SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-20-17, 07:07 PM   #226
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by Kendras View Post
When the model of the propeller is turning, I can see that the texture is not perfectly centered. Could you correct this please ? And last thing, I would like to have only the black blurred blades on the texture, and not the basis in the center. Thank you very much for your help !
Okay, I will make the corrections and upload the new files tomorrow, but is not the hub painted on the texture hidden behind the 3D hub model?
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote
Old 09-21-17, 09:24 AM   #227
Kendras
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by gap View Post
but is not the hub painted on the texture hidden behind the 3D hub model?
Not completly ...
  Reply With Quote
Old 09-21-17, 09:27 AM   #228
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by Kendras View Post
Not completly ...
See if this is better:

__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote
Old 10-06-17, 04:02 PM   #229
Kendras
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default README

Hi,

I think the readme is complete ! See here : http://www.mediafire.com/file/68tebg...ockets_Mod.pdf

Tell me if you spot errors, or if you don't understand some things.

Cheers !

Last edited by Kendras; 10-07-17 at 06:46 AM.
  Reply With Quote
Old 10-07-17, 05:27 AM   #230
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by Kendras View Post
Hi,

I think the readme is complete ! See here : http://www.mediafire.com/file/68tebg...ockets_Mod.pdf

Tell me if you spot errors, or if you don't understand some things.

Cheers !
One of the most informative readme's I have ever read

I don't remember what we had agreed about adding my rocket and rack models to the mod though. For a start, did I actually send you the models?
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote
Old 10-07-17, 06:34 AM   #231
Kendras
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by gap View Post
I don't remember what we had agreed about adding my rocket and rack models to the mod though. For a start, did I actually send you the models?
Well, I would be very happy to add them to my mod. But first, I would like to know if there are no problems with installation on different PC and mod soups. Then, we will add your amazing models to the mod as a second layer !
  Reply With Quote
Old 10-07-17, 06:43 AM   #232
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by Kendras View Post
Well, I would be very happy to add them to my mod. But first, I would like to know if there are no problems with installation on different PC and mod soups. Then, we will add your amazing models to the mod as a second layer !
Let's do that
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote
Old 10-07-17, 12:36 PM   #233
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,344
Downloads: 846
Uploads: 0
Default

Quote:
Originally Posted by Kendras View Post
Hi,

I think the readme is complete ! See here : http://www.mediafire.com/file/68tebg...ockets_Mod.pdf

Tell me if you spot errors, or if you don't understand some things.

Cheers !

"2. SH3\data\Air\EnglishNames.cfg (or GermanNames.cfg or FrenchNames.cfg). All the following lines should be written : TBAvenger=Grumman 'Avenger' TBSSwordfish=Fairey 'Swordfish' FBHurricaneMk1=Hawker 'Hurricane' FBWildcat=Grumman 'Wildcat' FBMartlet=Grumman 'Martlet' FBP38=P38 'Lightning' FBP47D15Thunderbolt=P47 'Thunderbolt' FBP51D5=P51 'Mustang' DB_SBD=Douglas 'Dauntless' FBSpitfireXXII=Spitfire Mk. XXII FBMe262A2=Messerschmitt 'Me 262' "
Is this a mandatory condition or can I use a Russian translate?
Anvar1061 is offline   Reply With Quote
Old 10-07-17, 12:58 PM   #234
Kendras
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Icon12

Quote:
Originally Posted by Anvar1061 View Post
Is this a mandatory condition or can I use a Russian translate?
No, you can write in russian if you want.
  Reply With Quote
Old 10-07-17, 01:05 PM   #235
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,344
Downloads: 846
Uploads: 0
Default

Quote:
Originally Posted by Kendras View Post
No, you can write in russian if you want.
Anvar1061 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:39 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.