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Old 12-25-08, 04:04 AM   #1
bigboywooly
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Default GWX 3 Optional mods

As the new port of St Naz didnt make it into GWX 3 or the locks here is a lil mod that will include them for GWX 3
Extract into mods folder and JSGME in as usual
Be in port

http://files.filefront.com/GWX+3+St+.../fileinfo.html

Readme

WILL ONLY WORK IN GWX
------------------------

GWX 3 campaign files including the new St Naz and Schluese locks

Docked shipping moved by Mikhayl and bbw
Neu St Naz and Schleuse locks by Trainer 42


Extract into MODS folder and add through JSGME in the usual way

20th Dec 08

Permissions
------------

Locks and St Naz remains property of Trainer42 and his permission will be needed for use in any other mod
All the above ships remain the property of their creators and permission will be needed from them for use
GWX 3 campaign files remain the property of GWX
Updated St Naz defences on minefield and subnets map by Meduza


------------------------------------

6 Jan 09
2nd version includes updated St Naz defences on minefield and subnets map

------------------------------------

5th Feb 09
3rd version includes updated English Grids mod and Alternative flotilla mod

-------------------------------------------------------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------------------------------------------------------

This next is a re release of the AOTD ships mod I did for GWX 2.1 only for GWX 3
Now includes VonDos Warspite\S.S Rex\Laconia and St Georgia all added to the campaign files where needed
Also includes Iambecomes T09A tanker and replacement T2 as well as his flak ships
And contains the locks and new St Naz as the above mod
Same extraction and install as above
Again make sure in port before adding in


http://files.filefront.com/GWX+3StNa.../fileinfo.html

Readme

This version is a re release of a previous mod that replaces stock German ships with AOTD_Maxs ones but also with the new St Naz port and Schleuse locks too
Also included is the Warspite which replaces all named entries on the campaign files that used other units
The S.S Rex replaces most entries for the stock PPL for Italy
RM St Georgio is now placed in Tobruk in historical timeframe

Docked St Naz shipping moved by Mikhayl and bbw

Neu St Naz and Schleuse locks by Trainer 42

Warspite by Von Dos
S.S. Rex by Von Dos
Laconia by Von Dos
St Georgio cruiser by Von Dos

Arrow tanker by Iambecomelife
New T2 tanker by Iambecomelife
AAAB1 flak ship by Iambecomelife
AAAG1 flak ship by Iambecomelife

M35Hansa by AOTD_Max
NKGHAN by AOTD_Max
NKLSS_Hansa by AOTD_Max
NKMCS_Hansa by AOTD_Max
NKMSS_Hansa by AOTD_Max
NLUS_Bremen by AOTD_Max
NLUS_Europa by AOTD_Max
NPKDF by AOTD_Max
NPL_Hap by AOTD_Max
NPL_KDF by AOTD_Max
NPPL_Hansa by AOTD_Max

Extract into MODS folder and add through JSGME in the usual way

20th Dec 08

Permissions
-------------------------

Locks and St Naz remain property of Trainer42 and as such all requests to use those need to go thru him
GWX 3 campaign files remain property of GWX and permission will be needed for use
Updated St Naz defences on minefield and subnets map by Meduza


--------------------------

6 Jan 09
2nd version includes updated St Naz defences on minefield and subnets map

---------------------------

2nd Feb 09

3rd version includes Pillau gun fix plus updated English nav map and grids and alternative flotilla mods

------------------------------------

5th Feb 09
4th version includes updated English Grids mod and Alternative flotilla mod



-----------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------

Both links updated 05 Feb 09
Updated English grids and Nav map optional mod
Updated Alternative flotillas optional mod



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Last edited by bigboywooly; 02-07-09 at 09:06 AM.
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Old 12-25-08, 05:43 AM   #2
Wreford-Brown
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Love it - thank you BBW.
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Old 12-25-08, 07:05 AM   #3
Fubar2Niner
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Thanks muchly BBW, who would believe it 2 fantastic christmas presents. Have a great christmas shipmate

Best regards.

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Old 12-25-08, 07:55 AM   #4
meduza
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Thanks!
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Old 12-25-08, 08:05 AM   #5
VonDos
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Thanks!
I wish you a wonderfull, happy Christmas day!
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Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
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Old 12-25-08, 08:50 AM   #6
Jimbuna
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Well done
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Old 12-25-08, 08:58 AM   #7
mr chris
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Great stuff.
All the latest units scripted into the campaign and st naz.
Merry Christmas all.

Edit: Is it possible to add to this mod. Ie is the any chance of getting Some of VD other units. Like the Queen Mary and Elizabeth and the Empress of Britain added and scripted into the campaign?
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Last edited by mr chris; 12-25-08 at 11:09 AM.
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Old 12-25-08, 06:27 PM   #8
prowler3
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Quote:
Originally Posted by bigboywooly

This next is a re release of the AOTD ships mod I did for GWX 2.1 only for GWX 3
Now includes VonDos Warspite\S.S Rex\Laconia and St Georgia all added to the campaign files where needed
Also includes Iambecomes T09A tanker and replacement T2 as well as his flak ships
And contains the locks and new St Naz as the above mod
Same extraction and install as above
Again make sure in port before adding in


http://www.megaupload.com/?d=1QQEDJUE

Readme

This version is a re release of a previous mod that replaces stock German ships with AOTD_Maxs ones but also with the new St Naz port and Schleuse locks too
Also included is the Warspite which replaces all named entries on the campaign files that used other units
The S.S Rex replaces most entries for the stock PPL for Italy
RM St Georgio is now placed in Tobruk in historical timeframe

The Megaupload link for the combo GWX3.0 ships with the new St. Naz and Schleuse locks goes here, instead??
http://www.megaupload.com/?d=DFJ20BH0 (a nonexistent file).

No biggie, I just copied and pasted the above link text.

Thanks BigBoy, for the update for GWX3.0. Have a great Xmas and New Year!

Last edited by prowler3; 12-25-08 at 06:29 PM.
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Old 12-25-08, 06:45 PM   #9
mengle
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I was trying to start a carreer 1942 in ST. NAZ. and i begin in grid FG first without the mod and then with, always start in the middle of the sea
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Old 12-25-08, 09:48 PM   #10
ssconvert
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A conflict between GWX_3_St_Naz_and_Schluesets and other units and GWX-Alternative flotilla's has occured.
I installed the alternative flotilla's first.
I this correct? Will there be a problem?

Last edited by ssconvert; 12-25-08 at 09:50 PM.
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Old 12-26-08, 08:20 AM   #11
bigboywooly
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Quote:
Originally Posted by mengle
I was trying to start a carreer 1942 in ST. NAZ. and i begin in grid FG first without the mod and then with, always start in the middle of the sea
New career or old one ??
Just started out of St Naz in a new career in 42 no problem
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Old 12-26-08, 09:47 AM   #12
Ruzbasan
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In GWX 3.0 the GWX_3_St_Naz_and_Schluesets mod conflicts with the Community Units mod. If you enable it after the Community Units mod you get a warning about the englishnames file from JGSME. Then in game when you try to start from St. Naz the game locks up on a black screen.
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Old 12-26-08, 11:38 AM   #13
bigboywooly
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As with all mods that change the base files such as lnd and flotilla cfg it should be enabled first
Then the community ships
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