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Old 03-04-15, 09:02 AM   #1111
rowi58
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Right RDP. Or at Maik's (Plissken04) FTP server - still "classified" as "Racerboy" LINK.

Greetings
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Old 03-04-15, 09:05 AM   #1112
ReallyDedPoet
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Quote:
Originally Posted by rowi58 View Post
Right RDP. Or at Maik's (Plissken04) FTP server - still "classified" as "Racerboy" LINK.

Greetings
rowi58
Yeah, Maik's Server is a great resource
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Old 03-04-15, 04:47 PM   #1113
Sittingwolf
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Gentlemen,

I am great fan of LSH and NYGM since a long time and I too have been waiting for the release day. Having said dat however, I call those impatient fellow wolves to remain and appear to be remarkably calm.
The day will come...
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Old 03-04-15, 07:17 PM   #1114
pedalboat
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Yeah, like those on the Titanic.
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Old 03-05-15, 02:54 AM   #1115
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Quote:
Originally Posted by Metalogic View Post
I have Living Silent Hunter 5.1 installed and SH3_XPSP2_Res_Fix_for_1.4b (running the game at 1080p on a Nvidia 970M GPU).

The game itself seems to work okay as far as I can tell, but the game locks-up after completely after loading 100% of the "Ships and Planes" section, I have to kill it in task manager, and even that doesn't always work!

Does anyone have any idea what might be going wrong here, and how to fix it?

I did apply the 4GB RAM patch (it's on Windows 8.1 64 bit and I actually have 16Gb RAM)
Okay, these are the errors I get my using SH3 Validator, how can I fix these?:

Classes errors:
C:\Games\SilentHunterIII-LSH5\data\Air\AFB_Martlet\AFB_Martlet.eqp does not contain sequentially ordered entries (found duplicate [Equipment 9]) @ line number 35
C:\Games\SilentHunterIII-LSH5\data\Air\AFB_Wildcat\AFB_Wildcat.eqp does not contain sequentially ordered entries (found duplicate [Equipment 9]) @ line number 35
C:\Games\SilentHunterIII-LSH5\data\Air\ALB_Blenheim\ALB_Blenheim.sns does not contain sequentially ordered entries (found duplicate [Sensor 5]) @ line number 25
C:\Games\SilentHunterIII-LSH5\data\Submarine\NSS_Uboat7a\NSS_Uboat7a.eqp does not contain sequentially ordered entries (found duplicate [Equipment 13]) @ line number 56

Classes ignores:
C:\Games\SilentHunterIII-LSH5\data\Sea\Buoy_D2_FL\Buoy_D2_FL.eqp ignored
C:\Games\SilentHunterIII-LSH5\data\Sea\Buoy_D2_FL\Buoy_D2_FL.sns ignored
C:\Games\SilentHunterIII-LSH5\data\Sea\Buoy_G1_FL\Buoy_G1_FL.sns ignored
C:\Games\SilentHunterIII-LSH5\data\Sea\Buoy_G2_FL\Buoy_G2_FL.eqp ignored
C:\Games\SilentHunterIII-LSH5\data\Sea\Buoy_G2_FL\Buoy_G2_FL.sns ignored
C:\Games\SilentHunterIII-LSH5\data\Sea\Buoy_O1_FL\Buoy_O1_FL.sns ignored
C:\Games\SilentHunterIII-LSH5\data\Sea\Buoy_R1_FL\Buoy_R1_FL.sns ignored
C:\Games\SilentHunterIII-LSH5\data\Sea\Buoy_R2_FL\Buoy_R2_FL.eqp ignored
C:\Games\SilentHunterIII-LSH5\data\Sea\Buoy_R2_FL\Buoy_R2_FL.sns ignored
C:\Games\SilentHunterIII-LSH5\data\Ordnance\AntiSubNet\AntiSubNet.sns ignored
C:\Games\SilentHunterIII-LSH5\data\Ordnance\Minefield\Minefield.sns ignored

DefSide errors:
Missing DefSide entries for Argentina in \data\Roster\DefSide.cfg
Missing DefSide entries for Belgium in \data\Roster\DefSide.cfg
Missing DefSide entries for Bulgaria in \data\Roster\DefSide.cfg
Missing DefSide entries for Denmark in \data\Roster\DefSide.cfg
Missing DefSide entries for Estonia in \data\Roster\DefSide.cfg
Missing DefSide entries for Finland in \data\Roster\DefSide.cfg
Missing DefSide entries for Ireland in \data\Roster\DefSide.cfg
StartDate of 03/09/1943 is not 1 day later than previous EndDate for Italian in \data\Roster\DefSide.cfg
StartDate of 13/10/1943 is not 1 day later than previous EndDate for Italian in \data\Roster\DefSide.cfg
StartDate of 07/05/1945 is not 1 day later than previous EndDate for Italian in \data\Roster\DefSide.cfg
Missing DefSide entries for Latvia in \data\Roster\DefSide.cfg
Missing DefSide entries for Lithuania in \data\Roster\DefSide.cfg
Missing DefSide entries for Portugal in \data\Roster\DefSide.cfg
Missing DefSide entries for Switzerland in \data\Roster\DefSide.cfg
Missing DefSide entries for Yugoslavia in \data\Roster\DefSide.cfg

DefSide ignores:
no ignores

Campaign errors:
:
C:\Games\SilentHunterIII-LSH5\data\Campaigns\Campaign\Campaign_LND.mis:
Class NavalBase not defined in \data\Roster\Ireland
C:\Games\SilentHunterIII-LSH5\data\Campaigns\Campaign\Campaign_RND.mis:
no errors
C:\Games\SilentHunterIII-LSH5\data\Campaigns\Campaign\Campaign_SCR.mis:
no errors

Campaign ignores:
:
C:\Games\SilentHunterIII-LSH5\data\Campaigns\Campaign\Campaign_LND.mis:
no ignores
C:\Games\SilentHunterIII-LSH5\data\Campaigns\Campaign\Campaign_RND.mis:
no ignores
C:\Games\SilentHunterIII-LSH5\data\Campaigns\Campaign\Campaign_SCR.mis:
no ignores

Saved campaign errors:
not coded thus not checked

Saved campaign ignores:
not coded thus not checked
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Old 03-05-15, 04:25 AM   #1116
danasan
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Your log seems to be almost identical to this one here:

http://www.marinesims.de/wbb2/print....6b4fac0ca1be76

Regarding the 3 plans and the type 7a (which I suspect could effect the museum, if at all):

From what I understand from Rowi's explanations in the given link, the damage is not critical enough to cause a CTD, but:

These 3 plans and the boat (should be an AI boat anyway) wont simply show some upgrades of equipment during the war (for example 2 bombs instead of 1).

I think, the errors were caused during the migration (leftovers) between different mods, but with no real effect on the gameplay.

Surgery shouldn't be needed at all.
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Old 03-05-15, 04:38 AM   #1117
Metalogic
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Quote:
Originally Posted by danasan View Post
Your log seems to be almost identical to this one here:

http://www.marinesims.de/wbb2/print....6b4fac0ca1be76

Regarding the 3 plans and the type 7a (which I suspect could effect the museum, if at all):

From what I understand from Rowi's explanations in the given link, the damage is not critical enough to cause a CTD, but:

These 3 plans and the boat (should be an AI boat anyway) wont simply show some upgrades of equipment during the war (for example 2 bombs instead of 1).

I think, the errors were caused during the migration (leftovers) between different mods, but with no real effect on the gameplay.

Surgery shouldn't be needed at all.
Okay, but it's a bit annoying not be able to access the Museum/Ships and Planes section, I don't get a CTD, the machine just completely locks up, though I guess I could try leaving it for 15 mins to see if if eventually loads. I have an SSD, 16Gb of 2133Mhz RAM and a 2.6Ghz Quad Core CPU, so you'd think it would load relatively fast if it was going to load at all, though...
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Old 03-05-15, 08:51 AM   #1118
rowi58
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Hi metalogic,

be sure in the following LSH3 version you woun't find any errors within the SHValidator. I've checked it today.

Greetings
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Old 03-05-15, 09:57 AM   #1119
Metalogic
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Quote:
Originally Posted by rowi58 View Post
Hi metalogic,

be sure in the following LSH3 version you woun't find any errors within the SHValidator. I've checked it today.

Greetings
rowi58
Great, am looking forward to LSH 1.6!

BTW does this come with a different hi-res mod than previously? I'd like to run it at 1080p
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Old 03-08-15, 12:15 PM   #1120
avers
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Hey guys, just looked at the lsh3 website, glad to see that blue duck is back. Can we expect a release this month?
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Old 03-09-15, 06:01 PM   #1121
Urmel
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Hi L/SH3 Friends

At first: LSH3 is happy to have Grand (mother) modder Blueduck healthy back again in LSH-Team!

Mabe: in past i forgot to post here some more previews screens about comming version of LSH3 Supermod Edition 2015
(dont worry about "older" names):








++++++++++++++++++++++++++++++++++++++

Here the facts about LSH3 Edition 2015:

- works with Windows 8.1/8/7/Vista

- Fullautommatic installation/playable with: 4GB-Patch, HSIE-Patch, JSGME, SH3-COMMANDER + JSGME, SH3-SetKeys, MissionEditorX2, SH3-MultiCopy, SH3-VersionCheck

Supermod included 20 additional Mods:

LSH3-2015___FULLVERSION
LSH3-2015___Patch_HSIE-V16B1
LSH3-2015__Addon_SH3-ClassicDials
LSH3-2015__BunkerStart
LSH3-2015__ExtendedChallenge
LSH3-2015__ExtentedChallengeBlackContacts
LSH3-2015__HistoricalMessages
LSH3-2015__NoFatigue-NoSleepCrew
LSH3-2015_ATM_BlueWater
LSH3-2015_ATM_BlueWater-SunFix
LSH3-2015_ATM_GreenWater
LSH3-2015_ATM_GreenWater-SunFix
LSH3-2015_GUI__WIDESCREEN
LSH3-2015_GUI__WIDESCREEN-Addon_SH3-ClassicDials
LSH3-2015_GUI_OLC
LSH3-2015_GUI_OLC_WIDESCREEN
LSH3-2015_GUI-Addon_TypXXI-DialFix
LSH3-2015_OnlineMultiMissions_NoCareer-FastLoad
LSH3-2015_SingleMissions_NoCareer-FastLoad
LSH3-2015_SLS_SpecialEffects
LSH3-2015_SLS_SpecialEffectsBig

This Supermod include 3 different WIDESCREEN (16:9) Mods!

++++++++++++++++++++++++++++

Supermod Edition 2015 works multilingual final since January 2015.

Right now we work hard to required/finish documents (in german and english) to release Edition 2015 worldwide soon as possible.

Read latest LSH3 History here www.lsh3.com

Greetings from LSH Urmel
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Old 03-09-15, 07:16 PM   #1122
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Fantastic! It will be great to play SHIII again. Can't wait. But I'll manage somehow ;-)
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Old 03-09-15, 07:35 PM   #1123
fitzcarraldo
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Can't wait!!!!! Playing SH4 until LSH3 2015 is out.

Best regards.

Fitzcarraldo
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Old 03-09-15, 07:49 PM   #1124
avers
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I'm excited too, i uninstalled sh3 a while ago, and I'm waiting for this.
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Old 03-10-15, 08:36 AM   #1125
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Quote:
Originally Posted by BL!TZKR!EG View Post
Of course these old Edition-2014-preview screens have not been forgotten.
They have been first posted on Subsim on 04-06-2014 - almost 1 year ago!

How in the world could we forget "them ol' screens" if they are posted again and again throughout all reknown forums?

Has really no progress been made during this year since these outdated preview-pictures?

Extend my heartliest greetings to Blueduck if you meet him in our old SKYPE-area - I am deeply happy to read that he has recovered from what he went through.
Well BL!TZKR!EG,

my recovery just vanishes when I read such posts!

Why don't you stop searching for errors in others work?
Maybe I should take care of your work?

No regards
Blueduck

Last edited by blueduck; 03-10-15 at 03:41 PM.
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