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Old 01-08-17, 08:29 AM   #1
Anvar1061
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Default Problem with Red navigation lights

I have a problem with Right-of-way lights


Last edited by Anvar1061; 01-08-17 at 08:48 AM.
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Old 01-08-17, 09:02 AM   #2
Delanski
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Looks like the red light has lost it's transparency. I reckon a simple replacement (copy and paste over) might solve the problem if it's an image. Are you running any mods?
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Old 01-08-17, 09:12 AM   #3
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Quote:
Originally Posted by Delanski View Post
Are you running any mods?
SH3_GWX3.0_REWORKED_RUS
http://www.subsim.com/radioroom/show...3&postcount=14
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Old 01-08-17, 10:01 AM   #4
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If you could start taking your mods off few at a time in JSMGE then test the game to see if the issue persist. Need to narrow down to the mod that's causing the problem and perhaps I or someone could dig into it to sort it out the problem.
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Old 01-08-17, 11:13 AM   #5
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I have placed a copy of the red_halo.tga in data/Textures/TNormal/tex
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Old 01-08-17, 11:35 AM   #6
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So you got it fixed?
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Old 01-08-17, 12:29 PM   #7
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So you got it fixed?
Yes, sir!
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Old 01-08-17, 12:50 PM   #8
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Awesome! I knew it would be a simple fix for an obvious problem.
For some reason I couldn't find the red_halo file in my texture folder for whatever reason like I was hoping I would to get across a fix sooner. Guess it must be from a mod I don't have. Anyway, glad you got it sorted out now. Happy hunting!
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Old 01-08-17, 12:57 PM   #9
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Quote:
Originally Posted by Delanski View Post
Awesome! I knew it would be a simple fix for an obvious problem.
For some reason I couldn't find the red_halo file in my texture folder for whatever reason like I was hoping I would to get across a fix sooner. Guess it must be from a mod I don't have. Anyway, glad you got it sorted out now. Happy hunting!

I drew it DatTexExtract http://www.subsim.com/radioroom//sho...41&postcount=2 from me dat.fayl famous ship.
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Old 01-12-17, 05:29 PM   #10
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Default a little confused

have the same problem, where do I get a copy of the " red_halo.tga " file, and am I correct that I place the file in the " data/Textures/TNormal/tex " folder.
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Old 01-13-17, 05:39 AM   #11
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Quote:
Originally Posted by Doolar Semler View Post
have the same problem, where do I get a copy of the " red_halo.tga " file, and am I correct that I place the file in the " data/Textures/TNormal/tex " folder.

https://www.mediafire.com/?k480ax60qkuz5vq
JSGME ready.

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Old 01-23-17, 05:18 PM   #12
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wolf_howl15

Один хмырь создал текстуру с таким же именем... therefore люди имеют проблему (конфликт)... я уже заставлял его переименовать её, но похоже всё ещё болтается где-то.
Quote:
Originally Posted by Management Translation
Management Translation: One bloke texture created with the same name ... therefore people have a problem (conflict) ... I was forced to rename it, but it seems still hanging somewhere.
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Last edited by Anvart; 01-24-17 at 03:29 PM. Reason: This is the English section of the forum. Please keep it that way.
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Old 01-23-17, 05:35 PM   #13
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Quote:
Originally Posted by Anvart View Post
Один хмырь создал текстуру с таким же именем... therefore люди имеют проблему (конфликт)... я уже заставлял его переименовать её, но похоже всё ещё болтается где-то.
Huh?

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Old 01-23-17, 07:13 PM   #14
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Originally Posted by Jeff-Groves View Post
Huh?


Russian language is known for this user.
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Old 01-23-17, 09:58 PM   #15
Anvar1061
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Я не смог вычислить этого мастера.

Management Translation: I could not figure this bloke.

Last edited by Anvar1061; 01-24-17 at 09:00 AM. Reason: This is the English section of the forum. Please keep it that way.
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