SUBSIM Radio Room Forums


SUBSIM: The Web's #1 BBS for all submarine and naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-30-2017, 10:53 AM   #91
olddriedseaweed
Seaman
 
Join Date: Oct 2011
Location: Houston
Posts: 34
Downloads: 196
Uploads: 0
Default Current WIP game

Soon to be replaced by WAC5.0, but for now ....

Generic Mod Enabler - v2.6.0.157
[C:\NYGM\MODS]

NYGM Tonnage War V2.5 – Stand Alone Version
NYGM3_New
NYGM3_6F
NYGM_2017A
IABLShipsforNYGM_New_Thomsen
M.E.P v6
M.E.P v6 - VisualSensors for NYGM 3.6F
Widescreen MaGui v3.4-SA
WideScreen MaGui v3.4-SA FIX for NYGM3.4
BritishAsdicMkIMatrix
DasBootSehrohr
Water Drops Blur Effect MaGUI v3.4 Widescreen Compat
Type XXI salvo selector
ODS type XXI combo mod
olddriedseaweed is offline   Reply With Quote
Old 05-08-2017, 09:36 AM   #92
Markus_1987
Watch
 
Join Date: Apr 2012
Posts: 22
Downloads: 51
Uploads: 0
Default

Wieso hast du keine Modliste für LSH?
Markus_1987 is offline   Reply With Quote
Old 05-17-2017, 12:18 AM   #93
JuanLiquid
Mate
 
Join Date: Jun 2016
Posts: 59
Downloads: 42
Uploads: 0
Default

Without any super mod, light for any PC, and with almost no incompatibilities (just some readme.txt files and so on)

Generic Mod Enabler - v2.6.0.157
[C:\sh3\MODS]

Rubini´s Underwater dust&plancton v1
Sh3_volumetric_clouds&fog_V2.2
OLC's Modified Searchlight Beams for GWX3
Das Realistic Food
sobers real smoke darker and a brown tint1.1
Wooden_Lifeboats_Mod_1.1
Enhanced Damage Effects
Realistic contacts with Sub icons
Damage_caused_by_fires_TheDarkWraith_v1_1
TheDarkWraith_Ejecting_Pilot(s)_v2_0_SH3
Dolphins
Late war SNK_RWR_for all_v2
Rapt0r's Uniforms V2.0 [Grey]
SH3 sound Mod v1.2
No Medals On Crew [Patch]
Float_planes_mod
GWX_DFa-Flag&Pens_2010
DD_VisibleMines_V1.0
snorkel_fx_for all
Ultimate Aircraft Soundmod
Foam
depth charge explosions and fire light
SH3MoonMod
torpedo trail and wake fix
NationalityMod_v3.0
JuanNoFatigue
ThomsenParamApp
Ahnenerbe WideGui 1920 x 1080 Final
JuanNoUMark
Supplement to V16B1 Ahnenerbe
OLCE2
Optional O2-Gauges v2 (JSGME)
JuanLiquid is offline   Reply With Quote
Old 05-17-2017, 04:36 AM   #94
Kendras
The Old Man
 
Join Date: Jun 2016
Location: below the surface
Posts: 1,513
Downloads: 18
Uploads: 0
Exclamation

Quote:
Originally Posted by JuanLiquid View Post
Without any super mod, light for any PC, and with almost no incompatibilities (just some readme.txt files and so on)
Hi !

In your videos, it seems that my mod (depth charge explosions and fire light) doesn't work. I think it's due to another mod that overwrites one of the library files of my mod. Perhaps torpedo trail and wake fix and/or OLCE2.
Kendras is offline   Reply With Quote
Old 05-17-2017, 05:23 AM   #95
JuanLiquid
Mate
 
Join Date: Jun 2016
Posts: 59
Downloads: 42
Uploads: 0
Default

I think they work, but maybe there is a color conflict. torpedo trail mod and OLCE do not overwrite nothing, in fact, your mod hasn't been overwrite by nothing.

But OLCE has a very dark underwater color, maybe could it affect? When I place the camera very close to the depth charge I think a fast red-white color that I think it's your mod effect.

If you wish to test, you can download OLCE2 here: ftp://Maik:Woelfe@diskstation.gn7vmw...Ubermod_243.7z

And the torpedo trail mod here:
ftp://Maik:Woelfe@diskstation.gn7vmw...d_wake_fix.zip

If you want I test any change just let me know
JuanLiquid is offline   Reply With Quote
Old 05-17-2017, 05:26 AM   #96
Kendras
The Old Man
 
Join Date: Jun 2016
Location: below the surface
Posts: 1,513
Downloads: 18
Uploads: 0
Icon14

Quote:
Originally Posted by JuanLiquid View Post
I think they work, but maybe there is a color conflict. torpedo trail mod and OLCE do not overwrite nothing, in fact, your mod hasn't been overwrite by nothing.

But OLCE has a very dark underwater color, maybe could it affect? When I place the camera very close to the depth charge I think a fast red-white color that I think it's your mod effect.

If you wish to test, you can download OLCE2 here: ftp://Maik:Woelfe@diskstation.gn7vmw...Ubermod_243.7z

And the torpedo trail mod here:
ftp://Maik:Woelfe@diskstation.gn7vmw...d_wake_fix.zip

If you want I test any change just let me know
Very good. I'm on the point.
Kendras is offline   Reply With Quote
Old 05-17-2017, 05:44 AM   #97
Kendras
The Old Man
 
Join Date: Jun 2016
Location: below the surface
Posts: 1,513
Downloads: 18
Uploads: 0
Default

Quote:
Originally Posted by JuanLiquid View Post
I think they work, but maybe there is a color conflict. torpedo trail mod and OLCE do not overwrite nothing, in fact, your mod hasn't been overwrite by nothing.
Perhaps it's not installed correctly.

Go in your MODS folder, and open the folder of my mod just one time. There, you must see the data folder. If you see a folder with the same name of the mod, then it's wrong.

Please check.
Kendras is offline   Reply With Quote
Old 06-07-2017, 08:08 PM   #98
Martin James
Watch
 
Join Date: Apr 2017
Posts: 25
Downloads: 57
Uploads: 0
Default

GWX3.0

Supplement to V16B1 (JSGME)
GWX - 16km Atmosphere
GWX - Enhanced Damage Effects
OLC's Modified Searchlight Beams for GWX3
Ail Smoke Mod
Damage Texture 1.0
b25_SF_Grass_Full_V2
Better Trees (My home brew textures & others from living mod which I fixed)
Moon_light_mod
Wooden_Lifeboats_Mod_1.1 (My Retextured version)
Rapt0r's Uniforms V2.0 [Black]
Rapt0r's Uniforms V2.0 [Black - All Leather] Patch
TKSS18 German U-Boats Compilation
TKSS18 German U-Boats Blank Emblems (My patch to remove clean emblems)
FixAllSubGWX
German U-Boats Compilation 2 (only VIIB & VIIC models by WISE)
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
Ahnenerbe WideGui 1920 x 1080 Final
Clear Fonts (Replaces Ahnenerbe WideGui tiny font with GWX3.0)
Das_Boot_Besatzung_v2.1-Stations-ohne_Kaleun
Menu (mask512)
Merchant_Fleet_Mod_3.2
MFM3.2 displacement correction mod
MFM_v3_Skin_Pack
German Hits Gramophone Mods
GFX Fixes & Tweaks (My own textures & home brew texture from elsewhere)
Sound Fixes & Tweaks (My own sounds & home brew sounds from elsewhere)

Other:

Flat Sun Fix (No Halo)
Turn off Antialiasing Gamma Correction
Antialiasing 4x

Thanks modders for your work...

Last edited by Martin James; 06-08-2017 at 07:57 PM.
Martin James is offline   Reply With Quote
Old 06-08-2017, 04:40 AM   #99
álvaro
Torpedoman
 
Join Date: Mar 2010
Posts: 115
Downloads: 1468
Uploads: 0
Default

@ Martin James

It´s a good mod list....

Could you put a link where can I download the following mods?

Ail Smoke Mod
Better Trees (My home brew textures & others from living mod which I fixed)
TKSS18 German U-Boats Blank Emblems (My patch to remove clean emblems)
GFX Fixes & Tweaks (My own textures & home brew texture from elsewhere)
Sound Fixes & Tweaks (My own sounds & home brew sounds from elsewhere)

I Would like to try them, please
__________________
NYGM Tonnage War Mod - More than a mod: it's an experience!
álvaro is offline   Reply With Quote
Old 06-08-2017, 02:08 PM   #100
Martin James
Watch
 
Join Date: Apr 2017
Posts: 25
Downloads: 57
Uploads: 0
Default

Hello álvaro.

Ail Smoke Mod
http://tripartite.free.fr/downloadplus.php?lng=en&pg=92

"TKSS18 German U-Boats Blank Emblems (My patch to remove clean emblems)" is simply a blank 256 x 256 images used to blank out the emblems. I've been meaning to make my own weathered emblems but haven't yet.

TKSS18 German U-Boats Blank Emblems
https://drive.google.com/open?id=0B2...FNQanRpeEZGaTg

Better Trees is my textures and some tree textures from Living mega mod which I fixed/edited so I cannot share this without the Living modder's permission.

Similarly GFX Fixes & Tweaks and Sound Fixes & Tweaks are a mixture of files I've created and from other mods so I cannot share them.
__________________
Martin James Mods
Martin James is offline   Reply With Quote
Old 06-08-2017, 05:30 PM   #101
álvaro
Torpedoman
 
Join Date: Mar 2010
Posts: 115
Downloads: 1468
Uploads: 0
Default

@ Martin James

Thanks a lot for your quick answer and to share your mods.
__________________
NYGM Tonnage War Mod - More than a mod: it's an experience!
álvaro is offline   Reply With Quote
Old 06-08-2017, 07:56 PM   #102
Martin James
Watch
 
Join Date: Apr 2017
Posts: 25
Downloads: 57
Uploads: 0
Default

You're welcome. It's difficult to find many of the mods as the game is so old. This thread has helped me know what mods experienced players and modders of the game use. I'm still tinkering with my mod set...
__________________
Martin James Mods
Martin James is offline   Reply With Quote
Old 07-26-2017, 03:19 PM   #103
kyle9154
Swabbie
 
Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 17
Downloads: 294
Uploads: 0
Default

Generic Mod Enabler - v2.6.0.157
[C:\Games\SilentHunterIII\MODS]


GWX 3.0 GOLD
top of list:
S3H-H.sie-Patch-V16B1
M.E.P v6
Optional - FSF for MEP v6
Optional - ShipVanishingHull for MEP v6
KB's Diesel Sound Mod
OLC's Modified Searchlight Beams for GWX3
Realistic contacts with Sub icons
Rubini´s Chief Helsman stress behaviour fix
Rubini´s Underwater dust&plancton v1
Sh3_volumetric_clouds&fog_V2.2
TorpedoTubesFfireFinal vGW
WB's Mission Orders Lite v1.1
Rbs1_SH4_Effects_GWX_30_71
Fire light fix for Rbs1_SH4_Effects_GWX_30_71
Additional Depth Charges v1.0 (GWX3)
TKSS18 German U-Boats Compilation
German U-Boats Compilation 2 (only VIIB & VIIC models by WISE)
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
FixAllSubGWX
German U-Boats Compilation FuMO_Fix_SNS
M.E.P v6 - VisualSensors for GWX3 with Anvart's FUMO mod (have to put this under u-boats compilation files or it will get overwritten)
GWX - Integrated Orders (interferes with u-boats compilation file but need it to receive and send reports for wolfpack mod in h.sie fixes)
Patch_compat_GWX_IntOrders (to get GWX Da Flags & Pens 2010 mod to work with integrated orders mod)
MFM 3.3-Improved

These I Install direct to sh3:
Das Boot Sound Mod(gramophone only)
EnvSimAct_10 for H.sie mod
Evan82 's uniforms II
Prometheus Hull Damage Mod

These direct to SH3 Commander:
Compulsory U-boat headdress(realistic crew option)
Ship Names April 2015 plus English names into sea folder of sh3
WBs SH3 Commander mod for IABLs MFM Skin Pack v3

Last edited by kyle9154; 07-26-2017 at 03:38 PM.
kyle9154 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:02 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © 1997- 2017 Subsim