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Old 10-10-2009, 03:29 AM   #151
Wreford-Brown
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From the Downloads section (http://www.subsim.com/radioroom/down...o=file&id=1187):

Installation:
1. Copy the relevant campaign file onto your desktop. A number of campaign files are at the link above.
2. Find your campaign_SCR file at 'C:\Program Files\Ubisoft\SilentHunterIII\data\Campaigns\Campa ign\Campaign_SCR' and copy to your desktop. This will act as a backup in case anything goes wrong.
3. Download the relevant ship from "VonDos' & Co" shipyard
4. Enable the relevant ship using VonDos' instructions
5. Start SH3 and check that the ship is in the Museum - this will ensure that it is properly enabled. THIS STEP IS IMPORTANT AS IF THE SHIP IS NOT ENABLED IT WILL CAUSE A CTD.
6. Open SH3 Mission Editor at 'C:\Program Files\Ubisoft\SilentHunterIII\Sh3MissionEditor'
7. Select 'Open (Normal Mission)' or use shortcut [Ctrl-O]
8. Open: 'C:\Program Files\Ubisoft\SilentHunterIII\data\Campaigns\Campa ign\Campaign_SCR'
9. Select 'File'
10. Select 'Merge'
11. Check the 'Mark merged data as saveable' box
12. Select 'OK'
13. Open the relevant _SCR file from your desktop
14. Select 'File'
15. Select 'Save Scripted Layer As'
16. Save in: 'C:\Program Files\Ubisoft\SilentHunterIII\data\Campaigns\Campa ign'
17. File name 'Campaign_SCR'

Let me know what ships you have enabled and we can run through checking that they're in your campaign.

(Sorry to jump in Jim - I had this in my back pocket so it's minimal work to paste it here)
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Old 10-10-2009, 08:24 AM   #152
Jimbuna
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Quote:
Originally Posted by Wreford-Brown View Post

(Sorry to jump in Jim - I had this in my back pocket so it's minimal work to paste it here)
Absolutely no problem mate.....fill yer boots
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Old 10-10-2009, 08:45 AM   #153
Rasher
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Quote:
Originally Posted by Wreford-Brown View Post
From the Downloads section (http://www.subsim.com/radioroom/down...o=file&id=1187):

Installation:
1. Copy the relevant campaign file onto your desktop. A number of campaign files are at the link above.
2. Find your campaign_SCR file at 'C:\Program Files\Ubisoft\SilentHunterIII\data\Campaigns\Campa ign\Campaign_SCR' and copy to your desktop. This will act as a backup in case anything goes wrong.
3. Download the relevant ship from "VonDos' & Co" shipyard
4. Enable the relevant ship using VonDos' instructions
5. Start SH3 and check that the ship is in the Museum - this will ensure that it is properly enabled. THIS STEP IS IMPORTANT AS IF THE SHIP IS NOT ENABLED IT WILL CAUSE A CTD.
6. Open SH3 Mission Editor at 'C:\Program Files\Ubisoft\SilentHunterIII\Sh3MissionEditor'
7. Select 'Open (Normal Mission)' or use shortcut [Ctrl-O]
8. Open: 'C:\Program Files\Ubisoft\SilentHunterIII\data\Campaigns\Campa ign\Campaign_SCR'
9. Select 'File'
10. Select 'Merge'
11. Check the 'Mark merged data as saveable' box
12. Select 'OK'
13. Open the relevant _SCR file from your desktop
14. Select 'File'
15. Select 'Save Scripted Layer As'
16. Save in: 'C:\Program Files\Ubisoft\SilentHunterIII\data\Campaigns\Campa ign'
17. File name 'Campaign_SCR'

Let me know what ships you have enabled and we can run through checking that they're in your campaign.

(Sorry to jump in Jim - I had this in my back pocket so it's minimal work to paste it here)
Thanks Matey

I will do wxactly as you say and report back but it wont be today as its my leaving do at work and I might be having a few rums or 2

Thanks again for the help!
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Old 11-22-2009, 05:14 AM   #154
Keef Kavannah
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silly question, but adding all these wonderful targets (grazie!) to an 1.5 + Op. Moonsoon would mean finding those beauties as random encounters or i got to edit something?

thanks again! 'specially for the Giorgio.
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Old 11-22-2009, 12:02 PM   #155
VonDos
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Hi mate!
1,5 + Operation moonsoon?
You refer to SHIV?

At moment my ships are compatible only with sh3; only some of them have been converted for some supermods
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Old 11-23-2009, 10:34 AM   #156
Keef Kavannah
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holy! my bad mate. they were so good they fooled me out
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Old 11-24-2009, 12:07 PM   #157
Hunter
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Hi, VonDos! How does the last British BC is doing? Haven't seen news from you for too long
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Old 11-24-2009, 02:10 PM   #158
VonDos
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Hi mate
work have been deleted and restarted 2 times due to insability, the problem survived. At moment work is stopped for make experiments related.
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Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
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Old 12-01-2009, 01:28 AM   #159
rowi58
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Quote:
Originally Posted by VonDos View Post
Hi mate
work have been deleted and restarted 2 times due to insability, the problem survived. At moment work is stopped for make experiments related.
Hi VonDos,

do you use version 1.0 or version 1.1 of Roland_Fischer's BC Repulse? Version 1.0 has some CTD problems while hit by torpedoes. If you don't have version 1.1. please let me know. I'll send you the latest version.

Greetings
rowi58
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Old 12-01-2009, 04:48 PM   #160
VonDos
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Hi mate.
I don't know, i've used standard GWX RF's REPULSE, but i've assembled in on a number of basic unit; problem is alwaysCTD when unit appear (not related whit torpedoes hits).
Best regards, VD
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Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
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Old 01-26-2010, 05:11 AM   #161
Hunter
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Quote:
Hi mate.
I don't know, i've used standard GWX RF's REPULSE, but i've assembled in on a number of basic unit; problem is alwaysCTD when unit appear (not related whit torpedoes hits).
Best regards, VD
Could be controdiction in IDs of 3d parts. Wouldn't recloning the unit in pack3d resolve this problem?
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Old 01-31-2010, 02:32 AM   #162
sergei
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Hi Von Dos. Just wanted to pop in and say outstanding work. There's some really beautiful ships there.
Thanks mate
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Old 03-12-2010, 12:37 AM   #163
Hunter
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Yesturday, I had finaly glimpsed at SH5 museum. The seen didn't make me vary happy. With each title away from SH3 models become more and more simpleir. By the way there is HMS Renawn already. Anyone ideas how to convert ships from SH5 to Sh3?
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Old 02-05-2011, 04:21 AM   #164
chrysanthos
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i cant play them at sh 4:/
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Old 03-23-2011, 02:39 AM   #165
VonDos
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3 new italian cruisers add to "Warships" section, see the first posts!
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Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
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