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Old 01-18-2018, 11:36 PM   #5701
propbeanie
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Quote:
Originally Posted by YellowFin View Post
I have started up sh4 with fotrsu 0.63 and started a career on an S-boat on 12/7/41. When I surfaced for the first time the crew didn't man the conning tower eventhough I have enough men.
You should have started on 12/08/41, YellowFin. Do you have any other mods loaded with FotRSU? Did you notice, did you have the crew up top when you left Pearl or Manila - where did you start, by the way? Also, is this a fresh install of the game and / or mod? Do you use MultiSH4, and did you clear the Save folder before starting the career? Did you happen to <Alt><Tab> out of the game, or use the Windows key to get to the desktop? If you did, Save the game with a useful name. Fully exit from the game. Start the game again, and reload that "useful" Saved game, and see if your crew is back. Let us know, please.
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Old 01-19-2018, 01:07 AM   #5702
hauangua
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Originally Posted by propbeanie View Post
Have you had a chance to check that out yet, hauangua? If you haven't looked yet, check your PM Inbox for a message from me. I'm wondering though, if that isn't for the German Uboats only? I do not notice a difference with my 90 approach with it in a US Fleet Boat, but I am half-blind, and can't see very well either...
Thanks propbeanie
Tested and work perfectly


This a short explanation ( of Nicolas )of this Mod :
 

... this mod, when the position keeper auto is off and you move the aob dial, the other aob dial in the PK will be moved too.
For those who doesnt know, when you click the clock icon to get speed, it gives you the course too. You can match the aob in the PK with the course of the target.

So, to get a very accurate solution:

1 Send range / bearing.
2 Wait a moment, and Send range / bearing again. This way the crew can plot the target course, and calculate the speed.
3 Click on the stopwatch to get speed and course, Send.
4 Move the aob dial to match the target course and Send (see picture and video).
5 Send range and bearing again and turn on the Position Keeper.
6 Fire.
...
If you're going to attack another ship (convoy attack):
1 Turn off the PK
2 Lock the ship, adjust AOB to the known course and Send.
3 Get range / bearing and send.
4 .....fire.

Here mainly thread:

http://www.subsim.com/radioroom/showthread.php?t=152945

And here a video ( always of Nicolas )
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Last edited by hauangua; 01-19-2018 at 03:14 AM.
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Old 01-19-2018, 07:31 AM   #5703
propbeanie
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OK, gotcha. Thank you for that...

In his thread, he also says this:
Quote:
Originally Posted by Nicolas View Post
Thanks. Feel free to include this in any mod perhaps a little credit should be ok.
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Old 01-19-2018, 04:47 PM   #5704
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Originally Posted by propbeanie View Post
You should have started on 12/08/41, YellowFin.
I probably did.

Quote:
Do you have any other mods loaded with FotRSU?
Negative

Quote:
Did you notice, did you have the crew up top when you left Pearl or Manila
Yes, the crew was on the conning tower.

Quote:
- where did you start, by the way?
Manila

Quote:
Also, is this a fresh install of the game and / or mod?
Negative. The installation is a few weeks old, but it used to be modded with FotRSU0.52, which I deactivated with JGSME. The career in question was started freshly with 0.63 activated.

Quote:
Do you use MultiSH4
Negative

Quote:
and did you clear the Save folder before starting the career?
Negative

Quote:
Did you happen to <Alt><Tab> out of the game
It's possible I did

Quote:
or use the Windows key to get to the desktop?
Negative

Quote:
If you did, Save the game with a useful name. Fully exit from the game. Start the game again, and reload that "useful" Saved game, and see if your crew is back. Let us know, please.
The crew was back on the conning tower after saving and reloading.
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Old 01-19-2018, 05:29 PM   #5705
propbeanie
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It's amazing sometimes how that helps things. Another thing it can help is if you use a lot of high time compression, and lose most of your audio, just Save, Exit, Restart, and magically it's all back... Usually.

If you didn't clear your Save folder previously, and you're pretty well into the new career, let the sleeping dog lay. Just do NOT load an old save from the previous version, or use a SingleMission created in it, else you might trash things...
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Old 01-19-2018, 06:19 PM   #5706
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All right. I already deleted the old careers, it's all for testing purposes anyway. Thanks a bunch!
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