SUBSIM Radio Room Forums


SUBSIM: The Web's #1 BBS for all submarine and naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-30-2017, 06:38 AM   #1381
JuanLiquid
Sailor man
 
Join Date: Jun 2016
Posts: 50
Downloads: 41
Uploads: 0
Default

Always. I tried again, it's April, and I'm close to France, there is no moon today and I see like it was a simple evening (it's 00:30). In real life the water would be almost black, and everything should be more dark in general (I'm from a coastal city).

I have the savegame too if you want to check. After all uboots could close to the merchants in the surface without being seen, and I'm sure with all this light they would see me in a range of 4 Km.

Is there any mod or option to change this?

JuanLiquid is offline   Reply With Quote
Old 04-30-2017, 07:23 AM   #1382
Kendras
The Old Man
 
Join Date: Jun 2016
Posts: 1,357
Downloads: 17
Uploads: 0
Default

Quote:
Originally Posted by JuanLiquid View Post
Always. I tried again, it's April, and I'm close to France, there is no moon today and I see like it was a simple evening (it's 00:30). In real life the water would be almost black, and everything should be more dark in general (I'm from a coastal city).

I have the savegame too if you want to check. After all uboots could close to the merchants in the surface without being seen, and I'm sure with all this light they would see me in a range of 4 Km.

Is there any mod or option to change this?
http://www.subsim.com/radioroom/showthread.php?t=231005

Kendras is offline   Reply With Quote
Old 05-01-2017, 03:47 AM   #1383
Stiebler
Fuel Supplier
 
Stiebler's Avatar
 
Join Date: Oct 2005
Location: London, UK
Posts: 1,216
Downloads: 25
Uploads: 4
Default

@JuanLiquid:
Quote:
Always. I tried again, it's April, and I'm close to France, there is no moon today and I see like it was a simple evening (it's 00:30). In real life the water would be almost black, and everything should be more dark in general (I'm from a coastal city).

I have the savegame too if you want to check. After all uboots could close to the merchants in the surface without being seen, and I'm sure with all this light they would see me in a range of 4 Km.

Is there any mod or option to change this?
This is an old complaint, that dates back almost to the first release of SH3.

As well as environmental mods like that of Kendras (above), H.sie's hard-code mod has a dark-night option that reduces visibility greatly. It's a very useful patch for many other required code fixes too.

Stiebler.
Stiebler is offline   Reply With Quote
Old 05-01-2017, 05:01 AM   #1384
JuanLiquid
Sailor man
 
Join Date: Jun 2016
Posts: 50
Downloads: 41
Uploads: 0
Default

Thanks for the replies. I took a look to these mods, I tried to install them, they are beauty, however they overwrite a lot of NYGM files!!

If I start the game with any of them enabled, I see a lot of black glitches in the horizon. Maybe they're not usable with NYGM?

I wanted to start a Youtube campaing once I solve the night vision problem.
JuanLiquid is offline   Reply With Quote
Old 05-01-2017, 07:09 AM   #1385
BigWalleye
Sea Lord
 
Join Date: Jul 2012
Location: Beyond Black River - in Pict country, you betcha!
Posts: 1,957
Downloads: 461
Uploads: 0


Default

NYGM is very compatible with h.sie's patches. Many of the file edits needed for the patches are already incorporated into NYGM. h.sie's instructions are thorough and detailed, but they must be followed precisely. I suggest you completely remove the patches and revert to your saved sh3.exe. Then reread h.sie's instructions and make sure you understand and are comfortable with what you have to do. Then reinstall the patches. The problem should go away.

Many people use h.sie's and Steibler's patches with no problems, especially with NYGM. You should get a good result.
BigWalleye is offline   Reply With Quote
Old 05-01-2017, 10:28 AM   #1386
BL!TZKR!EG
•[MEXiCO U-BOOT]•
 
Join Date: Mar 2013
Location: Ensenada/Condesa, Delegación Cuauhtémoc, Hipódromo 06100 Ciudad de MEXiCO, Distrito Federal
Posts: 3,014
Downloads: 40
Uploads: 79


Support

I got two questions:

I

Did you not just update NYGM to 3.7F/2017 or did I read that wrong?

The thread still indicates "NYGM 3 Super-mod (Current: 3.6 F, January 13th 2015)"

II

I am (finally!) reinstalling NYGM and just verified the MD5Sums (maybe you can post them somewhere) - verified with TinyMD5
Code:
a5eea59f7c114d3adf417a44d019633b NYGM - Not Your GrandMother's\01 - nygm_tonnage_war_v2.5_full_version.7z
be4fed4e7e99570838bd4ab188527793 NYGM - Not Your GrandMother's\02 - NYGM3_New.7z
202ac366f6489e15b4b6efa8b490bc0d NYGM - Not Your GrandMother's\03 - NYGM3_6F.7z
bc0783884b8bc618643d8f8d75bad8fa NYGM - Not Your GrandMother's\04 - NYGM_2017A.7z
535506072768b4dc40f816521e7c93f7 NYGM - Not Your GrandMother's\05 - IABLShipsforNYGM_New2.7z
eb3a9f28bf7d27cb0e60ef283c05aaf9 NYGM - Not Your GrandMother's\06 - 3rd_Flotilla_Mod.7z
2b122100c7f70bc53ee8009a5138a066 NYGM - Not Your GrandMother's\07 - sh3_commander_updates_for_nygm.7z
cec8e668cb565a4bb559e8b864c8aded NYGM - Not Your GrandMother's\08 - MFM-Interim-Beta_NYGM.7z
8530c469e82bee7a3cb09d75f67d087f NYGM - Not Your GrandMother's\09 - Stiebler4C_V16B1.7z
2653cba35fe7783cb2d3df0616fa7eac NYGM - Not Your GrandMother's\10 - EnvSimAct_10.7z
7ab8ebc5cb4bdcf142541193e425c817 NYGM - Not Your GrandMother's\11 - NYGM_HiRes_Submarines_3_6F.7z
e89a57441833387882e5c20933f75fc0 NYGM - Not Your GrandMother's\12 - WYGM.7z
The question I have about this list is: Can the files 01-04 not be put into one pack? Or is there any reason to go back to V2.5 or V3 ?


BL!TZKR!EG is offline   Reply With Quote
Old 05-02-2017, 11:09 AM   #1387
Stiebler
Fuel Supplier
 
Stiebler's Avatar
 
Join Date: Oct 2005
Location: London, UK
Posts: 1,216
Downloads: 25
Uploads: 4
Default

@Bl!tzKrieg:
Quote:
Did you not just update NYGM to 3.7F/2017 or did I read that wrong?
You read it correctly, but the changes were so minor that it hardly seems to be worth updating the thread title.
Anyone who downloads NYGM from the official web-site will see the complete list of files to download.

Quote:
Can the files 01-04 not be put into one pack? Or is there any reason to go back to V2.5 or V3 ?
Files 1-4 (ie, NYGM Tonnage War 2.5, NYGM 3_New, NYGM 3.6F, NYGM 2017A) are kept apart for ease of updating. If any errors occur, then I need only to change the most recent component, not the entire package. It makes quality control much easier - as for example when I needed to replace NYGM 2017 with 2017A.

There was also the original idea that it was very tedious to download large files in the days of telephone dial-up connections to the Internet. Less relevant now, when most users have Broadband connections.

Stiebler.
Stiebler is offline   Reply With Quote
Old 05-13-2017, 04:02 PM   #1388
ridley
A-ganger
 
Join Date: Apr 2009
Posts: 76
Downloads: 20
Uploads: 0
Default

I have installed NYGM but I get CTD when I install the Hires or WYGM mods.

Also how do I install the Stiebler mods, I seem to have more than one.

ridley is offline   Reply With Quote
Old 05-14-2017, 04:39 AM   #1389
Stiebler
Fuel Supplier
 
Stiebler's Avatar
 
Join Date: Oct 2005
Location: London, UK
Posts: 1,216
Downloads: 25
Uploads: 4
Default

@Ridley:

Sorry you have problems with the NYGM installation.
Can you clarify that the list of mods that you have installed already is playable? If not, remove mods one at a time from your installed list, until you do have a payable game. Then report what fails to function

To answer your other query (installation of Stiebler mod):
You must not install any of the Stiebler mods (except those that bear the name 'envsim' as part of the title) until you have first installed the H.sie hard-code patch. Test this and make sure that it is functioning before you do anything else. Then install the Stiebler hard-code4C patch - full instructions included.

Summary:
a) Remove all installed mods back to NYGM2017A (leave this and preceding mods from your list in place). Test all functions in a quick patrol.
b) Now install the H.sie hard-code patch (if you wish, following the instructions to modify the SH3.exe file and other SH3 files). Test another patrol.
c) Now install the Stiebler hard-code patch (if you wish, following the instructions to modify the SH3.exe file you made with H.sie's patch - save a back-up of H.sie's patched SH3.exe first. Then modify the other SH3 files according to the Stiebler4C instructions.) Test another patrol.
d) You may or may not have installed hard-code patches (2) and (3), as you prefer. In either case, install the other mods one at a time, testing with a single patrol. Then we will know where your problem lies.

What ever path you take, please note the following:
1. You do not need mods Stiebler_EnvSim AND Envsim10.act. Version 10 has replaced Stiebler_EnvSim, but note that are TWO versions 10: one without the H.sie patch already present, one for the H.sie patch installed, See the documentation.
2. You must choose whether you want the NYGM merchant-ships mod (carefully tested with NYGM) OR the full IABL merchant ships mod.Note that MFM_Interim_Beta_NYGM is an OVERLAY for IABL's MFM_Interim_Beta merchants ship mod, it is not a mod by itself. That is the MFM_Interim_Beta_NYGM mod adapts IABL's original merchant ship mod to make it compatible with NYGM. You must download IABL's mod elsewhere.
3. The Anvart_Stiebler_Turms mod functions ONLY if the Stiebler hard-code patch is already present.
4. The Stiebler4C Additional files and Addons folders must be used according to the instructions for adding the Stiebler4C hard-code patch, and should be installed just as you find them (see the instructions with the 4C hard-code patch).
5. The SH3Commander patch is to patch J Scones' SH3Commander for NYGM, and not NYGM or SH3.exe. It should not appear in your mods list at all.

Stiebler.
Stiebler is offline   Reply With Quote
Old 05-29-2017, 01:26 AM   #1390
Hampus
Nub
 
Join Date: May 2017
Posts: 7
Downloads: 0
Uploads: 0
Default The mod wont work

It should be installed correctly but when i load it it loads just as expected but when i start a career or single mission it goes loads a bit then it just stops and crashes i werent able to install it ona completly fresh SH3 As i dont know how to revert to a fresh one if anyone is able to help me whit this its aprichiated
Hampus is offline   Reply With Quote
Old 05-29-2017, 02:59 AM   #1391
hauangua
Sonar Guy
 
hauangua's Avatar
 
Join Date: Jul 2011
Location: Verona, Italy
Posts: 383
Downloads: 877
Uploads: 0
Default

Quote:
Originally Posted by Hampus View Post
It should be installed correctly but when i load it it loads just as expected but when i start a career or single mission it goes loads a bit then it just stops and crashes i werent able to install it ona completly fresh SH3 As i dont know how to revert to a fresh one if anyone is able to help me whit this its aprichiated
Hi Hampus
Can you post your jsgme mod list?
__________________
Parked under the balcony with my U-27 waiting Juliet finish makeup
hauangua is offline   Reply With Quote
Old 05-29-2017, 03:13 AM   #1392
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: where I'm at presently
Posts: 12,035
Downloads: 17
Uploads: 0


Default welcome aboard firsttime poster!

Hampus!
__________________
"Only two things are infinite: The Universe and human stupidity; And I'm not too sure about the Universe..." Philip K. Dick
Aktungbby is offline   Reply With Quote
Old 08-20-2017, 07:10 AM   #1393
Weisia
Shore leave
 
Join Date: Jan 2009
Posts: 70
Downloads: 62
Uploads: 0
Default page not found

after a very long break, I am ready to hunt some more ships with NYGM ofcourse. But when trying to get to the download page of the most recent version, it seems the link is broken. Does anyone have a valid link or another source for NYGM 3.6? Thank you
Weisia is offline   Reply With Quote
Old 08-20-2017, 05:58 PM   #1394
gatordad
Swabbie
 
Join Date: Jul 2006
Posts: 12
Downloads: 131
Uploads: 0
Default

I am also looking for the base NYGM v3 and latest update (3.6 or later). All links so far are dead in the water.

Thanks from an old squid getting back into SH3.
gatordad is offline   Reply With Quote
Old 08-21-2017, 02:45 AM   #1395
Kendras
The Old Man
 
Join Date: Jun 2016
Posts: 1,357
Downloads: 17
Uploads: 0
Icon2

Try there : ftp://hartmuthaas.no-ip.org/Public/Sharing/SH3COMMUNITYMODS/NYGM%20-%20Not%20Your%20GrandMother's%20Mod/

User = Maik
Password = Woelfe

Kendras is offline   Reply With Quote
Reply

Tags
torpedos through hull

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:11 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © 1997- 2017 Subsim