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Old 03-28-11, 05:34 PM   #181
Giovanni Dalle Bande Nere
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Niente da fare. Ho provato la missione rotta e velocita'.
Le navi sono ferme. Il clone risolve i problemi del crash
e nel caso della Maya dell'immagine ma spegne i motori
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Old 03-30-11, 08:23 AM   #182
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Mi viene un dubbio; quando hai clonato i dat essi si trovavano nelle loro cartelle nel folder di SH3\data\sea\nomenave?
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Old 03-30-11, 06:33 PM   #183
Giovanni Dalle Bande Nere
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Quote:
Originally Posted by VonDos View Post
Mi viene un dubbio; quando hai clonato i dat essi si trovavano nelle loro cartelle nel folder di SH3\data\sea\nomenave?
No. Ho estratto il file dat, clonato e poi rimesso nella cartella.
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Old 03-30-11, 06:38 PM   #184
Giovanni Dalle Bande Nere
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Ho clonato soltanto il file dat
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Old 03-30-11, 06:49 PM   #185
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Quote:
Originally Posted by Giovanni Dalle Bande Nere View Post
Ho clonato soltanto il file dat
Ragazzi: cercate nel thread di Wreford Brown (WB MIS files); ci sono delle MIS files per mettere le navi di VonDos nella campagna GWX.

Saluti cordiali

Fitzcarraldo
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Old 03-31-11, 01:27 AM   #186
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@ Giovanni delle bande nere

E' li il problema allora :-) prova per piacere a riscaricarle e clonarle all'interno della loro cartella, altrimenti si perdono i collegamenti di ID tra i file dat, sim, zon ecc, perdendo i punti danno, le parti di movimento, le reazioni delle armi ecc
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Old 04-02-11, 02:49 AM   #187
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does anyone know how to add playble ships in sh3? i mean what type of submarine did you have to choose to do that
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Old 04-02-11, 07:15 AM   #188
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@chrysanthos

what mod do you refere?
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Old 04-03-11, 07:56 AM   #189
Giovanni Dalle Bande Nere
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Ciao VonDos. Ho clonato i files dat della H class 39 e della Maya
all'interno delle loro cartelle. Ora le navi viaggiano ma di nuovo
l'immagine della Maya e' alterata dalla presenza della nave tedesca.
Devo per forza sacrificarne una...uff...
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Old 04-04-11, 03:01 AM   #190
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Devono avere un qualche id conflittuale..
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Old 04-04-11, 06:52 AM   #191
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Quote:
Originally Posted by VonDos View Post
Devono avere un qualche id conflittuale..
Ciao, ragazzi: capisco bene l'italiano (è la mia seconda lingua), ma penso che molte ragazzi non possono sapere niente di questi ultimi posts in quella lingua. Potete scrivere in inglese? Come io, penso che tutti siano interessati in questa questione coll'eccellenti navi di VonDos.

Saluti cordiali.

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Old 04-04-11, 08:23 AM   #192
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I've got a pretty dumb question I guess; if I download some of these ships, will they automatically appear in my campaign? Or are new ships not automatically used by the random layer in your campaign? And if they are automatically loaded into your campaign, do you have to start a new career?
I never really got this.
Some great ships btw. Nice work!
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Last edited by Bakkels; 04-04-11 at 11:41 AM.
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Old 04-04-11, 08:34 AM   #193
Giovanni Dalle Bande Nere
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Quote:
Originally Posted by fitzcarraldo View Post
Ciao, ragazzi: capisco bene l'italiano (è la mia seconda lingua), ma penso che molte ragazzi non possono sapere niente di questi ultimi posts in quella lingua. Potete scrivere in inglese? Come io, penso che tutti siano interessati in questa questione coll'eccellenti navi di VonDos.

Saluti cordiali.

Fitzcarraldo
Ciao Fitzcarraldo Sorry guys but my English is so and so..
The first problem with Montecuccoli now it's ok.
I've a problem with 2 Yamato's forever ships. The big battleship
class 39 and the IJN Maya. Well if i put the class 39, the imagine of Maya
is alterated. I've cloned the files dat of both of them .Maya it's ok now in the museum and so the class 39 but the ships no running
Sorry guys for my bad English.
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Old 04-05-11, 01:36 AM   #194
VonDos
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Quote:
Originally Posted by Bakkels View Post
I've got a pretty dumb question I guess; if I download some of these ships, will they automatically appear in my campaign? Or are new ships not automatically used by the random layer in your campaign? And if they are automatically loaded into your campaign, do you have to start a new career?
I never really got this.
Some great ships btw. Nice work!
Hi mate!
Merchants ships \ liner will be spawned random on liner's route; if you want to see them on their historical route, you must script them on campaign.scr;
Warship also will be spawned random, but very rarely; for them, script is needed.
I can suggest you to see Wreford Brown's mod (WB MIS files)!
Best regards!

@fitzcarraldo, you're right; sorry to everyone can't read my posts, i wasn't thinking about this!
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Old 04-06-11, 11:09 AM   #195
Bakkels
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Thanks VonDos, that makes it clear. However, I already have the St.Nazaire & Schluese mod, and it comes with it's own .mis files, and WB's files will overwrite those I guess. Still no problem, since I'm only interested in the merchants / liners and they'll randomly spawn. Thanks.
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