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Old 05-08-17, 08:12 AM   #1
itadriver
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Default AI flooding

I have two ships (nelson and kgv), with the same boxes structure (same kind of boxes on each side). I have set the flloding in zone.cfg. The problem is that the nelson, when hit, begins to flood on one side, kgv is always straight. how is it possible?
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Old 05-08-17, 08:30 AM   #2
Kendras
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FlotUpper boxes on Nelson, and not on KGV ?
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Old 05-08-17, 08:44 AM   #3
itadriver
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No. They have flotupper.

...same kind of boxes on each side...

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Old 05-08-17, 08:49 AM   #4
Kendras
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Chek in the .sim file : the gravity center !!!




PS : when you say "on each side", you mean "on each side of one ship", or "on both ships" ?
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Old 05-08-17, 08:54 AM   #5
itadriver
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Both ships.

how the gc influence the buoyancy?
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Old 05-08-17, 09:04 AM   #6
Kendras
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If the gc_height is increased, the ship is more able to capsize !
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Old 05-08-17, 09:17 AM   #7
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I will try. Thanks
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Old 05-08-17, 09:23 AM   #8
Kendras
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By the way, it seems that you have worked on the Zones.cfg file. Did you create a kind of excel file with all the new values (HP, Flooding Time, etc.) ?

Because I have changed the values too, and maybe it would be good to compare our versions ?

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Old 05-08-17, 11:53 AM   #9
itadriver
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GC is not the solution....
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Old 05-08-17, 02:51 PM   #10
itadriver
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@kendras
i'm working to find a good solution for warships flooding. I will send you the file when it will be ready. The boxes structure on each side of the BB (1000 points and 96 armor) is:

109_109_109_109
111_112_112_112_112_112_112_111

111 have 15 % flooding and 240 points
112 have 25 % flooding and 240 points
109 have 20 % flooding and 200 points
No one is destructible.
Flood start immediately (0,001).
They take around 360 to be completely flooded.

It works fine (and it's spectacular ), with most warships but I don't understand why for KGV, DOY, Hood and Renown it doesnt work.
I have no more ideas
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Old 05-08-17, 03:05 PM   #11
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When you see "begins to flood on one side", you mean flooding on port or starboard side, right ? not from the bow or from the stern ?
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Old 05-08-17, 11:54 PM   #12
itadriver
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Yes, sorry. Starb and port are the problem.
Bow and stern works
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Old 05-09-17, 10:32 AM   #13
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Okay, so I don't know !

Are you sure there are no other zones boxes on the KGV ?
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Old 05-12-17, 11:31 AM   #14
iambecomelife
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Are the boxes adjacent to the ones you are working on exactly identical and exactly the same distance apart in both ships? All damageable boxes can take splash damage from a torpedo hit, so even if you have identical size and​ hp value for compartments on two battleships sinking behavior may be very different. Likewise, weapons systems, masts, boats, guns, and funnels all take splash damage from torpedoes so making two different battleships have identical sinking behavior is hard.
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Old 05-12-17, 11:36 AM   #15
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My theory is KGV has more lifeboats, light turrets,. small zone boxes, etc soaking up splash damage making it less likely to list or capsize.
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