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Old 05-15-10, 10:05 AM   #241
Rosencrantz
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Hi again, blueduck!


A quick thought; I think I found a solution to my Angriffscheibe problem. I'm not sure yet, but maybe I just need to "adapt" my own thinking... i.e. I probably could read the plates different than I have used to do. I have to do some tests to be sure, but I bet OLC did few changes in how to the Angriffsheibe work, during his creative working phase. I think I have used some later version of his work, got used to it, and found "problems" with this version... And it's not impossible either that my first version of OLC GUI I used with GWX3.0 wasn't actually working properly, as my game/mod build up was then much more complicated than it's right now with your work... Maybe I just learned some "bad habbits" with my previous Angriffscheibe.

So, what I need most just now is the "FM", so I could do RTFM.


-RC-
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Old 05-15-10, 10:51 AM   #242
Rosencrantz
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to blueduck:

Angriffscheibe-problem solved! I really have to read the scheibe differently than the previous one I got used to, and I have to say, I'm starting to like this one even more than the previous version. And thanks to you I ever gave another thought on this scheibe!

So, after I'll get my boat back to Wilhelmshaven, I can put my efforts to solve next two problems: how to raise my boats endurance (running with U 8, Type IIB, not with some other boat belonging to the IIA class), and why my TDC panel is showing pretty odd Schusswinkels every time bearing target is more than 10 degrees of bow (010R/350R). Found this problem while making test approaches on ships sighted during test runs. I can manually put in right values to the TDC of course, but that seems have no effect on what is shown in TDC panel. This problem is very interesting, as war is getting closer day after day. This is a bit like I would be preparing a real ship to the real war, solwing a problem after problem, and wondering, if I could hit anything if it'll get "real". Maybe Prien, Kretchmer and the others felt somehow in the same way, at least after torpedo problems raised their head. And maybe I should get my boat back to the Erprobungstelle Kiel for futer testings of angled shot.


Greetings,
-RC-
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Old 05-15-10, 02:53 PM   #243
blueduck
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Hello Rosencrantz,

I think when you talk about endurance you mean the range the boat can travel in maximum. For Type II, I do have no data, but Type VII has its maximum range travelling at 7 to 9kn.

Because I have not tested manual targeting with OLC-GUI, I can just guess what might be wrong:
- Did you try to calculate: 180°-YourCalculatedAngle
- In Peri-Zoom-Mode take the given MastHeight, in normal Peri-Mode double the MastHeight.

(Saw a german manual today. The final version {in English too} will be available soon).

Cheers
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Old 05-29-10, 05:16 PM   #244
Ping Jockey
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Just installed LSH3-V5. Great job on this MOD guys!!! I love the harbor action with the cranes and working locks.
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Old 05-29-10, 08:05 PM   #245
blueduck
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Many Thanks Ping Jockey,

especially if a real navy-man is speaking!
I'll give them to the team.

Regards
Blueduck
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Old 06-03-10, 04:39 AM   #246
dthomo
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Default SH3 Commander and LSH5

I've started playing LSH5 and I'm very impressed. I read in the doc's that come with LSH5 that you can start a patrol at sea (as in GWX) using SH3Commander for LSH5 but it doesn't seem to work.I looked in the SH3Commander files, but the positions for the various ports seem to be in Long/Lat format. Can anybody help? Thanks.
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Old 06-03-10, 06:55 PM   #247
blueduck
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Hello dthomo,

if you just want to have a look, where the coordinates are located, start the MissionEditor and click "New" for a empty mission.

Now zoom in to your desired location. The statusline of ME shows the coordinates - first pair in "SH3-Style" second pair in degrees.

But please tell me what didn't work.
Did you point SH3Commander to use the LSH3V5 installation?
Did you activate the LSH3V5-MOD within SH3Commander?

Greets
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Old 06-04-10, 01:41 AM   #248
dthomo
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Default SH3 Commander-start at sea

I've ihstalled JSGME into Commander and activated the LSH5_SH3 Commander files. SH3 Commander (for starting the game) points to E;/Program Files/Ubisoft/Silent Hunter 3.The "Start at Sea" file is in the original cfg.folder of SH3 Commander, there is no copy of this in the "Mods" folder of SH3 Commander, only the SH3 Commander -LSH v5 files that are in the download. I hope this helps.
Regards.
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Old 06-04-10, 03:53 PM   #249
blueduck
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Hello dthomo,

so what went wrong?
Didn't you start outside the harbour?

Greets
Blueduck
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Old 06-05-10, 05:16 AM   #250
dthomo
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Default Start at Sea

Hello Blueduck,
That is the problem.Although I've activated the "Start at Sea" option in SH3 Commander, I always start in port. That can be quite interesting to begin with, but it gets a bit tiresome after a while. Is it possible that the co-ordinates in the Start At Sea.cfg file need changing to fit in with the more complex Harbours in LSH v5?
Regards.
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Old 06-05-10, 02:38 PM   #251
blueduck
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Hello dthomo,

Which MODs do you have activated for LSH3V5?

Regards
Blueduck

Edit: Please send me an E-Mail: blueduck at lsh3.com

Last edited by blueduck; 06-05-10 at 03:05 PM.
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Old 06-06-10, 01:12 PM   #252
padmack
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Default Why?

Im trying to download LSH3 from the website and everytime i DL a part for example:Partfile 3/7LSH3_V5_FULLVERSION.s01220‘000 KB
my download manager says the file will be 215,000Kb in size! That goes for parts 1-5 btw! Why? So Ive tried it twice from start to finish and of course when I batch them all together and try to initiate the .exe file it fails:

"Can not open c:/~~~~~LSH3_V5_FULLVERSION.EXE' as archive"

This suggests the files are corupted on download, as per manual instructions. I dont understand why they are ALL too small.
I hope ive missed something here...Im really looking fwd to getting back into SH3 and this mod after a long break...

I hope you can help me
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Old 06-06-10, 03:17 PM   #253
blueduck
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Hello Padmack,

which DL-Manager do you use?
The one integrated in Firefox?

Please send me an E-Mail: blueduck at lsh3.com.

Greetz
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Old 06-07-10, 11:30 AM   #254
padmack
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Blueduck

Yeah I suppose it was the default in Firefox. Should I try a diff D/L manager? (I never thought of that to be honest)
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Old 06-07-10, 01:09 PM   #255
blueduck
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Hello Padmack,

I'm not sure if the DL-Manager shows the correct filesize for I use IE.

In fact it seems your Downloads did not work.


PLEASE send me an E-Mail: blueduck at lsh3.com.

Regards
Blueduck
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