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Old 04-09-17, 02:21 PM   #16
nik112
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Hi again
can i have 2 separate ships as the 2 folders i've download and which way can i do this?

cheers
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Old 04-09-17, 04:19 PM   #17
iambecomelife
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Great job; I like all the changes you can observe between the civilian configuration and troopship.
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Old 04-10-17, 02:18 PM   #18
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Quote:
Originally Posted by nik112 View Post
Hi again
can i have 2 separate ships as the 2 folders i've download and which way can i do this?

cheers
No news are good news?

cheers
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Old 04-10-17, 04:36 PM   #19
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Quote:
Originally Posted by nik112 View Post
No news are good news?

cheers
Oh sorry, i see now :-(

Well, if you want to separate, for example, ocean liner only, you should work on .eqp file inside your PQB unit. Look at parts using 3ditor in library directory (all involved dat files includes "Vondos" into name). You must annotate only liner parts (often AMC and TT parts includes "war" word into they label/name, while TT stand forma troop transport). When found alla liner's parts you need to re-write .eqp file using ocean liner parts only from i.e. Jan 01 1939 to Dec 31 1945 as entry and exit dates, matching every parte with same correct node as original eqp.

Mmm i don't know how to explain this better :-p sorry for my bad english.

Best regards,
Vd
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Old 04-11-17, 01:21 AM   #20
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Well i'll try with s3d and i'll let you know

cheers
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Old 04-11-17, 07:59 AM   #21
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Quote:
Originally Posted by nik112 View Post
Well i'll try with s3d and i'll let you know

cheers
Waiting for reports =)
Vd
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Old 04-11-17, 09:23 AM   #22
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Tried to open it with s3d but the programm couldn.t open it. Which way may open tt?
Cheers
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Old 04-11-17, 11:20 AM   #23
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Quote:
Originally Posted by nik112 View Post
Tried to open it with s3d but the programm couldn.t open it. Which way may open tt?
Cheers
Dat files in library directory (VondosQOB.dat, VondosQOB2.dat & VondosQOB3.dat) should be opened with S3Ditor, while eqp files (NPQB_.eqp & NPMB_.eqp) should be opened with notepad (or any text\writing app, worpad, word ecc)
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Old 04-12-17, 03:40 PM   #24
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Quote:
Originally Posted by iambecomelife View Post
Great job; I like all the changes you can observe between the civilian configuration and troopship.
Thanks mate!
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Old 04-13-17, 10:49 AM   #25
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Hi vd
i ll start the procedure tonight. So i want NPMB only in my sea folder. And i'll open npmb eqp with notepad and wich elements must delete?

cheers
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Old 04-13-17, 11:59 AM   #26
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Quote:
Originally Posted by nik112 View Post
Hi vd
i ll start the procedure tonight. So i want NPMB only in my sea folder. And i'll open npmb eqp with notepad and wich elements must delete?

cheers
Hi!
Everything not related with civil version, as you can see in library files with 3Ditor.
And unnecessary guns also.
Remember to rework equipment numbers, they must be sequentially: [Equipment 1], [Equipment 2] ecc
Best regards, VD
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Old 04-14-17, 04:53 PM   #27
nik112
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Quote:
Originally Posted by VonDos View Post
Hi!
Everything not related with civil version, as you can see in library files with 3Ditor.
And unnecessary guns also.
Remember to rework equipment numbers, they must be sequentially: [Equipment 1], [Equipment 2] ecc
Best regards, VD
tried but that's the results


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Old 04-14-17, 05:48 PM   #28
VonDos
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Quote:
Originally Posted by nik112 View Post
tried but that's the results


Can you paste your eqp list here, please?
Best regards, vd
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Old 04-14-17, 06:02 PM   #29
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Quote:
Originally Posted by nik112 View Post
tried but that's the results


And what did you expect?
Remember the name of the ship.
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Old 04-15-17, 02:13 AM   #30
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That is because the main nodes in S3D are set to 'hidden'.

Water reflections are missing, too.
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