SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-29-21, 02:11 AM   #1
seaplate hitman
Medic
 
Join Date: Jun 2009
Location: Blue Coral Sea
Posts: 168
Downloads: 305
Uploads: 0
Default How much renown or tonnage can get medals?

Dear sir, How much renown or tonnage
Should have for getting a medal in one patrol?
The Mod is GWX 3.0
In other words, can someone tell me the form of the tonnage requirement of different medals in this mod?
Thanks a lot!😊
seaplate hitman is offline   Reply With Quote
Old 10-29-21, 03:32 AM   #2
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,162
Downloads: 488
Uploads: 4


Default

From the basic.cfg file found in data\cfg. If you're using Sh3 Commander, it can overwrite some of this.



[RENOWN]
RenownReachGridObjCompleted=0
RenownPatrolGridObjCompleted=0
CompletedPatrol=0
NEUTRAL=-1
ALLIED=1
AXIS=-10
WrongShipSunk=-5000
FirstRankRenown=100
SecondRankRenown=350
EndCampaign=-5000

[PLAYER_RENOWN]
AcademyBonus=1000
RankLevel0=0; SCORE
RankLevel1=1499; SCORE
RankLevel2=7999; SCORE
RankLevel3=14999; SCORE
MedalSettings0=0.25
MedalSettings1=0.5
MedalSettings2=1
MedalScore0=3000;2 class, SCORE
MedalScore1=7000;1 class, SCORE
MedalScore2=15000; knight, SCORE
MedalScore3=25000; oak leaves, SCORE
MedalScore4=37000;swords, SCORE
MedalScore5=50000;diamonds, SCORE
MedalScore6=80000;all, SCORE

[MEDALS_CREW]
DecreaseFatigueMax=0.1
IncreaseMoraleMin=0.1
RenownStep=50; RENOWN, u-boat badge
SunkInPatrol=60000; TONNAGE, front clasp
RenownStep2ndClass=20000; TONNAGE, IC 2nd
SunkInPatrol1stClass=30000; TONNAGE, IC 1st
SunkInPatrolGerman=60000; TONNAGE, GC
SunkInPatrolKnights=70000; TONNAGE, KC
HpStep=5
HpStep1stClass=10
Experience=1.25
StepForMorale=0
StepForFatigue=0
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 10-29-21, 03:44 AM   #3
blackswan40
LSH-2022 Liaison Officer
 
blackswan40's Avatar
 
Join Date: Mar 2008
Location: IN THE STEEL SHARKS VIRTUAL OCEAN
Posts: 2,418
Downloads: 588
Uploads: 30


Default

Hi seaplate hitman theres no exact sience at play here theres too many variables difficulty your playing SH3 GWX at did you patrol your Patrol Grid for 24 hours did you use all your eels and did they all find their mark no duds no misses early war thats impossible did you sink any neutral shipping (best not do that too often your Kapitan will be retired) did you get back to port .

if your using the GWX Mod you need the Commander Mod its a must will enhance your SH3/GWX Experience no end you will also need the Commander Mod config file so GWX and Commander Mod talk to each other

with the Commander mod you can give your crew more than one job helms man torpedoman ect and you can issue crew with medals after your patrol.

you may want to install the 4Gig patch if your using Mods activated in the JSGME Mod enabler gives SH3 4gig of memory to work with instead of just the defualt 2gig so your game dont crash due to low memory issues


https://www.subsim.com/radioroom/sho...d.php?t=154408


download links

Commander Mod 3.2

https://www.subsim.com/radioroom/dow...o=file&id=4789

Commander Mod Config file

http://www.thegreywolves.com/downloads/ 2nd colum 2nd from bottom

4Gig Patch

https://www.subsim.com/radioroom/dow...o=file&id=5737

Last edited by blackswan40; 10-29-21 at 04:51 AM.
blackswan40 is online   Reply With Quote
Old 10-29-21, 07:16 AM   #4
seaplate hitman
Medic
 
Join Date: Jun 2009
Location: Blue Coral Sea
Posts: 168
Downloads: 305
Uploads: 0
Icon14

Appreciate your kind help!
seaplate hitman is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:22 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.