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Old 03-03-10, 11:45 AM   #61
Bilge_Rat
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Quote:
Originally Posted by ddrgn View Post
Nope, the estimated range is right on everytime....

Check it out:
what game settings are you using? is that with your custom keys?

I only see a range estimate when the XO gives me an estimated solution, like so:

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Old 03-03-10, 11:52 AM   #62
ddrgn
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Quote:
Originally Posted by Bilge_Rat View Post
what game settings are you using? is that with your custom keys?

I only see a range estimate when the XO gives me an estimated solution, like so:
Of course its modded keys, the devs never add this stuff straight out the box... Silent Hunter has always been this way.
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Old 03-03-10, 12:00 PM   #63
Bilge_Rat
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Quote:
Originally Posted by ddrgn View Post
Of course its modded keys, the devs never add this stuff straight out the box... Silent Hunter has always been this way.

ok, now I understand, we are talking about different things, you mapped and are using the old SH3 key where the WO would give you the range to the TGT. That range is always exact.

I was talking about the range the XO gives you in his estimated solution which is usually way off.

I will retest again the Stadimeter using your method. I really wish the manual would have this info and we did not have to guess what the proper method is.
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Old 03-03-10, 12:05 PM   #64
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Quote:
Originally Posted by Bilge_Rat View Post
ok, now I understand, we are talking about different things, you mapped and are using the old SH3 key where the WO would give you the range to the TGT. That range is always exact.

I was talking about the range the XO gives you in his estimated solution which is usually way off.

I will retest again the Stadimeter using your method. I really wish the manual would have this info and we did not have to guess what the proper method is.
It is quite lame I already miss TMO's nice red lines ;]
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Old 03-03-10, 01:16 PM   #65
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Something I found in the files:



I dont see these icons much as I hardly use tdc on, it may be possible to just remove those graphics.
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Old 03-03-10, 01:33 PM   #66
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Quote:
Originally Posted by ddrgn View Post
Something I found in the files:


I dont see these icons much as I hardly use tdc on, it may be possible to just remove those graphics.
Yep, but you're still performing the arcadish task of leading the periscope, just as you would lead a target over ironsights in BF2.

It doesn't really matter, I suppose I will just start with manual targetting, I've done it for years with fleet boats in RFB, but I actually like the way it's done in SH5, it's only the esthetics of the interface I have real problem with. I want my old book-style recognition manual at the bottom of the screen.
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Old 03-03-10, 01:54 PM   #67
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Cool, I have been able to get the XO out of the Periscope screen.



Just do this if you hate his face:

C:\Ubisoft\Silent Hunter 5\data\Menu\Skins\German\Gui\Crew

and change watchman.dds to watchman1.dds

and poof no more face
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Old 03-03-10, 02:01 PM   #68
Bilge_Rat
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Quote:
Originally Posted by ddrgn View Post
Something I found in the files:



I dont see these icons much as I hardly use tdc on, it may be possible to just remove those graphics.
That screen is from the manual.

These lines which also show up in the screenshot I posted above only show up if you tell the XO to turn the TDC off and you lock a visual TGT, in which case these easy targeting lines show up.

If you leave the TDC on, (whether manual/auto, map updates on/off ) or do not lock the TGT when you turn the TDC off, these lines never appear, which is what I do, although I would love to get rid of them altogether in my instal.
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Old 03-03-10, 03:14 PM   #69
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Hey DDRGN I hate to ask you of this but you seem smart. LOL,

Do you think you can come up with a tuturial on how to use the Manual TDC. When I mean Tuturial... Basically a TDC for dummies like me.

I can't stand the AUTO TDC.. So now I want to learn the Manual one... But all those things you said with math and stuff.... Well kinda went over my head. I think I almost felt sick.. LOL.

But you now start from the basics.

Or anyone for that matter. Us Old Auto Guys that can't stand the new system need a little more then connecting the dots. So thanks if you decide to help.
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Old 03-03-10, 03:21 PM   #70
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Sure maybe a pictorial would help

To be honest I learned everything I know from the guys here on Subsim.

Some of it basic, some it not so much.....

Give me a bit as I am still on the clock here hehe
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Old 03-03-10, 03:39 PM   #71
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I second that: a SH5 manual TDC tutorial would be a godsend to a great many players.

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Old 03-03-10, 05:11 PM   #72
sergei
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The fast 90 attack a la SH3 still works a treat.
I have been having great success with this.
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Old 03-03-10, 07:25 PM   #73
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Quote:
Originally Posted by mookiemookie View Post
Yeah, but that line should have 5 syllables, not 7.
I tried 7-5-7... is it 5-7-5? Dyslexia.

It's nice that after about 20 complete off topic phules rushed through blabbing about their pint-sized knowledge of manual targeting in an attempt to brag thinly disguised as advice some people took time out of their busy day, went back up, read the original post, and actually provided some information re: the point.
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Old 03-03-10, 09:38 PM   #74
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Quote:
Originally Posted by malkuth74 View Post
Like to tell the devs something... When its not broke don't fix it. Auto TDC worked fine in the last 2 games. Why did you go and make this boehamouth carppy new system for.

Alright I played around with it a little a figured it out. You have to basically play connect the freaking dots with AUTO TDC. In this case connect the numbers.

Don't use TDC ON. Bad for auto...
1. Set your torpedo speed for it reaches the ship numbers on the Tac Map. Matters how close you are.

Now line up the closes two numbers to each other and push the stupid fire button.

Connect the dots. You have about a 75% chance of hitting it at this point.

Good luck.

What a crappy system.. My god nothing wrong with the old way,,, It made us feel special... Like we could do it, when we could not. This dot system is a freaking joke.

Now I have to learn manual.. Because Now it makes me feel to stupid... LOL.

Auto connect the dots they should call it. What a disgrace.

LOL Not only am I still laughing, but truer words were never spoken...
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Old 03-03-10, 09:57 PM   #75
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Or you could use the Fast 90. Works a treat.
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