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Old 08-22-09, 06:27 AM   #46
linerkiller
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Just returned from my (short) holidays..........it's time to return to helm station!!!!!

Congratulations to Easy Eight's for drawing his emblem .... Hope to see also some historically accurate ones in future.

Greetings to all and especially to Marko and Mikhayl!
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http://www.youtube.com/user/willembrock
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Old 08-22-09, 09:17 AM   #47
linerkiller
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I've seen the vid too...maybe it will be a good push to force me underwater again...maybe
But now lets wait for s-boot ...i can't wait for it!
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"A hard drill makes an easy battle" Alexander V. Suvorov



"When we realized that our clubbing and kickings were being administered by the burned, mutilated survivors of our handiwork, we found we could take it with less prejudice." Captain Richard "Dick" O'Kane-USS Tang
http://www.youtube.com/user/willembrock
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Old 08-26-09, 09:54 PM   #48
Stormfly
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Quote:
Originally Posted by asanovic7 View Post
Well..
...just wanted to say THANK YOU !



Many Thanks to all contributers, we play this fine mod currently as part of CSP (www.comsubspac.com) modcompilation for Living Silent Hunter V4, this is simply amazing in MP, a new dimension

...totaly new tactical options, guarantees spicy hot action !

here are some additional screens: http://sahraniradio.armedassault.eu/...3V4_CSP_SE.rar
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Old 08-26-09, 11:14 PM   #49
Sledgehammer427
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Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
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Old 08-27-09, 05:00 PM   #50
bojan811
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I tried to start the carrer from `39`41`43 unsuccessfulu always get CTD when try to load.

Will try to install fresh version of gwx 3.Quesition is with or without commander?
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Old 08-28-09, 10:54 AM   #51
asanovic7
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err.. commander.. I think currently without commander you get ctd.. sorry.. just I am "offline for now"..

filefront download is operational..

nice pics stormfly..
just don't try those things with s7.. :rotfl:

and yes people sun is still shining weather is.. I guess mick is still getting tan.. and recruiting some more dwarfs into his army..
and me? I am in the wilderness.. collecting mushrooms..

cheers!
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Old 08-29-09, 11:18 AM   #52
bojan811
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It`s ok i will wait fot the 2.0 stand alone version.
Good things happen to those who wait!

Pozdrav---Cheers
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Old 09-04-09, 06:48 AM   #53
El Dude
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Seems like i have to wait for the next version too. I am getting a crash to desktop when loading a career.
Looks like a great mod though, and i love the S boats, i am building the Italeri s100 at the moment so it would be fun trying one in this sim.
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Old 09-04-09, 08:02 AM   #54
coronas
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Very interesting: http://www.subsim.com/radioroom/showthread.php?t=154068
Can we see AI S-Boot firing torpedoes in SH·3?
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Old 09-04-09, 09:35 AM   #55
Mikhayl
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Hi, I have resumed work on version 2.0 but I have some other things to do these days so it will be slower than before.

So far it's quite well advanced and as far as I can tell, it's stable
But there's still a lot to do, mostly:
-Harbour trafic for Boulogne and the Netherlands S-boot bases (the rest are done), and then for the rest of the "auxiliary" harbours and those on the English coast (many new small harbours on both sides of the Channel)
-still missing some trafic and historical operations in SCR layer
-new airbases (to suit the planes I collected from several supermods)

And then a lot of tweaking and bug hunting before release.

The mod will be standalone this time so it will be a bigger download, and you will need a clean install of SH3. But hopefully it'll be worth it


@Coronas, thanks, I already use Sergbuto "antique" but very functionnal virtual torpedoes, results are pretty cool despite the poor AI
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Old 09-04-09, 12:16 PM   #56
El Dude
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Thanks for the update Mikhayl, i look forward to your release!
And a BIG Thank you for making those boats playable, i like the S boats just as much as the U boats.

Thanks
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Old 09-04-09, 01:56 PM   #57
coronas
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Good news Mikhayl. Thanks for update.
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Old 09-04-09, 02:28 PM   #58
Mikhayl
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Thanks to you guys for the support after about 1 year and a half, otherwise the mod would have died in its sleep a while ago
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Old 09-07-09, 04:47 PM   #59
Stoker
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Really looking forward to your mods release, will the pc specs to get full enjoyment out of sboot 2.0 be any higher than the original SH3 recommended Mikhayl. ie 2.0 Ghz CPU, 1 Gb ram, 128Mb video card? Thanks
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Old 09-07-09, 06:40 PM   #60
Mikhayl
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Hi Stoker, I think that's going to be a bit on the weak side with the new objects, textures and the 16km environment. But if your PC allows you to play with some eye-candy mods it should be alright with s-boot 2.0 as well.
I used to play GWX with 1Gb ram, it worked but I had fairly frequent crashes, all gone when I upgraded to 2Gb Ram. Not sure about graphic card requirement though, I've always played with my old Radeon 256MB.
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