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Old 11-06-17, 03:47 PM   #511
Ramius
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Quote:
Originally Posted by Andredippenaar View Post
new playable subs mod not working files missing
Same response to this as everyone else gets = buy the game then !! ( or update it via steam if you already have).
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Old 11-06-17, 06:06 PM   #512
Spartaner251
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awesome mod ! finally meeting alfas (on casual difficult)
one request: could the newest world map be added in the mod ? or what do i have to erase from the mod folder to get the "good" map back ?
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Old 11-06-17, 06:09 PM   #513
CaptainX3
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Quote:
Originally Posted by Spartaner251 View Post
awesome mod ! finally meeting alfas (on casual difficult)
one request: could the newest world map be added in the mod ? or what do i have to erase from the mod folder to get the "good" map back ?
Wait... what map??? I didn't see any map change. What happened???
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New Playable Subs & More - A Mod For Cold Waters

https://github.com/CaptainX3/CW-Playable-Subs

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Old 11-06-17, 06:21 PM   #514
Spartaner251
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Quote:
Originally Posted by CaptainX3 View Post
Wait... what map??? I didn't see any map change. What happened???
in the vanilla variant of the game is a more detailed (water depths ?) world map, that i would like to have for the mod too
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Old 11-06-17, 06:49 PM   #515
CaptainX3
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Quote:
Originally Posted by Spartaner251 View Post
in the vanilla variant of the game is a more detailed (water depths ?) world map, that i would like to have for the mod too
Modders don't have the ability to change the campaign map, so nothing in the mod would be blocking that change. We've wanted to be able to change campaign maps for awhile, but that's still in the locked code.
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New Playable Subs & More - A Mod For Cold Waters

https://github.com/CaptainX3/CW-Playable-Subs

"We'll settle this the old Navy way... the first guy to die loses!"
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Old 11-06-17, 06:50 PM   #516
CaptainX3
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... unless the change was implemented in the form of labels in the campaign file. Those we can change I believe. I'll look into it.
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New Playable Subs & More - A Mod For Cold Waters

https://github.com/CaptainX3/CW-Playable-Subs

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Old 11-06-17, 07:35 PM   #517
XenonSurf
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Sorry if this has been posted already, I start a single mission with the Seawolf and as soon as I fire my MK48 it breaks the wire. At 5 knots and with a straight waypoint.
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Old 11-06-17, 07:41 PM   #518
irgendwer1
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moin

captain u schould try to deactivate ur mod or copy the campaignmap.txt(or whatever i cant remember the name but u will find it if u look for it) from the default/campaign path. i tried it sometimes with verious versions of ur mod (us subs only) and it always worked pretty fine so there shouldnt be a prob.

btw nice work on some subs like the discojive and good inputs/copy-paste-modify for own requirements

sry 4 spelling failures and grammarthings, english inst my native language
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Old 11-06-17, 09:19 PM   #519
XenonSurf
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Must I start with a new campaign after installing mod? I have just loaded my vanilla 1984 campaign but I'm unable to fire torpedos or load/unload them, the R key on a selected tube does nothing.
Thanks and cheers,
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Old 11-07-17, 01:36 AM   #520
redhell
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About the more detailed map:

From folder
Code:
...\ColdWaters_Data\StreamingAssets\default\campaign\maps
Copy the image files,

into (replace old files) folder:
Code:
...\ColdWaters_Data\StreamingAssets\override\campaign\maps
and you are done !
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Old 11-07-17, 03:58 AM   #521
Spartaner251
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Quote:
Originally Posted by redhell View Post
About the more detailed map:
....
and you are done !
Thanks, I'm going to try this when I'm back home from work!

works perfect ! thank you very much redhell

Last edited by Spartaner251; 11-07-17 at 01:20 PM.
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Old 11-11-17, 01:25 PM   #522
DarkShark22
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Hi there,

I think I have a bug in single mission 28 (earn your keep). I can't customize my loadout before the mission and when I restart the game and try to do it again, the game freezes.
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Old 11-11-17, 05:31 PM   #523
Ramius
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Quote:
Originally Posted by DarkShark22 View Post
Hi there,

I think I have a bug in single mission 28 (earn your keep). I can't customize my loadout before the mission and when I restart the game and try to do it again, the game freezes.
Yea there was a small bug in that mission with the last mod release, if you grab the version from GitHub it will work fine again.
https://github.com/CaptainX3/CW-Playable-Subs
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Old 11-16-17, 04:07 AM   #524
AkulaClassKillerSub
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Default game doesnt wont to start

i have the issue when loading the game that tells me that some files are mising like usn mk 45 description missing.can someone help me with that
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Old 11-16-17, 04:14 AM   #525
AkulaClassKillerSub
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i have one big problem when i want to enter the game.i did exactly what i was supposed to do when was installing the mod.i download it do my downloads directorium,exctrated it there,than copied files to streamingassets,and when i started the game,i get the message like usn mk 45 description.txt not found
if anyone can help me with solving this pls do that
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