SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-25-17, 06:56 AM   #1
SS Norholm
Shark Hunter
 
SS Norholm's Avatar
 
Join Date: Jul 2017
Location: AM 9661
Posts: 92
Downloads: 66
Uploads: 0
Default Ship sighting bug?

Hi folks, is there a bug that sometimes causes the WO to not see ships?
This is about the 3rd time I've come across this, I currently have no fog but im wondering if it may be linked to a weather glitch?

I'm using SH5 with TWOS mod plus the following mods: same as the Berbster, but also with:
TWOS Auto Target ID
Map Contact colours
Realistic Ammo Amount for Deck Gun.

I also had this happen once before with only the TWOS installed, and nothing else.

I just got within 500 meters of a Medium Steam Freighter and i sunk it with the Deck Gun and the WO only called it out once they fired a flare!
They don't appear on the map until he sees them either, so it makes Torpedo attacks impossible.

John.

Edit:

I forgot to add that the only other way I can get the contact to appear on the map and the WO to see it, is if I press the Space bar whilst looking through the binos......but this of course means the deck gun crew fire at it! However, it still fades and dissapears from the map and as a contact.

The few times this has happened was after I'd picked up the contact on the Hydrophone, used time compression to get a rough idea of its course, then surfaced and intercepted it, also using TC but not above x64. Possible cause the use of TC submerged after hearing contact?

Last edited by SS Norholm; 08-25-17 at 07:24 AM.
SS Norholm is offline   Reply With Quote
Old 08-25-17, 09:43 AM   #2
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
Uploads: 13


Default

Hm, not really ...Usually watch crew should spot contact long before your avatar will. Try to enable battle stations state when you expect visual contacts in the area...
vdr1981 is offline   Reply With Quote
Old 08-25-17, 11:46 AM   #3
SS Norholm
Shark Hunter
 
SS Norholm's Avatar
 
Join Date: Jul 2017
Location: AM 9661
Posts: 92
Downloads: 66
Uploads: 0
Default

Thanks VDR, and thanks very much for the Wolves of Steel Mod and everything you guys do!

It was fine after i posted that, sods law! But yes, i'll try what you suggest and i'll keep an eye on it.

J
SS Norholm is offline   Reply With Quote
Old 08-29-17, 06:58 PM   #4
Rwearjr
Electrician's Mate
 
Join Date: Jul 2006
Location: Seattle WA
Posts: 140
Downloads: 199
Uploads: 0
Default

So I tried this last night. While on patrol I encountered a juicy medium composite freighter on a 21* heading about 300KM north of Ireland heading toward Londonberry I believe? Anywho, Once I align my attack approach, I dive to PD to begin moving in range, and calculating the shot my Hydro officer shouts KriegSchiff multiple times ranging from my 345* to about my 20* I look on the map, and Holy Schiese!! Its a HEAVILY escorted something or other (turned out to be a battleship) and I'm in roughly 40 meters of water. They are just 12 KM on the other side of my target, and headed straight toward me! I had Light fog on the forecast. I knew there was NO WAY to get out of their approaching path at PD, so I had to surface and make a run to deeper water. I was deeply concerned about using T.C. because of the occasional defect with watch crew you mentioned. So, remembering Vecko's post here I set us to Battlestations, and flank bell@ 20* true. Sure enough, my watch crew spotted them long before they saw us and luckily we were just out of their sonar/Hydro range at that point. I dove, and they changed course and moved away. I really wanted to move in and try to get that Battleship, but the water was shallow and she had 6 escorts placed 1500 to 2000 meters around her. The water was too shallow on the course they were following and I simply had to tell the men not worth the risk....Let's live to fight another day. Thanks yet again Vecko, If you run into a situation where you think, or know a target is there. but the watch crew isn't reporting it try battlestations. Worked for me.
Rolf Weare, U-51
Rwearjr is offline   Reply With Quote
Old 08-30-17, 01:36 AM   #5
SS Norholm
Shark Hunter
 
SS Norholm's Avatar
 
Join Date: Jul 2017
Location: AM 9661
Posts: 92
Downloads: 66
Uploads: 0
Default

Yup, the Battlestations trick worked for me too.
Good job avoiding that Task Force!
SS Norholm is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:25 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.