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Old 08-25-10, 02:28 AM   #31
Sledgehammer427
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http://www.subsim.com/radioroom/showthread.php?t=156169

This is a playable mods list compiled by ETR3(SS) a while back.
if the mods links are down or unavailable, don't be afraid to ask the mod creator (via PM) if they have an updated version or if they could forward you to a working link.
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Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
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Old 02-02-11, 07:18 PM   #32
zakarpatska
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Hi, Is there a link for the Foxtrot and November? There doesn't seem to be one in the thread. Did I miss it? Thanks.
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Old 02-02-11, 07:29 PM   #33
Sledgehammer427
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There's not one IN the thread, but I carry it around everywhere I go

The link to the list of all the mods I ever made is in my signature under

Download SH427's SH4 mods here

the link is right there as well, in case you don't want to move the mouse any further.
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Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
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Old 02-02-11, 09:20 PM   #34
zakarpatska
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Thank you. I'm really looking forward to trying this mod out. I've always been interested in the early Cold War subs.
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Old 02-03-11, 12:13 AM   #35
Sledgehammer427
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yup, I just want you to do one thing for me. before you start the game. drop it into your MODS folder (it's jsgme ready)
then go to
data/upcdata/upcunitsdata

in the foxtrot and november mod folder,

there should be a couple files called unitpartsNNnnn.upc

the NN should be a two digit number, probably 10 and 11.
and nnn should be 602 and the other should be like 598 or something.
the NN is the part number
and nnn is the sub class.

I only want you to change the NN from 10 and 11, to 12 and 13.

I've gotten some complaints about missing towers and that should fix it in case you have it too.
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Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
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Old 02-27-11, 12:47 AM   #36
stance555
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Thanks for the tip, but the conning tower on one of my subs is still missing.
The other works fine though. The missing tower seems to happen a fair bit to me, first the Skipjack was missing the conning tower now this subhmmm::. Well that's life. I also have the Ohio class if you were wondering, and it's tower works fine.
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Old 02-27-11, 01:18 AM   #37
Sledgehammer427
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I posted the fix earlier.

Quote:
here is a numerical conflict in your

Data\UPCData\UPCUnitsData file.

Go to that file in your Foxtrot+November mod folder, you should see a file named Unitparts11627A.upc or something close to that.
change it to
Unitparts31627A.upc. We figured out a while back that there will be disappearing towers if the unitparts conflict.
I can't remember EXACTLY how to fix it but I remember it was simply renumbering the file.
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Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
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Old 02-27-11, 01:42 AM   #38
stance555
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thx, i tried it earlier and got 1 number wrong, soz.
annyways, thx 4 the tip!
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Old 10-31-11, 12:03 AM   #39
USS Drum
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Default Foxtrot

I've been on the foxtrot sub in Long Beach CA. I can tell you what it's like if you want to make a interior.
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Old 11-01-11, 10:22 PM   #40
Swabbie
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Downloaded this mod and have been playing around with the Foxtrot. Its a great boat. Looks beautiful, preforms well. But I can't figure out how to raise the radars or activate snorkel.

EDIT: I've only been running this mod by itself, no others.
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Old 11-04-11, 04:01 PM   #41
yamatowar
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when playing with the Foxtrot i get Depth charged....one impacted on the engines part...but in the damage panel i dont have damage...but it looks that i have a heavy flooding....the submarine is sinking...but i cant repair the damage because i dont see the flooding bar in the damage panel....is this normal? or a bug?








sorry for bad english
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Old 11-06-11, 10:14 AM   #42
Swabbie
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Was poking around in the files for the Foxtrot. Trying to get the snorkel and antennas to work. When I found this.

[Equipment 46]
ID=IceCreamMachine
NameDisplayable= Ice Cream Maker
FunctionalType= EqFTypeIceCreamMachine
EquipmentInterval= NULL, NULL
EquipmentSlotType=NULL
ExternalLinkName3D= NULL
Hitpoints= 100
DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 4
DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, starting to melt, 0, 0, NULL, 0.6, 0.3, 10
DamageDescription3= NULL, 0.6, 1, 0, 1, 1, big mess all over the place, 0, 0, NULL, 1, 0.2, 15
DamageDescription4= NULL, 0.9, 1, 0, 1, 1, crew morale shaken, 0, 0, NULL, 1, 1, 15


Cracked ne up.
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Old 07-27-12, 03:19 PM   #43
bell117
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Default missing parts

the whole bridge/tower is missing what do i do?
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Old 08-20-12, 05:42 PM   #44
llenoll
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Thanks !!
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Old 08-13-15, 03:37 AM   #45
Senf-Man82
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Is there a german carrier version or how do I convert it to GE?
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