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Old 03-22-17, 07:39 AM   #1
Kendras
Stowaway
 
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Support OLC Gui 1.2.7 + Manos Optics for NYGM

Hello,

I'm trying to adapt this nice Gui and optics for the NYGM supermod.

So, I keep Dials.cfg from OLC Gui, and I add this line :

 
[Dial74]
Name=CompassFdbk; FLB Sale`s Slideout Anzeigen
Type=12; DIAL_GYROCOMPASS
Cmd=Set_course,Crew
Dial=0x3F6F0013;; Stiebler
CrtVal=0x3F6F0017;; Stiebler
NewVal=0x3F6F0016;; Stiebler
DialVal=-180,180
RealVal=-180,180; degrees
Circular=Yes
Dynamic=Yes


And I keep menu_1024_768.ini from Manos Optics and I add these lines :

 
[G3F I401]
Name=FLB Kompass
Type=1026;Menu group
ItemID=0x3F6F0000
ParentID=0x3F000000
Pos=678,476,344,344
Color=0xFFFFFFFF
HorizSlide=344

[G3F I402]
Name=Group feedback
Type=1026;Menu group
ItemID=0x3F6F0001
ParentID=0x3F000000
Pos=678,476,344,344
Color=0xFFFFFFFF
HorizSlide=344

[G3F I403]
Name=Heading; FLB Sale`s 6 Anzeigen, Kompass
Type=1026;Menu group
ItemID=0x3F6F0012
ParentID=0x3F6F0001
Pos=0,0,344,344
Color=0xFFFFFFFF

[G3F I404]
Name=Dial
Type=1031;Stat bmp array
ItemID=0x3F6F0013
ParentID=0x3F6F0012
Pos=6,-6,332,332
Color=0xFFFFFF00
Materials=1
Display=0;No stretch
Mat 0=data/menu/gui/layout/com_direction.tga
Crop 0=0.002994011,0.002994011,0.9940119761,0.994011976 1
MatFlags=0x29
TexFmt=0x9
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G3F I405]
Name=Glas1
Type=1030;Static bmp
ItemID=0x3F6F0014
ParentID=0x3F6F0012
Pos=0,0,344,344
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/Layout/Glas1.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9

[G3F I406]
Name=Center
Type=1030;Static bmp
ItemID=0x3F6F0015
ParentID=0x3F6F0012
Pos=44,-44,256,256
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/layout/Lage.tga
Crop 0=0,0,1,1
MatFlags=0x29
TexFmt=0x9
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G3F I407]
Name=New val
Type=1031;Stat bmp array
ItemID=0x3F6F0016
ParentID=0x3F6F0012
Pos=162,-20,20,304
Color=0xFFFFFFFF
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/layout/ZeigerKompass.tga
Crop 0=0,0,1,1
MatFlags=0x29
TexFmt=0x9
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G3F I408]
Name=Crt val
Type=1031;Stat bmp array
ItemID=0x3F6F0017
ParentID=0x3F6F0012
Pos=8,-8,328,328
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/layout/Richtung.tga
Crop 0=0.002994011,0.002994011,0.9940119761,0.994011976 1
MatFlags=0x29
TexFmt=0x9
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF


The problem is that the compass dial is well shown on the screen in game, but is always pointing to north and not working.

Any idea ?
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