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Old 12-13-18, 04:28 PM   #16
THEBERBSTER
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Hi Blackswan
There is nothing cracked in any of my tutorials SH3-4 or 5 that has been put there by me to my knowledge.
None of my thousands of posts contain anything deliberately hidden or promoting anything illegal.

I find your post and accustaion quite slanderous.

Peter
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Old 12-13-18, 04:45 PM   #17
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Quote:
Originally Posted by Blutenburg View Post
I cant patch my SH3 Steam Version to the 1.4b patch..

I just get a message that it cant find the MissionEngine.dll .. but it's there of course. What can I do?
The Steam SH3 should already be at the correct version for you Blutenburg.

Quote:
Originally Posted by Blackswan1940 View Post

Greetings THEBERBSTER and SteamSub!

What you guys are doing here is promoting the use of cracks! Both of your links point to cracks, only hidden under a changed name!

There has been a legal version around and I keep wondering why this is never mentioned instead of promoting the use of crack-archives: http://lmgtfy.com/?q=steam%20starfor...20%53%46%53%46

Not speaking to SteamSub's link here Blackswan (I'm not familiar with the Star Farce junk), but you have a signature that states "if my question has been answered before, i will be happy when you give me a link"... This is a similar situation. Look at the badges THEBERBSTER has been awarded here. Look at how long he has been a member here. Read the forum rules, and realize how your accusation sounds and looks... I do believe an apology is owed to Peter by you, immediately, if not sooner...
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Old 12-13-18, 07:20 PM   #18
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Ubi themselves gave the OK to pass around the HACKED Star Force files.
There is or was a post about that here at Subsim.

The files included in the links ARE those files. NOT the Non-Star Force files in newer versions which never HAD Star Force.

A quick look at file sizes will tell you that.

You Sir owe a BIG apology!

I'll rate that at 'Next time I want your opinion? I'll beat it out of you!'
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Old 12-14-18, 02:57 AM   #19
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Junior Causing Havoc raising Cain Blackswan40 R twinnie of no relation pull your neck in fella your way off beam.

Onkel Pete THEBERBSTER is a real nice guy all those awards he has received
are for services rendered voted by fellow Captains of Subsim for is step by step guides that have helped Captains young and old square their Game installs away
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Old 12-14-18, 03:00 AM   #20
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ubisoft authorized the removal of "starforce" in 2009, the same Star-force.com has released a free removal tool,

http://www.star-force.com/support/drivers/

And as @Jeff Groves wrote Peter's files are "official" and absolutely legal

moreover the "Steam fix" option only changes the default "steam" path by moving SH3 out of the folder "program (x86) operation allowed now directly from Steam ---> settings..

Blackswan1940 I do not understand where it would be "crack "!!!!
Next time better think before you write rubbish
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Old 12-18-18, 07:43 AM   #21
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Has anyone heard from Blackswan1940 recently? He seems to have left the toom.
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Old 12-18-18, 08:20 AM   #22
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Quote:
Originally Posted by BigWalleye View Post
Has anyone heard from Blackswan1940 recently? He seems to have left the toom.
he has disappeared
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Old 12-23-18, 12:05 AM   #23
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Default missing "whatever.dll" install aborted links origin clarified

Just to clarify the links I provided in my previous post are from THEBERBSTER's post page to include the mediafire link.

I examined the files and they contain copies of what the dialogue boxes are complaining about that is missing for their installs.

This may include install of the game itself or in my case install of a particular mod. Before replacing files:

1-INSURE main game is IN some other folder NOT "C:\Program Files" instead install in "C:\games"or some such

2 if spaces in pathname type errors occur, remove spaces between in pathnames replacing spaces with "_" . ie "C:\games\Ubisoft\Silent Hunter III" with "C:\games\Ubisoft\Silent_Hunter_III"

3 replace "files not found" type errors with like named file from the downloaded archive found in the links. I.e. if sh3.exe not found, backup, then overwrite that file with sh3.exe from the archive.
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Old 12-23-18, 12:18 AM   #24
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Quote:
Originally Posted by Blutenburg View Post
I cant patch my SH3 Steam Version to the 1.4b patch..

I just get a message that it cant find the MissionEngine.dll .. but it's there of course. What can I do?
Quote:
Originally Posted by SteamSub View Post
If problems persist, you might want to try this:
SHIII_1.4b DiscScratchProtector Utility By Maik
http://www.subsim.com/radioroom/show...59&postcount=1

I had a problem with "sh3 not found" and used a similar archive from another site that had the files the installer was complaining about and got past the error

While it is setup to remove Starforce Protection, it has updated SH3 files in it that you could place in your directory to see if it gets past those "file not found" errors
Unpack and copy the files reported missing into your installation folder.
https://www.mediafire.com/file/9z1bf...+Power+Pack.7z
SteamSub, I quoted Blutenburg also, because you had quoted him on the previous page. His install is a Steam install, which is what I have, and like Sailor Steve (he plays bass guitar, btw) mentioned to Blutenburg, the game might already be at v1.4.b, which mine was when I loaded up my Steam version. So if you've got a Steam version, you don't have to jump through those hoops. If you ~don't~ have a Steam version, then I am at a loss. I have an old Star-farce version disk, but it is buried somewhere in a box or a drawer or somewhere that I cannot find... sorry.
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Old 12-23-18, 01:17 AM   #25
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Thanks, Mine I got from UBISOFT directly and some one else prior had a difficulty with a UBISOFT install trying to add a mod, with the sh3.exe not installed error, and explained how it was overcome.

It is solved in my case by insuring spaces in the install path were replaced (that error went away)
then by replacing the sh3.exe, and the mod worked from the star force archive found on THEBERBSTERs page ( see post 14)
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Old 12-23-18, 07:29 AM   #26
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Sorry 'bout that. I misunderstood. I took it you were still having trouble with it. My eyes were drunk on too much Silent Hunter last night...
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Old 01-15-19, 11:43 PM   #27
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Hi THEBERBSTER and all! Thanks for the useful help and tips. My game is up and running, so it seems ok now I think. After finishing the training/exam academy stuff with exellence (and had no issues playing the basic LSH3 setting as I read them), I have now added some mods through the JSGME and started a Campaign with a name and the "Erprobungstelle" "flotilla" and settings from the LSH3 2015 Commander Start. Then what reads below happens each time I start...

I do get some weird messages when starting the game (from Commander Start program). First when loading the game I get this message:

Menu ID not found: 0x52000000!

Then as a "solution" I push that message "OK" button until it's gone, and the game seems ok..

Then when starting the Erprobungsstelle (campaign) I get this message before im in the boat:

Menu ID not found: 0x3ffff003!

I do the same to this message and push the "OK" button until it's gone.. So Things seem ok, but inside the Binocular view there is a graphic "glitch" dividing one fouth of the view to a different view being one of the men on the bridge or something..

My Nvidia setting ARE as this Guide suggests:
http://www.subsim.com/radioroom/show...99&postcount=7

So, what is wrong with my "setup" at the moment?


I see some talk of setting the Windows 10 to a Windows 7 compatibility.. Where/how do I do that?

Last edited by Blutenburg; 01-16-19 at 12:09 AM.
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Old 01-16-19, 03:26 AM   #28
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^^^^^ right click your SH3.exe and in properties tab, check windows 7 compatibility and start as administrator box.
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Old 01-16-19, 05:44 AM   #29
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A Warm Welcome To The Subsim Community > Blutenburg
Subsim <> Make A Donation <> See The Benefits <> Support The Community
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

One of your gpu settings is incorrect, "display" should be showing "gpu".

This may or may not be your problem?

Plese post your mod list.
Post #9 JSGME How To Export Your Mod List To A Subsim Post > Pictorial

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