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Old 04-10-07, 07:55 AM   #151
peterloo
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Anyone got this result? (not me!)

ACTION-ORIENTED SUBSIM SKIPPER
Oh hell, who are we kidding? Working TMA in Dangerous Waters is as exciting as watching paint dry. You want no part of it, and rightfully so, you are a man of action, the reason games with good graphics sell. You may try a hand at Silent Hunter 4 but only with fast reloads and never dud torpedoes. Who says you cannot sink a whole convoy and never drop below 16x time compression? And manual TDC? Are they crazy? If you wanted to work trig problems, you could do that in school. No, you like fast-paced games like Battlestations: Midway and Steel Tide. Blow stuff up real good! Zoom! Blam! Full speed ahead--look, a kitty!
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Old 04-10-07, 08:14 AM   #152
hyperion2206
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Appearently I'm a HARDCORE SUBSIMMER. I should say that the quiz is wrong in this case, but who am I to to complain about such a result.
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Old 04-10-07, 08:32 AM   #153
Rhodes
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HARDCORE SUBSIM SKIPPER here,eheheh

Yeah, right...:hmm: LL
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Old 04-10-07, 08:34 AM   #154
bclaw2004
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HARDCORE SUBSIM SKIPPERNo doubt about it, you are hardcore. You are the kind of subsim player who pins up the Kriegsmarine gridmap on your wall, you use a redlamp when playing at night, your wife lets you know her mother is visiting by shouting "Alarm!" and you didn't know--or care--that Silent Hunter III has a save game feature. You cut your teeth plotting attacks in Gato, sank 28,000 tons in your first Aces of the Deep patrol, and played Dangerous Waters at 100% realism. You scoff at wannabes who whine about some niggling detail in a subsim but use the red triangle-infested auto TDC and auto-map updates. You never, ever, use anything but full realism.
You are the "sim" in Subsim.
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Old 04-10-07, 08:46 AM   #155
bruschi sauro
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I'm Hardcore Sub Skipper
GWX 1.03
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Old 04-10-07, 09:00 AM   #156
NeonSamurai
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Apparently im hardcore too.. what will my mother say
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Old 04-10-07, 10:06 AM   #157
BellJack95
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Took the test and my results say I am a Casual Subsim Skipper! Oh well, back to Sub school for remedial training!!!
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Old 04-10-07, 10:19 AM   #158
Hackett
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HARDCORE SUBSIM SKIPPER No doubt about it, you are hardcore. You are the kind of subsim player who pins up the Kriegsmarine gridmap on your wall, you use a redlamp when playing at night, your wife lets you know her mother is visiting by shouting "Alarm!" and you didn't know--or care--that Silent Hunter III has a save game feature. You cut your teeth plotting attacks in Gato, sank 28,000 tons in your first Aces of the Deep patrol, and played Dangerous Waters at 100% realism. You scoff at wannabes who whine about some niggling detail in a subsim but use the red triangle-infested auto TDC and auto-map updates. You never, ever, use anything but full realism.
You are the "sim" in Subsim.


Wouldn't quite call myself that, but fun all the same.
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Old 04-10-07, 10:33 AM   #159
davejb
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Oh dear, I got hardcore too - but I play on 82%.... that event camera is too good to leave it off, the tension when a torp only just catches the props adds greatly to my fun.

I was a little confused however by
Quote:
You are the kind of subsim player who pins up the Kriegsmarine gridmap on your wall
I didn't spend all that time printing out my WITP map sections on colour laser, gluing them together after trimming, and using 'snopake' to label all the major bases and islands to pin a lousy Kriegsmarine map up in place of this beautiful Pacific guide map!
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Old 04-10-07, 10:35 AM   #160
Herr Russ
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LOL... Hardcore

It should have said that in German, dang it.... :rotfl:

Back to patrol..........
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Old 04-10-07, 10:37 AM   #161
Nuc
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I guess my login says it all

NUKE SUBSIM SKIPPER
Periscopes are for wimps. Let's face it, any snapperhead can bring a WWII subsim to periscope depth, lock onto the red triangle and plug away. Real men never get closer than 8000 yards to their target. Your subsim of choice is made by a company in Waterford, Conn. You thrive on complex Target-Motion Analysis equations, deciphering broadband contacts, and gauging ESM signal strength. You are paler than Siberian stripper and proud of it. You long for the day you can take your Seawolf class nuke into an online game against a whole fleet of Type VIICs. One ADACP equals "make my day".
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Old 04-10-07, 11:47 AM   #162
Bum
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CASUAL SUBSIM SKIPPERYou fell in love with Aces of the Deep. Your playing style is relaxed, more for fun than historical accuracy. You always play Sub Command or Dangerous Waters from the NavMap (rightclick is your friend), if you ever ventured to play them at all. Probably you prefer WWII subsims like Silent Hunter 3, SH4 and Aces. You may try the manual TDC, but you prefer to leave the auto map contacts on, (blank maps scare you). Even though you know submarine skippers missed targets occasionally in real life, you cannot resist reloading a mission to take another shot at a 10,000-tonne troopship that got away. One ship, one torpedo, finished off with the deck gun--that's the creed you live by.



That's me to a t
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Old 04-10-07, 11:49 AM   #163
Avatar
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HARDCORPS
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Old 04-10-07, 12:48 PM   #164
airwolf48453
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CASUAL SUBSIM SKIPPER You fell in love with Aces of the Deep. Your playing style is relaxed, more for fun than historical accuracy. You always play Sub Command or Dangerous Waters from the NavMap (rightclick is your friend), if you ever ventured to play them at all. Probably you prefer WWII subsims like Silent Hunter 3, SH4 and Aces. You may try the manual TDC, but you prefer to leave the auto map contacts on, (blank maps scare you). Even though you know submarine skippers missed targets occasionally in real life, you cannot resist reloading a mission to take another shot at a 10,000-tonne troopship that got away. One ship, one torpedo, finished off with the deck gun--that's the creed you live by.
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Old 04-10-07, 01:58 PM   #165
poor sailor
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HARDCORE SUBSIM SKIPPER

No doubt about it, you are hardcore. You are the kind of subsim player who pins up the Kriegsmarine gridmap on your wall, you use a redlamp when playing at night, your wife lets you know her mother is visiting by shouting "Alarm!" and you didn't know--or care--that Silent Hunter III has a save game feature. You cut your teeth plotting attacks in Gato, sank 28,000 tons in your first Aces of the Deep patrol, and played Dangerous Waters at 100% realism. You scoff at wannabes who whine about some niggling detail in a subsim but use the red triangle-infested auto TDC and auto-map updates. You never, ever, use anything but full realism.

You are the "sim" in Subsim.
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