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Old 04-03-2018, 07:58 PM   #436
stork100
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Thank you. Very informative, and entertaining! The documentation confirms the authenticity of the marks. Still searching for a definition of the units of measure and their method of use, other than just using them as a basic reference when overhauling. The marks must have existed for a reason.
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Old 04-04-2018, 12:32 AM   #437
ivanov.ruslan
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Yeah,realy http://www.subsim.com/radioroom/showthread.php?t=221570,

http://www.subsim.com/radioroom/show...postcount=4335

Last edited by ivanov.ruslan; 04-04-2018 at 02:39 AM.
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Old 04-04-2018, 07:12 PM   #438
stork100
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Excellent. Thank you.
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Old 05-07-2018, 11:16 AM   #439
ThePrody
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I made a small mod that replaces the textures at the bottom of the attack and navigation table, it is my understanding that the maps are displayed on the bottom edge of the tables and the lower texture should represent something like the floor of the uboat, instead in the mod the lower texture is another piece of wood same color as the table - i never liked that .
If anyone is interested, i uploaded the mod on my mediafire page, it is JSGME ready ( or you can just replace the textures manually ) :

https://www.mediafire.com/#4f2g0kbgsbwt7

It looks like this :




With the GUI hidden :




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