SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-31-17, 05:14 PM   #1
PotroastXII
Swabbie
 
Join Date: Apr 2017
Posts: 11
Downloads: 60
Uploads: 0
Default Silent Hunter 4 Subs

Hello, I just got the Gato class in SH4 and right now I'm patrolling with it and when I went to external to see it, it looks just like the previous class, the Gar class. But when I go to museum, all of them look like the Balao, Gato. I don't know what to do! Any help?
PotroastXII is offline   Reply With Quote
Old 12-31-17, 05:16 PM   #2
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,743
Downloads: 439
Uploads: 2


Default

They are basically the same submarines, from the Gar through the end of the war. You will see conning tower changes, but even the Porpoise gets the new stuff there... The main differences are the diving depths and speed.
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote
Old 12-31-17, 05:21 PM   #3
Red Devil
The Old Man
 
Red Devil's Avatar
 
Join Date: May 2004
Location: Sutton Coldfield England
Posts: 1,515
Downloads: 258
Uploads: 0
Default

............ and potency
__________________
>
>
Captain!, there's a destroyer on the por........ periscope is flooded Sir!
>
Darkness is only the absence of Light; Ignorance is only the absence of knowledge ©

www.worldwartwo.uk
www.captainwalker.uk
Red Devil is offline   Reply With Quote
Old 12-31-17, 05:27 PM   #4
PotroastXII
Swabbie
 
Join Date: Apr 2017
Posts: 11
Downloads: 60
Uploads: 0
Default

Oh, I didn't know that... Sorry for asking. Is there a specific date for when the conning tower changes? I was just expecting it to have the signature conning tower while the others just have the same old one.
PotroastXII is offline   Reply With Quote
Old 12-31-17, 05:46 PM   #5
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,743
Downloads: 439
Uploads: 2


Default

Are you playing the Stock version of the game, or do you have a mod or two activated? Most of the dates for equipment changes on the subs are controlled by the subs' UPC file. As an example, in your game folder, go through Data \ Submarine \ NSS_Gato \ NSS_Gato.upc, and open it with a text editor. The other subs have their own folders. Be careful though, not to change anything, else you might "bomb" your boats digitally... The Gar in most mods uses the Gato's 3D files.

As an example of what mods do, in FotRSU, the Gar boat starts with a "standard" conn. Then gets a "MedWar" version May of 1942, a "LateWar" version in January 1943, and if you're still alive and still on the same boat, it gets the "Elite" version January of 1944. In Stock, you start with a "StockEarlyWar" version, go to the "MedWar" version January 1942, and a "LateWar" version January 1943. There is no "Elite" in Stock. Also, in stock, some of the dates overlap, and that can cause some issues as to when the game finally gives you a change. Along those lines, where you are and what you're doing will influence changes to your boat's equipment. You might be eligible for the conn on January 1, 1943, but you're on patrol, or you're based at Fremantle, the furthest away from the parts -and- there aren't enough to go around... sigh... - btw, never worry about asking questions. There is no "sorry" about it, unless you don't ask, and then you'll never know!...
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote
Old 12-31-17, 05:57 PM   #6
PotroastXII
Swabbie
 
Join Date: Apr 2017
Posts: 11
Downloads: 60
Uploads: 0
Default

I'm playing Stock, I wanna try to at least finish this game in stock before moving on to any mods. Last time I tried to mod my SH3 to Living Silent Hunter, I broke the game. So I don't trust myself to mod anything.
PotroastXII is offline   Reply With Quote
Old 12-31-17, 06:56 PM   #7
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 27,852
Downloads: 22
Uploads: 0


Default welcome aboard!

PotroastXII!
__________________

"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe"
Aktungbby is online   Reply With Quote
Old 12-31-17, 09:00 PM   #8
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,743
Downloads: 439
Uploads: 2


Default

The important things about mods PotroastXII, is 1. Don't have SH4 (or 3 or 5) installed in "C:\Program Files" and 2. The folder structure of the mod prior to activation. When you want to try a mod, give a shout. In the meantime, read around on the site, especially the stickies like THEBERBSTER's collection SH4<>Tutorials<>... and Rockin Robbin's Sub Skipper's Bag of Tricks. Some good readin' there. Forgive my manners, and belatedly "welcome to SubSim
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote
Old 01-01-18, 05:38 AM   #9
Brett Sinclair
Loader
 
Join Date: Apr 2017
Location: Davy Jones’ Locker
Posts: 89
Downloads: 46
Uploads: 0
Default

You may also check out this:
https://www.gamefaqs.com/boards/9269...cific/45268079
Upgrading of conning towers in broken in the stock game - surprise.

Best,
Brett
Brett Sinclair is offline   Reply With Quote
Old 01-01-18, 01:07 PM   #10
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,743
Downloads: 439
Uploads: 2


Default

Bingo. But it applies to more than just the conning towers...
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote
Old 01-03-18, 09:08 PM   #11
Sniper297
The Old Man
 
Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
Default

One of the interesting things I found was the size of the basic hull for all fleet boats. Porpoise was a 16 foot diameter cylinder 250 feet long, Gato had the same 16 foot diameter 250 foot long cylinder, only difference being the length of the torpedo rooms at the ends of the cylinder. Balao had slightly thicker steel, but the dimensions of the cylinder remained the same.
Sniper297 is offline   Reply With Quote
Old 01-04-18, 04:52 AM   #12
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 9,605
Downloads: 1123
Uploads: 0


Default

A Warm Welcome To The Subsim Community > PotroastXII
Subsim <> Make A Donation <> See The Benefits <> Support The Community
Tutorials And Other Information Links In My Signature Below
THEBERBSTER is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:08 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.