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Old 02-06-07, 07:24 PM   #1
SeaQueen
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Default Waterspace Management

In a mission I created, an AI controlled KILO tracked another AI controlled KILO and then collided with it. Ideally, I'd like to assign each KILO it's own operating area and have it stick to it's area. Does anyone have any thoughts on how prevent this problem in the future?

It also made me wonder, is it possible for the AI to commit fratricide?
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Old 02-06-07, 09:46 PM   #2
LuftWolf
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Umm... use a database where all the AI have appropriate sensors so they don't run into each other...

In term of fratricide, you'll have to set the AI vessels on different sides, or put a dummy near the platform you want fired on and then remove it after the firing vessel shoots, but that potentially has all kind of problems. Perhaps you can look at scripts and triggers to work something out.

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Old 02-06-07, 09:59 PM   #3
SeaQueen
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Quote:
Originally Posted by LuftWolf
Umm... use a database where all the AI have appropriate sensors so they don't run into each other...
*sigh* Does anyone have any constructive thoughts?

And I want to prevent fratricide, not encourage it.. at least today.
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Old 02-06-07, 10:02 PM   #4
LuftWolf
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Well, all joking aside, it does make it easier to get AI platforms to do what you expect them to do when they can detect the loudest contacts at over 20nm and submarines over 10nm (or much much less for Kilos).

It used to be a common report for people to say how AI would run into this and that... well I haven't heard that much since we added sensors to the AI.

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Old 02-06-07, 10:20 PM   #5
SeaQueen
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Quote:
Originally Posted by LuftWolf
Well, all joking aside, it does make it easier to get AI platforms to do what you expect them to do when they can detect the loudest contacts at over 20nm and submarines over 10nm (or much much less for Kilos).
The thing is, in the environment I was playing in, I wouldn't expect nearly that kind of detection range. Geez... in a few hundred feet of water, you're lucky to get 3 miles. I was actually pretty happy with the ranges at which they seemed to be detecting targets. I figured 5 nautical miles on a good day, probably more like 2 or 2.5 nautical miles. I expected the KILOs to have difficulty identifying targets. I did not expect them to drive into them.

I wonder if using the "collision avoidence" script would help. Ideally, though, I'd like figure out a way to give them a box and let them stay in that box.
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Old 02-06-07, 10:39 PM   #6
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Based on what you are saying about the acoustic conditions, the stock AI sensors may not detect a kilo imp at all.

You may find running your missions in test with the dbgviewer active to report detections good way to find out what's going on.

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