, but there's a LOT of changed and added files in v1.4.

Not being the ace modder like or lurker Ducimus is, I'm very thankful for people like LukeFF, CCIP, Raymond6751, Wilcke and others who can help with the file modifications.
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"you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor.

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Old 11-28-07, 01:06 AM   #69
lurker_hlb3
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Quote:
Originally Posted by swdw
Menu confilcts fixed, but there's a LOT of changed and added files in v1.4.

Not being the ace modder like or lurker Ducimus is, I'm very thankful for people like LukeFF, CCIP, Raymond6751, Wilcke and others who can help with the file modifications.
I was look at "RC2" verses 1.4, It doesn't look like it should take more than a day or less to get RC2 up to a level to run under 1.4, the biggest issue is the 1024x768.ini and the rest is very low risk / low level clean up
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Old 11-28-07, 01:07 AM   #70
Wilcke
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swdw,

Got my test install ready, just let me know what to DL and test RFB-wise.

Wilcke
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Old 11-28-07, 01:32 AM   #71
swdw
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Quote:
Originally Posted by lurker_hlb3
Quote:
Originally Posted by swdw
Menu confilcts fixed, but there's a LOT of changed and added files in v1.4.

Not being the ace modder like or lurker Ducimus is, I'm very thankful for people like LukeFF, CCIP, Raymond6751, Wilcke and others who can help with the file modifications.
I was look at "RC2" verses 1.4, It doesn't look like it should take more than a day or less to get RC2 up to a level to run under 1.4, the biggest issue is the 1024x768.ini and the rest is very low risk / low level clean up
Once I got the file list together, I discovered the same thing in both the version for ROW and the version for stock.

Seems like 99% of the changes were in the game files in the root directories. A few new files added that might have a major impact on the sensors, but Luke FF will need to be the one to go through those as he's the guru on the sensors.

Quote:
swdw,

Got my test install ready, just let me know what to DL and test RFB-wise.

Wilcke
Will do as soon as we get it patched for 1.4- and glad you're back!
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"There are only two types of ships- submarines...... and targets" Unknown

"you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor.

System:
AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card
NVIDIA 1660 Super OC | Windows 10
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Old 11-28-07, 01:36 AM   #72
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As soon as I get on my SH4 rig, I'll try to pull something to help with this
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Old 11-28-07, 01:41 AM   #73
lurker_hlb3
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Quote:
A few new files added that might have a major impact on the sensors, but Luke FF will need to be the one to go through those as he's the guru on the sensors.

I don't thing this is an issue. Looking at 1.3 v 1.4 those changes are "very" minor. The only sensor change of note is the new visual stuff for the the sub crew. The AI Sensor are completely unchanged.
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Old 11-28-07, 01:57 AM   #74
swdw
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Quote:
Originally Posted by CCIP
As soon as I get on my SH4 rig, I'll try to pull something to help with this
Sent you a PM on this, Thanks.
__________________
"There are only two types of ships- submarines...... and targets" Unknown

"you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor.

System:
AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card
NVIDIA 1660 Super OC | Windows 10
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Old 11-28-07, 07:20 AM   #75
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Quote:
Originally Posted by swdw
Seems like 99% of the changes were in the game files in the root directories. A few new files added that might have a major impact on the sensors, but Luke FF will need to be the one to go through those as he's the guru on the sensors.
I'll check it out as soon as I can. The next few days are going to be busy for me, but I'll try to get on it within a reasonable time frame.
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