SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-11-13, 07:37 AM   #226
desertstriker
Eternal Patrol
 
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
Default

It will still be slower than RAM but atleast it gives you that extra option but you will still be limited by what your OS can use RAM wise IE 32 bit still restricted to 4 gigs 64 bit W7 192gigs and W8 restricted to 512gigs

http://msdn.microsoft.com/en-us/libr...=vs.85%29.aspx
desertstriker is offline   Reply With Quote
Old 10-11-13, 09:39 AM   #227
Rhodes
Silent Hunter
 
Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,484
Downloads: 109
Uploads: 0
Default

The big irony is that with xp and it limitions, I was unable to use the 6gb of ram, etc and I was able to run heavy mods. I change to Win 7 (ok it's 32 bits but never care about that, my mistake but, it's me) and thought that: I am going to use all the ram now and if put more, more ram muahahah. And now I have to resort to things that I used on my 386 pc to get more memory. As I did to run the games I want it back then!
Rhodes is offline   Reply With Quote
Old 10-11-13, 10:53 AM   #228
desertstriker
Eternal Patrol
 
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
Default

*shrug* i will search around my house to see if have a spare activation key that is 64 bit if you would like. the only problem is i am in the USA so even IF i found a spare key I have no idea it would work
desertstriker is offline   Reply With Quote
Old 10-12-13, 07:23 PM   #229
Rhodes
Silent Hunter
 
Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,484
Downloads: 109
Uploads: 0
Default

Quote:
Originally Posted by desertstriker View Post
*shrug* i will search around my house to see if have a spare activation key that is 64 bit if you would like. the only problem is i am in the USA so even IF i found a spare key I have no idea it would work
Thanks, but no need for that! If in the future I have to change my OS by some thing, I'll change it to a 64bit!
To all, a great thank you!
Rhodes is offline   Reply With Quote
Old 10-12-13, 08:10 PM   #230
Oleander
Machinist's Mate
 
Join Date: Sep 2013
Posts: 126
Downloads: 474
Uploads: 0
Default

I'm having an issue when trying to use this with MaGUI Final. I can open and load any of the the naval academy missions or any single mission with both enabled and they work fine. However, if I try to start a career in Konigsburg with a Type Viib I get a ctd. Works fine with the Type IIa in the other Flotillas but if I try to start with the VIIB it crashes. Just so weird that it works in other missions. Any ideas?
Oleander is offline   Reply With Quote
Old 10-30-13, 12:49 AM   #231
peterthegreeksailor
The Silent Service
 
peterthegreeksailor's Avatar
 
Join Date: Oct 2011
Location: Greece
Posts: 20
Downloads: 224
Uploads: 0
Default

Superb work flak! I love the new cozy crew textures!!
Let's start hunting!!!
__________________
peterthegreeksailor is offline   Reply With Quote
Old 11-01-13, 08:13 AM   #232
yeikov
Bilge Rat
 
Join Date: Jul 2008
Posts: 1
Downloads: 126
Uploads: 0
Default

Hi all,

Loving this mod, thanks a lot FM!
To Rhodes and Oleander: I was also having lots of CTDs with this mod when trying to start a career (every single time if starting at Konigsburg). I am using w8 64bit, and it seems I have solved the problem by setting sh3.exe to run:
- in XP SP3 compatibility mode
- as administrator (at least if you have UAC enabled)

Hope this helps you too.
Best regards,
Y.
yeikov is offline   Reply With Quote
Old 12-01-13, 09:28 AM   #233
Dronston
Lieutenant
 
Join Date: Jan 2008
Location: Netherlands
Posts: 263
Downloads: 68
Uploads: 0
Default

I just installed the 2.1D version of the interior mod and now I have no more diesel sounds in interior. Anyone know why?
This is the mod soup I currently use:

GWX3.0 Additional_Ammo
GWX3.0 All_Weather_Guns
SH3 Heroes Music Mod Beta
Waterstream+Exhaust Combi V2.3 for GWX3
M.E.P v4.2
Optional - FSF for MEP v4.2
Merchant_Fleet_Mod_3.2
Type VII Black-White-Grey MK1
Thomsen's Sound Pack V3.2cg
Undersea_Mod_Reworked
FM_NewInterior v2.1D
Update M.E.P v4.2 to v4.3
Hafenkontur_ScapaFlow
TheDarkWraith_Ejecting_Pilot(s)_v2_0_SH3
SH3Speech_GWX
Sh3_volumetric_clouds&fog_V2.2
GWX_Combined_Skin_Pack
Conus' SH3GWXWS 2.3
GWX Large Compass


Edit:it is definitely the D version, did rollback to 2.1 and interior diesel sound is back.
__________________
Live to fight another day!

Last edited by Dronston; 12-01-13 at 11:25 AM.
Dronston is offline   Reply With Quote
Old 12-03-13, 08:36 AM   #234
Hankwolf
Nub
 
Join Date: Nov 2013
Location: En Bretagne
Posts: 3
Downloads: 130
Uploads: 0
Default

Thank you Flakmonkey, grace à vous je vais pouvoir m'immerger encore plus dans Silent Hunter III en allant à la salle des machines et à la salle des torpilles avant en passant par le carré.
Je vais recommencer une patrouille !
Hankwolf is offline   Reply With Quote
Old 12-06-13, 11:01 PM   #235
Wodin
Watch
 
Join Date: Jan 2005
Posts: 25
Downloads: 85
Uploads: 0
Default

Does this work OK with GWX?
Wodin is offline   Reply With Quote
Old 12-07-13, 08:00 AM   #236
BigWalleye
Sea Lord
 
Join Date: Jul 2012
Location: On the Eye-lond, mon!
Posts: 1,987
Downloads: 465
Uploads: 0


Default

You might simply download it, unzip, and enable it using JSGME to see if it works. If it doesn't, JSGME will disable it and you can delete it if you choose. No harm, no foul. Faster than posting and waiting for a response.
BigWalleye is offline   Reply With Quote
Old 12-07-13, 08:04 AM   #237
Dronston
Lieutenant
 
Join Date: Jan 2008
Location: Netherlands
Posts: 263
Downloads: 68
Uploads: 0
Default

Quote:
Originally Posted by Wodin View Post
Does this work OK with GWX?
Yes it works fine with GWX but, as I mentioned above, when I use the 2.1D version I lose interior diesel sounds. 2.1(so previous version of D) seems not to cause this problem. But it may be due to a combination of mods or their install order, modding SH3 is still a bit tricky.

Make sure you only mod your game when you are in the base, never during a patrol.
__________________
Live to fight another day!
Dronston is offline   Reply With Quote
Old 01-19-14, 02:09 PM   #238
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: The one and only East Coast
Posts: 10,773
Downloads: 946
Uploads: 5


Default

Anyone know where I can get Damo's light changes for this? It involves a couple of changes to .dat
files I believe.
__________________

Back in the Day




Last edited by ReallyDedPoet; 01-19-14 at 03:28 PM.
ReallyDedPoet is offline   Reply With Quote
Old 01-19-14, 07:40 PM   #239
brett25
Seasoned Skipper
 
Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
Default

Aces did a mod a while back...its called "Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on v2"

it goes along with FM interiors, looks really nice, it contains

NSS_Uboat7_CR.dat
NSS_Uboat7_CT.dat
NSS_Uboat7_RR.dat

Its a bit complicated, and aces has alot files at plisskens server, but it gets you damos light changes...

if you cant find it and are interested i will put a link to just those modified files up for you

brett
brett25 is offline   Reply With Quote
Old 01-20-14, 09:14 PM   #240
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: The one and only East Coast
Posts: 10,773
Downloads: 946
Uploads: 5


Default

Quote:
Originally Posted by brett25 View Post
Aces did a mod a while back...its called "Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on v2"

it goes along with FM interiors, looks really nice, it contains

NSS_Uboat7_CR.dat
NSS_Uboat7_CT.dat
NSS_Uboat7_RR.dat

Its a bit complicated, and aces has alot files at plisskens server, but it gets you damos light changes...

if you cant find it and are interested i will put a link to just those modified files up for you

brett

Thanks brett : )
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:04 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.