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Old 06-06-08, 02:58 AM   #1
keltos01
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Default [REL] Jyunsen B, Kaichu and kaidai IJN mod

New Jyunsen B, Type AM, Kaidai and Kaichu mod version 3.9.x

I've made a new mod with four stand-alone IJN submarines (the IJN torpedo mod is included, with Takao's remarks about the kaiten as well):

Campaigns are available from Penang only (so far, Peabody's IJN Campaign is coming soon and the subs will be modified accordingly).

I haven't tested the compatibility with operation Monsun yet, but as IJN subs operated in the Indian Ocean as well I think it would be nice to include them there.

Includes :

Kaidai new tower with detailed inside
Type AM with detailed tower and snorkel
Jyunsen B new texture,
NEW detailed tower with railing,
driver and floor at correct height,
New hull texture
AA crew, depth and scopes fixes by Peabody
New IJN Telegraph
IJN radar type 22 (rotating)

IJN torpedo mod including Kaiten

Takao's IJN name and rank mod

2 single missions by Peabody :

Jyunsen B Carrier Attack
Jyunsen B vs Convoy

Loading screens by John Meeks (#1,2,3,4,5,7,10)

loading screen by Michel Guyot (#6)

for pictures of the loading screens go to :

http://www.subsim.com/radioroom/showthread.php?t=139556


coming :

japanese faces mod
Sledgehammer427's textures

Enjoy !

Keltos


with new occlusion map :



and from the bow :




Bridge view :





Bridge view :



Interior of tower toward tub :



Tower from above :




www.combinedfleet.com


Kaichu type submarine :





Kaidai type 4 submarine :





Torpedo loadout Kaidai :




Torpedo loadout Jyunsen B :






version 3.7 available through SHMF too
The mod is not yet finished, as it only will be when it'll be ontegrated in the IJN campaign Climb Mount Niitaka.

But I have decided to release this version because it is much more advanced than the previous 3.7, has more subs and weapons.

I have had help from Elanaiba with the torpedoes sim file recently but that one isn't in this mod.

out of the 14 playable subs, only the Sen Toku is unfinished. So you get all the weapons and all from the 3.7 mod and more...

You now get a new Kaichu model, and the Sen Taka Fast Attack submarine too !



[B]
download link v 3.9.x :


Also available in the Subsim's download section now

http://www.subsim.com/radioroom/down...o=file&id=4936


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Last edited by keltos01; 04-20-17 at 05:24 PM.
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Old 06-06-08, 04:47 AM   #2
claybirdd
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Thank you very much. Finally steps are being taken to have a Jap career. I applaude your hard work chap


Keep up the good work and dont get burnt out to quick. I really want to see this completed.
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Old 06-06-08, 05:07 AM   #3
keltos01
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Default thanks

I appreciate it ! There aren't that many people outthere who want to play the other side..
I'd like to get the Sen Toku working though... Then the KRS mine laying sub, but that's still some time in the future.. I'd like to play too now and then !
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Old 06-06-08, 08:40 AM   #4
keltos01
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Default Next sub : Sen Toku

WIP, still have to work on the conning tower 3d but getting there : it's already stand alone and fully workable :
ps if anyone finds a way to add two torpedo tubes so that it can have 8 like the real one and not just 6, please tell me how


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Old 06-08-08, 03:40 PM   #5
peabody
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Quote:
Originally Posted by keltos01
WIP, still have to work on the conning tower 3d but getting there : it's already stand alone and fully workable :
ps if anyone finds a way to add two torpedo tubes so that it can have 8 like the real one and not just 6, please tell me how
Well, as you know Keltos I am working on the same one, but with a Gato. Since this is my first mod I am having a little trouble finding stuff, but the 8 tubes I have part way. I still need to figure out a few things, like the buttons and if you do it wrong, you lose your whole crew. I know, did it.:rotfl:.

Two deck guns, and two AA, both Deck guns are rear though (one is on the upper platform). The AA,s are in front and behind the bridge (hard to see in the pic) I need to move the water particles from the props back farther. Just need to figure out which ones they are.



Eight forward tubes:



The buttons are messed up, I have a few ideas on fixing, but need more time for figuring it out.


Eight fish on the way.


I am trying to finish up the Campaign to go with this so when I get things figured out, I'll let you know. Don't want to give you a bunch of mis-information and you mess up your whole MOD. Remember I don't know what I'm doing, I'm just learning, but I'm sure it's do-able. I just changed some info in dat, sim and the UPC. But, need more testing and some changes so it doesn't look like crap!!

Peabody
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Old 06-08-08, 05:24 PM   #6
keltos01
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Default waow ! eight tubes !!!

I've been trying to do that for a looong time ! you did it !

I'd really like to get your know how for the Sen Toku, as you know I was modding it out of a typ XVIII so that it would be german from the start (Heard somplace that it didn't work if you just changed the nationality to japanese). So with your help maybe we can get one working on the Axis side too.

I separated the tower from the sub, but everytime I import the 3d model of the tower there are bits missing, stil have to figure out why though.

@kiwi2005 : nice picts you sent ! I guess there are more classes moddable in the future then !
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Old 08-31-10, 11:22 AM   #7
andritsos
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nicely done!
still in holidays so i will try it by September. I just cant wait

For your campaign, are any gamebreaking issues, im just asking beacause if you could release it in some later time like a beta, dunno when, october november are fine. I understand the free time you put in that and i hoped to have at least a minimum knowledge on pc, and modding to help you. Maybe i will be satisfied when i will try your junsen b mod.
Wish all you the best
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Old 06-08-08, 05:19 AM   #8
kiwi_2005
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Whoops, double post.
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Old 06-08-08, 05:35 AM   #9
kiwi_2005
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Quote:
Originally Posted by keltos01
I appreciate it ! There aren't that many people outthere who want to play the other side..
I'd like to get the Sen Toku working though... Then the KRS mine laying sub, but that's still some time in the future.. I'd like to play too now and then !
Is that the Sen Taka or Toku? Own a ebook on Japanese subs of ww2 and it mentions the Sen Taka was the fastest submarine ever made during WW2, thats a first for me as i always thought the XXI was.

BTW very nice work Keltos. Will be dl that B cruiser



Heres some more pictures from the ebook.


This B Cruiser looks simular to the VIIC




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Old 06-08-08, 05:39 AM   #10
Raptor1
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I believe he's referring to the Sen Toku (I-400), Not the Sen Taka (I-200), Since it's already in-game

Having an ultra-fast I-200 could be fun though

Note: The Sen Taka I-Boats might have been faster, But they lacked the XXI U-Boat's range...

Note 2: They were the fastest operational subs in WWII, The experimental Walther V-80 actually reached 28 knots submerged
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Old 02-15-10, 12:46 PM   #11
Ingen175
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Hello,
I'm reading this text but j'm really confused
If I want to play this mod with all new ships, sounds, torpedoes and many other things what should I install ?
Can you help me ?
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Old 02-15-10, 03:54 PM   #12
keltos01
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Quote:
Originally Posted by Ingen175 View Post
Hello,
I'm reading this text but j'm really confused
If I want to play this mod with all new ships, sounds, torpedoes and many other things what should I install ?
Can you help me ?
link to version 3.7 in the first post.

the complete version will come with the IJN campaign mod written by Peabody

keltos
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Old 02-15-10, 05:32 PM   #13
spike12
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The i-8? Wasn't that the boat that was crewed by deranged Satan-worshippers that captured U.S merchantmen,and used 'em for human sacrifices?
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Old 02-17-10, 02:52 AM   #14
keltos01
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All subs are now in the same mod :

We are now at version 3.7 released, and version IJN Jyunsen B mod v 3.9.6 (non released) for the testers.

Just a quick note to let you know that all of our subs (14 of them) are now playable in campaign and single missions. We are still debating whether or not to include the Ko Hyoteki, this unit would then only be available for single missions (Pearl Harbor, Diego Suarez, Guadalcanal ..)

In mod subs are :

A1
AM
C3
JB
JB2
JB3
C2
J1M
Kaichu
(not to be in the campaign)
Kaidai 3a
Kaidai 3b
Kaidai 4
Sen Taka
Sen Toku
(WIP)

They are at various stages of completion, but close enough.



latest work : bow plane anim for the Jyunsen B

the real one is smoother than this animated gif, this is just to give an idea of how it works

keltos
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Old 02-18-10, 10:40 AM   #15
keltos01
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Default Jyunsen B new bow

Jyunsen B new bow





what do you think ? scrounged off the C3 and modified to fit the JB

keltos
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