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Old 03-21-2017, 08:55 AM   #16
wamphyri
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Looks promising and fun. Now the criteria of fun is if my wife will enjoy playing it with me. hope it works out

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Old 03-21-2017, 09:16 AM   #17
Aktungbby
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Quote:
Originally Posted by wamphyri View Post
Now the criteria of fun is if my wife will enjoy playing it with me.
wamphyri! after a bit of a silent run. A little help for ya: https://www.nerdmuch.com/toys/5430/top-best-board-games-for-couples-2-player-people-two/ & https://boardgamegeek.com/geeklist/20091/no-its-your-wife-or-girlfriend-who-doesnt-these-ki MY wife kicks my butt at Risk and Monopoly but won't play Gettysburg or Fury in the West
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Old 03-24-2017, 07:30 AM   #18
Artur Salwarowski
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Well, my wife used to kick my butt in Tide of Iron, although she has never been a WW2 fan What is interesting, however, is that ladies generally enjoy co-op games, don't they? Maybe this will prove to be the factor that could encourage them to give it a try
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Old 04-07-2017, 07:21 AM   #19
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New stuff to read on our website! Please check http://uboottheboardgame.com/ for the second instalment of our designer diaries - hope you like it!

There is also box art on the home page in case you haven't seen it yet

Hope you guys have a good weekend!
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Old 04-11-2017, 03:13 AM   #20
Artur Salwarowski
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Hi!

I got some juicy morsels for ya! We have received 3d printed models of our U-boat's crew, hope you like them! BTW, the base shapes are for easy identification, crew hierarchy (officer - pentagon, petty officer - square, etc.), and some other things that I will tell you about in due time

Please let me know your thoughts and we will be releasing more info on gamepay soon.

And here we go:

The Chief Engineer's crew:


The Captain's crew:


The First Officer's crew:


The Navigator's crew:
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Old 05-11-2017, 04:40 PM   #21
Hauptmann501
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Icon14 Seems promising!

I'd been a hard-core wargame player (SL/ASL, PanzerBlitz, 3rd Reich, Submarine, etc.) until my lovely "C-in-C" decided otherwise and put some SOPs in place

That was a long time ago... I thought the genre was definitely dead. You seem to have a great concept!

Players "simultaneous" play/communication approach is quite interesting indeed compared to the standard "turn-based" one. You definitely catch my attention. If this concept is capable of generating the same intensity I saw during negotiation phase in Diplomacy game. Indeed that will be quite fun!

Keep on the good work!

Hauptmann
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Old 05-17-2017, 06:51 AM   #22
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Hi,

We're glad that you like the idea behind the game! We are aiming at creating 'controlled chaos', where the crew really has to cooperate efficiently under the pressure of time in order to survive and complete the mission.

In other news, we will be presenting UBOOT:TBG at UK Game Expo between the 2nd and the 5th of June. Hope to see you there!
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Old 05-17-2017, 09:31 AM   #23
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Default welcome back!

Hauptmann501! after a six year silent run!
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