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Old 08-20-13, 06:56 PM   #16
volodya61
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Quote:
Originally Posted by Macardigan View Post
..EDIT: Volodya, how many entries have your sh.sdl ???
My? my current file contains 652 entries.. and it contains all the sound entries of all the mods which were made so far.. except your last entries .. how many entries in the file of mod which present in the d/l section I don't remember..
If you need it I can send it to you..

EDIT: and the link at the bottom of the post #1 is dead
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Last edited by volodya61; 08-20-13 at 07:07 PM.
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Old 08-20-13, 07:13 PM   #17
Macardigan
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Quote:
Originally Posted by volodya61 View Post
My? my current file contains 652 entries.. and it contains all the sound entries of all the mods which were made so far.. except your last entries .. how many entries in the file of mod which present in the d/l section I don't remember..
If you need it I can send it to you..

EDIT: and the link at the bottom of the post #1 is dead
sh.sdl - OHII full v2.2 ..... 638 entries. (without my entries)


send me sh.sdl. I'll add my 2 new entries and reupload the mod.
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RPM Hydrophone 2.2 (updated July/06/2013)
http://www.subsim.com/radioroom/showthread.php?t=205625
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Old 08-20-13, 07:33 PM   #18
volodya61
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Quote:
Originally Posted by Macardigan View Post
sh.sdl - OHII full v2.2 ..... 638 entries. (without my entries)
Because it's not full.. I and Trevally discussed this when OHII v2.1 was released..

Quote:
Originally Posted by Macardigan View Post
..send me sh.sdl. I'll add my 2 new entries and reupload the mod.
http://rghost.ru/48261298
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Old 08-20-13, 07:36 PM   #19
Macardigan
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Quote:
Originally Posted by volodya61 View Post
Because it's not full.. I and Trevally discussed this when OHII v2.1 was released..



http://rghost.ru/48261298


thanks volodya.


adding 2 entries... and reuploading mod.
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Old 08-21-13, 06:21 AM   #20
Macardigan
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ok. link reuploaded.

DOWNLOAD (latest version: 2.2.1)
Main mod Link: RPM Hydrophone v2.2.1(merchants&warships) for use with Open Horizons II full v2.2 by Trevally. and NewUis TDC 7_4_x or later by Thedarkwraith.

- Sh.sdl with 654 entries.
- Repaired the hydrophone sound of some ships.
- improvement: Increased the number of merchant with hydrophone sound at low speeds.
- new merchants chart with updated values.

Fifi_NoReflections_compatible_RPM_Hydrophone_2.2.1 (incl Gap NDD Rocket)

see post 1.
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my mod:
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http://www.subsim.com/radioroom/showthread.php?t=205625
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Last edited by Macardigan; 08-26-13 at 04:13 AM.
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Old 08-25-13, 06:39 PM   #21
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Thanks a lot for this new version
This is a must have mod for total immersion!

EDIT: very few of the sounds have decreased with your mod...not very important, but i thought i should mention this.
The one i noticed are the flooding tubes when clicking top switches, the voices when switching impact/magnetic, and when launching torpedos.
I can still hear them, but they decreased approximatly by half.
Note that i'm using Stormys DBSM, but all was fine before activating your latest version.

Last edited by Fifi; 08-25-13 at 08:27 PM.
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Old 08-26-13, 04:24 AM   #22
Macardigan
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mmm...

the key is "sh.sdl",

The mod replaces the "sh.sdl" with one that has all the sounds of all the mods, and I've added 2 new entries "653-654".

I will check the volume of the files you mention. (within sh.sdl) And I'm going to compare to the "Original sh.sdl"


...EDIT:



Fifi, is volume. If you can use the SDLEditor, you can change the volume of each sound in the game.

I think they have changed the volume to give more realism. Distance between compartments. I think...
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my mod:
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http://www.subsim.com/radioroom/showthread.php?t=205625
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Last edited by Macardigan; 08-26-13 at 05:08 AM.
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Old 08-26-13, 06:22 AM   #23
Fifi
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Ok, i'll try with SDLeditor.
On other hand, you are right...for realism. I doubt now that captain could hear the flooding tubes from any scope station
Maybe i'll let it this new way.
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Old 08-27-13, 01:49 AM   #24
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Humm...any link avalaible to get the SDLEditor please?
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Old 08-27-13, 02:43 AM   #25
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Quote:
Originally Posted by Fifi View Post
Humm...any link avalaible to get the SDLEditor please?
fifi,

NewUis TDC 7_x_x by TheDarkWraith \ data \ aplications \ SDLEditor
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my mod:
RPM Hydrophone 2.2 (updated July/06/2013)
http://www.subsim.com/radioroom/showthread.php?t=205625
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Old 08-27-13, 04:34 AM   #26
Fifi
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Haha...ok, thanks!
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Old 10-04-13, 08:42 AM   #27
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Do you got a translation that the charts are on german?
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Old 01-12-14, 04:28 PM   #28
vdr1981
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Hi Macardigan! We discovered some strange CTD occurrence with this mod. Please, take a look at OHII thread (post No 4672) and tell us what you think...Tnx
http://www.subsim.com/radioroom/show...89818&page=312
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Old 02-04-14, 10:24 AM   #29
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Who can explain to me the practical benefits of mod RPM Hydrophone v2.2.1?
I read the description, watched the video, but I do not not understand what is practical benefits.
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Old 02-04-14, 10:35 AM   #30
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Quote:
Originally Posted by Serge65 View Post
Who can explain to me the practical benefits of mod RPM Hydrophone v2.2.1?
I read the description, watched the video, but I do not not understand what is practical benefits.
estimating target's speed from the RPM of its propeller, as audible from hydrophone.
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