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Old 01-29-19, 04:25 PM   #1261
Capt. Morgan
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Originally Posted by Fifi View Post
For weather, ... activate Stiebler Env Sim Act 10 last on Jsgme


Thanks, is this a mod or is it a file from NYGM? I found Stiebler's Real Weather Fix in downloads, but it seems to be something different (working with Scene.dat).
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Old 01-29-19, 04:27 PM   #1262
FullMetalADCAP
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Originally Posted by ericlea View Post
Hi,


Yes, due to RAM limitation, it is not possible to play a campaign with Full Interior + Widegui. it will cause CTD. You have to make a choice. For exemple, you can in thirst patrol play only with the full interior mod. end your patrol then change your jsgme list so that in second patrol you play only with the widegui mod, but not both at same time...



however it is possible to play with both at the same time in academy and in some single missions.
Thanks for your answer.

Why is 4GB the max amount of RAM that can be used by the game? Is it not possible to create an 8GB patch using the same method the 4GB patch is using to give the game access to more memory?
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Old 01-29-19, 04:54 PM   #1263
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Originally Posted by FullMetalADCAP View Post
Thanks for your answer.

Why is 4GB the max amount of RAM that can be used by the game? Is it not possible to create an 8GB patch using the same method the 4GB patch is using to give the game access to more memory?
Actually 2GB is the limit for 32 bit applications on 32 bit systems like win7 32 or win xp. With the 4Gb patch you can theoretically use 4GB for applications on 64 bit systems like win7 64 or win10.
BUT... in real life you have to substract the hardware memory space that is needed by your PC. So.. you will end up using 3,3-3,65GB RAM for SH3.

Too little to use more stuff and hard on the edge of running!
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Old 01-30-19, 02:59 AM   #1264
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Quote:
Originally Posted by Capt. Morgan View Post


Thanks, is this a mod or is it a file from NYGM? I found Stiebler's Real Weather Fix in downloads, but it seems to be something different (working with Scene.dat).
No, not from NYGM.

Here: http://www.subsim.com/radioroom/show...27&postcount=1
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Old 01-30-19, 10:10 AM   #1265
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Icon14

Yes , the weather changes more with env.10
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Old 01-30-19, 10:16 AM   #1266
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Hi. First, thank you han for the update. I tried and get the black land textures in the training mission. After a search i found the fix provided by Anvart1061, but this doesn't helped, same with fiddling with the graphic driver settings, black land. So I looked at the files in the mod and it may be the file data/Terrain/Textures/Detaile.tga. After overwriting with the stock file black land texture is gone. I can't even open that file in Paint.net, get an error message. Hope this helps. PS Is there any blank campaign files mod for mp games (like gwx online gaming mod) with no traffic and messages? Thank you.

Last edited by Echolot; 01-30-19 at 10:32 AM.
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Old 01-31-19, 01:37 AM   #1267
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@Echolot

Thx for your information relating the black textures.
I never got them but also realized in the past that Anvar s fix did not help other captains.

About the blank campaign files.. what do you want detailed blank? The whole campaign files except the bases?
Or do you still want the traffic but no docked ships in harbours?
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Old 01-31-19, 01:57 AM   #1268
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@HanSolo78 Thank you for the answer. I'd like to have no traffic, no harbour docked ships, no messages but the bases. Thank you very much. PS Regarding the black textures: I've played on an older notebook with amd graphics. No matter what settings in the control panel. I may test the texture on my gaming rig with nv card later.

Last edited by Echolot; 01-31-19 at 02:07 AM.
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Old 01-31-19, 03:42 AM   #1269
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Hey Han, any news about the Black Sea Campaign ?
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Old 01-31-19, 09:35 AM   #1270
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Originally Posted by ThePrody View Post
Hey Han, any news about the Black Sea Campaign ?
I will really try to get the german radio traffic translation done in the upcoming week, before I will build my new gaming pc. The beta tests show no big deal breakers, except the interior which eats too much RAM again.
So stay tuned next week!

@Echolot

So.. Only bases can be done very quickly for online gaming. Stay tuned this eve!
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Old 01-31-19, 10:32 AM   #1271
Kal_Maximus_U669
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Default Fantastique mods

Hello HanSolo78 I must say that all your mods is really fantastic I come to start a career with order I must say that the submarine navigates really well the weather the sea all is beautiful ... more I have not had a Ctd yet! !!! after having tested your other versions I find this one much more stable even in term of fps except in the ports or the c is the fall ..! but no ctd for the moment, I must say that I had fun watching the port of Kiel while sailing !! I drive with Ahnenerbe full map c is the top now I would like to know if we can use UCS 3.01 Kombi if your friend Kermit has updated news? big thank you if I can afford a suggestion it would improve the interior even if it is not full I am aware that this problem of ram is the .... support type VII of course respect your work here I hold at current career progress is problems meet ... thank you to you

Last edited by Kal_Maximus_U669; 01-31-19 at 02:38 PM.
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Old 01-31-19, 03:19 PM   #1272
HanSolo78
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@Echolot

Try this file for multiplayer: http://www.mediafire.com/file/rghrk9...mpaign.7z/file



@Marco Ramius 001

UCS 3.01 Kombi should be reworked for WAC5.2
But I do no know if Kermit has time to rework his mod.
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Old 01-31-19, 08:25 PM   #1273
Kal_Maximus_U669
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Default Back from patrol

Back from patrol with a type IIa no CtD for now at Kiel in the port do not exceed the x4 in travel mode ... especially with full ahneherbe
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Old 01-31-19, 08:31 PM   #1274
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Quote:
Originally Posted by HanSolo78 View Post
@Echolot

Try this file for multiplayer: http://www.mediafire.com/file/rghrk9...mpaign.7z/file



@Marco Ramius 001

UCS 3.01 Kombi should be reworked for WAC5.2
But I do no know if Kermit has time to rework his mod.
Thank's pour tous ce travail ...!
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Old 02-01-19, 09:25 PM   #1275
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I tried using skin VIIB U-83 in a Mediterranean company, but the Wise-Ahnenerbe skin I know is not suitable. Is there a way to fix this?
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