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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1126 | |
Stowaway
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I have no such error. Perhaps it was connected directly to your computer (software - maybe driver for videocard). |
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#1127 |
Planesman
![]() Join Date: Oct 2009
Posts: 194
Downloads: 339
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Nope, I tried the same mission with LWAMI (edited the units accordingly) and had no such error.
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#1128 |
Bilge Rat
![]() Join Date: Mar 2007
Posts: 1
Downloads: 0
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when will the torpedos actually come out of the torpedo tubes
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#1129 |
Subsim Diehard
![]() Join Date: May 2006
Location: Texas!
Posts: 971
Downloads: 78
Uploads: 3
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Anything new on the agenda with the RA team? I see the bug fixing is in full effect.
Here's a suggestion: Can the RA team creat a true 'sprint and draft' behavior for ships in a convoy? Perhaps whenever a mission SAG is creating in the mission editor, then the attached escorts could automatically sprint and drift... think its doable?
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"Seek not to offend or annoy... only to speak the truth"-a wise man |
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#1130 | |
Stowaway
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The restored is ability to find out Icebergs and Oil-Rig on HF Sonars player. (In original game - it bugget) The bug is fixed, when the player could see Iceberg from pilot station, but was unable to see this iceberg at station turret tower. (Or when Sub Sail it is possible to see from the pilot, and from IR-Station, it was invisible. ) Sprint and drift the movement can be created using Waypoints from the editor of missions. Use for this purpose the doctrine - it is possible to bring in essential bugs to behaviour of platforms. We abstain from such changes. |
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#1131 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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Get it done GrayOwl I want to be playing DWX 1.3 by Christmas
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Last edited by Castout; 12-13-10 at 05:11 PM. |
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#1132 |
Stowaway
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The bug is removed, when a torpedo and missiles could pass through icebergs as "through butter".
As a whole fix " the ice evolution " - corresponds to very good behaviour. HF sensors can find out ALL underwater objects. Also - ice and spikes will influence integrity of submarines and weapon. Were added new spikes and ice objects - most difficultly found out, and bringing fatal danger. That does the Arctic duels by most tragic. The release 1.3 can be held during 2-3 days ![]() |
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#1133 | |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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#1134 | |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
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#1135 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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Christmas is within 4-5 days and no sight of DWX 1.3
Gray Owl pls release it a few days before Christmas ![]() I'm planning to spend the holiday playing Mass Effect 2 but all copies have been sold out ![]() ![]() I'm weighing whether to buy Dragon Age Awakening but I feel my money would be better spent on buying Mass Effect 2 instead.
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#1136 |
中国水兵
![]() Join Date: Apr 2006
Posts: 271
Downloads: 82
Uploads: 0
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HI and Merry Christmas to All. Would be interesting to ask to RA developers,if there is some chance to increase playable surface platforms and addition of playable Carriers,Assault ships + logistic.
Also,a nice upgrade would be resuply capability undergoing. Regards. |
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#1137 |
中国水兵
![]() Join Date: Apr 2006
Posts: 271
Downloads: 82
Uploads: 0
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I almost forget.Would be super if they could make next RA version compatible with W7 32b.
Thanks. |
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#1138 |
Stowaway
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Version 1.3 DWX Add-on has been released.
Download Site: http://www.redrodgers.com/forums/sho...61&postcount=1 Happy New Year, subsailors! ![]() Last edited by -GrayOwl-; 12-29-10 at 06:59 PM. |
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#1139 | |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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#1140 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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Trying to view MiG-29K under India USNI reference entry will result in CTD.
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reinforce alert |
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