SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-23-10, 12:49 PM   #61
tonschk
Admiral
 
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
Default

Quote:
Originally Posted by Rickster1 View Post

Thanks for these mods, SH5 is getting better and better by the day.
I AGREE , I Love the Silent Hunter 5 , thank you Venatore
__________________
What we do in life echoes in Eternity
tonschk is offline   Reply With Quote
Old 08-24-10, 03:35 AM   #62
Venatore
Admiral
 
Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
RAF Bomber Command Radio Frequency 77.00 MHz

RAF Bomber Command Radio Frequency 77.00 MHz

  • BdU has released the “RAF Bomber Command” radio frequency to all U-Boats with effect immediately. Please advise your radio operator’s to scan to 77.00 MHz.
  • The frequency audio file is approximately 10/11 minutes in length.
  • This audio was created by an unknown modder for IL-2 Sturmovik community many years ago. I have manipulated the audio to be compatible with Silent Hunter V.
  • This audio file was merged & modded by Venatore
  • This mod is JSGME compatible.
  • This mod is zipped with WinRAR.
<Download Links>
Thank you for downloading this mod

Kind Regards

Venatore.

Last edited by Venatore; 10-03-10 at 09:25 PM.
Venatore is offline   Reply With Quote
Old 08-24-10, 01:12 PM   #63
oscar19681
Admiral
 
Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
Default

Venatore. I love you mods but i have a question. Is it possible to have the u-boat screw sound that we hear in the Hydrophones sfx mod to be played in the external view of the u-boat as well? This would be cool since it reminds me of the das boot external movie shots.
__________________
we live we die but death does not ends it.

Jim Morrison 1943-1971
oscar19681 is offline   Reply With Quote
Old 08-24-10, 10:42 PM   #64
Venatore
Admiral
 
Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
Default

Quote:
Originally Posted by oscar19681 View Post
Venatore. I love you mods but i have a question. Is it possible to have the u-boat screw sound that we hear in the Hydrophones sfx mod to be played in the external view of the u-boat as well? This would be cool since it reminds me of the das boot external movie shots.
Oscar19681,


Yes matey it will be in my next SFX mod ... coming soon
Venatore is offline   Reply With Quote
Old 08-25-10, 12:19 AM   #65
Venatore
Admiral
 
Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
RAF Fighter Command Radio Frequency 66.00 MHz

RAF Fighter Command Radio Frequency 66.00 MHz

  • BDU has released the “RAF Fighter Command” radio frequency to all U-Boats with effect immediately. Please advise your radio operator’s to scan to 66.00 MHz.
  • The frequency audio file is approximately 15 minutes in length.
  • This audio was created by an unknown modder for IL-2 Sturmovik community many years ago. I have manipulated the audio to be compatible with Silent Hunter V.
  • This audio file was merged & modded by Venatore
  • This mod is JSGME compatible.
  • This mod is zipped with WinRAR.
<Download Links>
Thank you for downloading this mod

Kind Regards

Venatore.


Last edited by Venatore; 10-03-10 at 09:25 PM.
Venatore is offline   Reply With Quote
Old 08-25-10, 07:35 AM   #66
oscar19681
Admiral
 
Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
Default

Quote:
Originally Posted by Venatore View Post
Oscar19681,


Yes matey it will be in my next SFX mod ... coming soon
Way to go! And damn i never seen anyone ****ing out mods as fast as you do! Love your work !

One more question. Is it possible to give the periscope a sound in the external view as well? Just a quit sound when raising the scope a la das boot.
__________________
we live we die but death does not ends it.

Jim Morrison 1943-1971
oscar19681 is offline   Reply With Quote
Old 08-25-10, 11:58 AM   #67
tonschk
Admiral
 
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
Default

Thank you very much Venatore cheers
__________________
What we do in life echoes in Eternity
tonschk is offline   Reply With Quote
Old 08-25-10, 03:08 PM   #68
Frantic8882
Mate
 
Join Date: May 2010
Location: South of Heaven
Posts: 60
Downloads: 72
Uploads: 0
Default

Dude, another radio mod!!!just started enjoying Luftwaffe....way to go, thx.
__________________
Frantic8882, das muss das Boot abkönnen
Frantic8882 is offline   Reply With Quote
Old 08-25-10, 04:38 PM   #69
oscar19681
Admiral
 
Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
Default

I have a strange problem , only the luftwaffe frequency works. When i tune to the other frequencys there is only static. I also had the french radio frequency but it also dissapeared.
__________________
we live we die but death does not ends it.

Jim Morrison 1943-1971
oscar19681 is offline   Reply With Quote
Old 08-26-10, 02:18 AM   #70
Venatore
Admiral
 
Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
Default

Quote:
Originally Posted by oscar19681 View Post
I have a strange problem , only the luftwaffe frequency works. When i tune to the other frequencys there is only static. I also had the french radio frequency but it also dissapeared.
oscar19681,

Unsure what would be causing that problem Another work around would be to grab all the radio folders and place them into one complete JSGME mod that you create yourself. Just ensure that it has a radio file that covers all the frequencies,

If you're unsure; and would like me to create a Venatore Mega Frequency Mod which would contain all my frequencies .... I could do that for you

It will cost you about $10,000 in labor ...... only joking

Let me know
Venatore is offline   Reply With Quote
Old 08-26-10, 03:29 AM   #71
Venatore
Admiral
 
Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
Silent Seagulls

Silent Seagulls

  • This mod silences those annoying screaming seagulls in the Silent Hunter V game.
  • These audio files were merged & modded by Venatore
  • This mod is JSGME compatible.
  • This mod is zipped with WinRAR.
<Download Links>
Thank you for downloading this mod

Kind Regards

Venatore.

Last edited by Venatore; 10-03-10 at 09:24 PM.
Venatore is offline   Reply With Quote
Old 08-26-10, 09:03 AM   #72
oscar19681
Admiral
 
Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
Default

Why would anybody wanna make the seagull mute?
__________________
we live we die but death does not ends it.

Jim Morrison 1943-1971
oscar19681 is offline   Reply With Quote
Old 08-26-10, 09:06 AM   #73
oscar19681
Admiral
 
Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
Default

Quote:
Originally Posted by Venatore View Post
oscar19681,

Unsure what would be causing that problem Another work around would be to grab all the radio folders and place them into one complete JSGME mod that you create yourself. Just ensure that it has a radio file that covers all the frequencies,

If you're unsure; and would like me to create a Venatore Mega Frequency Mod which would contain all my frequencies .... I could do that for you

It will cost you about $10,000 in labor ...... only joking

Let me know
I,m a little short on money! But if you could create a mega radion mod it would be cool! I always tried to dowload grossduetsser rundfunk but i never am able to download that mod so if you could at that one iot would be even cooler!
BTW how far are you allong with your external FSX sound mod?
__________________
we live we die but death does not ends it.

Jim Morrison 1943-1971
oscar19681 is offline   Reply With Quote
Old 08-26-10, 11:44 AM   #74
tonschk
Admiral
 
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
Default

Quote:
Originally Posted by oscar19681 View Post

I,m a little short on money! But if you could create a mega radio mod it would be cool!
I Agree
__________________
What we do in life echoes in Eternity
tonschk is offline   Reply With Quote
Old 08-27-10, 02:17 AM   #75
Venatore
Admiral
 
Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
Default

Quote:
Originally Posted by oscar19681 View Post
Why would anybody wanna make the seagull mute?

oscar19681,

Having a squadron of seagulls screaming at night is to say the least annoying and unrealistic

To have them gobbing off from bunker to open sea is ..... you guessed it annoying. If just one Silent Hunter V gamer agrees with me and uses my mod then I've accomplished what I set out to do ...... make the game more enjoyable for individuals.

You may love seagulls, you may have a seagull as a mascot on your U-boat, you may cuddle up to one on day 35 of one of your war patrols ...... sorry not funny anyway; let me assure you that no seagulls were hurt during the development of this mod
Venatore is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:38 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.