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Old 08-29-14, 12:21 AM   #61
Dragon81
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This mod is already included in WoS.
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Old 08-29-14, 06:24 AM   #62
Balu0
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1.4 is in WoS, my question is that if I can safely put 1.6 over it or not?
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Old 12-12-14, 03:38 AM   #63
wotan2
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Quote:
Originally Posted by sober View Post
I am getting weird electric engine underwater speed button controls . If I press stop the sub keeps going etc .

Hi, I having the same problem. I tried all kind of reload/reset even a new campaign but still doing that strange thing. Only one prop. keeps going. Anyway, most of the times when I submerged only one prop rolling except right after the submerging before changing underwater speed. Really strange because sometimes its working properly after a simple reaload even during patrol but basically still having the problem and the propellers itself behaving strangly all the time even when the speed contoll is okay :/ I basically using Sjizzle list with TDW UIs.
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Old 01-20-15, 08:22 AM   #64
vdr1981
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Quote:
Originally Posted by vdr1981 View Post
v 1.7 Changelog:
- Compatibility with TDW RPM inertia patch
- Adjusted drag for conning towers
- Adjusted sub's acceleration and tourning performance. Underwater acceleration is now, because of the new TDW's RPM inertia patch, 90-100% historically correct.
Hi all again!
New version is ready for download. No more crasy depth charges dodging...
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Old 01-20-15, 09:17 AM   #65
ReallyDedPoet
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Nice work
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Old 09-22-15, 04:31 AM   #66
moha14881
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Default Strange issue

While in bunker in type viia I found that I can't access the torp tubes and in the equipment pages they show as empty slots as well as the BOLD launcher. Though in the torp page they show the loaded torp . A stupid CTD will lob in if I tried to close the torp loadout in bunker.
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Old 09-22-15, 04:48 PM   #67
vdr1981
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Quote:
Originally Posted by moha14881 View Post
While in bunker in type viia I found that I can't access the torp tubes and in the equipment pages they show as empty slots as well as the BOLD launcher. Though in the torp page they show the loaded torp . A stupid CTD will lob in if I tried to close the torp loadout in bunker.
I didn't understand you quite well? What is your issue actually?
This mod has nothing in common with equipment and torpedo pages...
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Old 09-23-15, 08:24 AM   #68
moha14881
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SHO

That's I ask the foreman to change the torp loadout but the tubes don't show at all. At sea the equipment page show tubes as empty slots.
Side note:
I run equipment upgrade fix!
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Old 09-26-15, 06:43 AM   #69
moha14881
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I'm very very sorry! That was just a glitch of Equipment upgrade fix that I fixed! Just starting a new campaign triggered it! Darn!
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Old 07-23-16, 03:17 PM   #70
Lucky07
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Nice mod ! thx

PD: some TDW Ui base deployable for diferential engine control could be awesome
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Old 03-04-17, 01:21 PM   #71
vladimir bondarenko
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Веко, hi. Please tell me which parameter in the sim file is responsible for the life of the battery ???
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Old 03-04-17, 02:44 PM   #72
vdr1981
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Quote:
Originally Posted by vladimir bondarenko View Post
Веко, hi. Please tell me which parameter in the sim file is responsible for the life of the battery ???
Submerged range...
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Old 03-04-17, 02:56 PM   #73
vladimir bondarenko
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Quote:
Originally Posted by vdr1981 View Post
Submerged range...
where miles and knots?
I have put the value of 95 miles at 4 knots, but the experiment, where the boat passes the 2/3 of the distance from said ....

Веко, and the engine speed may affect the operation of the battery?
and I also noticed that you have power for only one engine and (electric and diesel)?

Last edited by vladimir bondarenko; 03-05-17 at 04:18 AM.
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