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Old 01-31-07, 05:56 PM   #76
Safe-Keeper
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Is there a way to make it so that you can see the wakes from far away? Currently they fade out when you get farther off.
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Old 01-31-07, 06:31 PM   #77
Paajtor
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The only thing I can think of (without changing the mod itself), is setting anisotropic filtering to the max.
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Old 01-31-07, 07:46 PM   #78
Madox58
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@nvdrifter, you may want to contact Vikinger on the damage mods and have him
mod your val files as an optional as both mods change the .val files.

An exe patch could also be done to update .val files but I'm not sure everyone
would like that as any exe could be intrusive if the author so wished.
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Old 02-01-07, 05:03 AM   #79
Jimbuna
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Quote:
Originally Posted by U-104
it has longer torpedo wake in it.
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Old 02-01-07, 05:12 AM   #80
GreenGriffon
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Great mod.

One minor quibble though - the wake that forms at the bow of your sub looks somewhat wide and appears to "spread out" too much in the front where the wake begins (hope that makes sense).

Any way to make it more narrow at the front so that it looks more like the sub is cutting through the water?

Just a thought, otherwise it's a terrific mod.

Thanks,
GG
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Old 02-03-07, 06:52 PM   #81
Venatore
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I found a problem

I found a problem, this was taken in the English Channel, weather conditions were as follows; rain, fog heavy, wind 15. My setting on SH3 Cmdr 2.7 for weather is set on seasonal. I've uploaded a picture to show what the drama is.



In normal conditions & weak overcast conditions everything looks fine. But when mother nature isen't happy neither are the wakes.
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Old 02-03-07, 06:59 PM   #82
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Quote:
Originally Posted by Venatore
I found a problem, this was taken in the English Channel, weather conditions were as follows; rain, fog heavy, wind 15. My setting on SH3 Cmdr 2.7 for weather is set on seasonal. I've uploaded a picture to show what the drama is.



In normal conditions & weak overcast conditions everything looks fine. But when mother nature isen't happy neither are the wakes.
What the....It doesnt circle it zigzag!
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Old 02-03-07, 07:10 PM   #83
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yea its strange, I was being harrased by the little water craft, so I don't know if it has something to do with the size of the boat in extreme weather conditions.
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Old 02-13-07, 05:59 PM   #84
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This bug happens to me as well. I noticed that the long wakes from the DD's sometimes just vanishes and will come back if you look at it from a certain angle.

Bad weather makes my subs wake do strange things.
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Old 02-13-07, 11:56 PM   #85
Capt.Crackerjack
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Default Cannot D/L From Filefront

Help please!
Cannot D/L Longer wakes version 1.02 from Filefront. Please give another site for D/L. Thanks!
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Old 02-15-07, 04:18 PM   #86
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Still Waiting For Help

Help, please! Still waiting for someone to post another d/l location (not Filefront) for the Longer Wakes Mod 1.02.

Thanks!

Last edited by Capt.Crackerjack; 02-15-07 at 04:30 PM.
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Old 02-16-07, 01:52 AM   #87
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Quote:
Originally Posted by Capt.Crackerjack
Help, please! Still waiting for someone to post another d/l location (not Filefront) for the Longer Wakes Mod 1.02.

Thanks!
Hi mate,

Sorry it took so long for someone to respond to your request. When you go to the download site just click on the words that say "Download for free with FileFactory Basic"

http://www.filefactory.com/dlf/f/095...b/j/1171608713
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Old 02-16-07, 08:43 AM   #88
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just what i needed! great work dude
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Old 02-16-07, 06:17 PM   #89
Lanzfeld
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NVDRIFTER,

Did you ever find out if this mod is 100% okay to use with NYGM? I mean the torpedo part is based on GWX right?
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Old 02-16-07, 06:36 PM   #90
Capt.Crackerjack
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Default Thanks For The Help!

D/L worked fine. Thanks for the help!
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