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07-26-11, 10:42 PM | #76 |
Silent Hunter
Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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Been having a string of bad luck.
Changed the skin for a fresh change. Maybe it was causing me to be too rash.
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07-27-11, 09:58 AM | #77 | |
Navy Seal
Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
Downloads: 141
Uploads: 17
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World of Tanks 6.5 - 6.6 preliminary patch notes
- Added new map Siegfried Line; - Added new tanks: Pz.VI Tiger (P), VK 4502 (P) Ausf A, E-50, ***1045;-75, ***1045;-100, T-15, T-25 - Panther II substituted by E-50 as tier 9 German medium tank, Panther substituted by Panther II as tier 8 German medium tank. - Added consumable "Engine power boost" - Free platoons for 2 players. - Added extra battle tier (tier 1 tanks only) for newcomers - players, who played up to 10 battles - Added platoon invite filter - "accept from friends only" - Fixed few errors with display of water waves - Increased credit income for US tank destroyers M10 and M36 - Increased match-making value for US tank destroyer T95 - Fixed bug when vehicle gets stuck due to critical inclination angle - Fixed bug when destroyed tanks are displayed as non-destroyed tanks (rare) - Reworked models of 76mm guns for M26 Pershing - Fixed errors with disproportional tank icons - Added machine-gun slot to the model of top turret of IS-4 - Fixed incorrect effect of posts falling on Redshire map - Fixed error when unused consumables with passive bonus are displayed as used - Fixed error with incorrect display of crater created when object is destroyed - Fixed bug on Karelia map: waterline was too far from the shore Projected release timeline: August 2011. SOURCE Quote:
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07-27-11, 10:10 AM | #78 | |
Rear Admiral
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Quote:
HunterICX
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07-27-11, 10:30 AM | #79 |
Navy Seal
Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
Downloads: 141
Uploads: 17
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BTW, was it you that mentioned something about a Japanese tank tree being implemented?
I saw over at the WoT forums that the French one is on it's way. But...when? |
07-27-11, 10:45 AM | #80 | |
Rear Admiral
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from the FAQ
Quote:
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07-27-11, 12:21 PM | #81 |
Lucky Jack
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I love playing WoT. Just a lot of fun. I work several trees at a time.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
07-27-11, 02:25 PM | #82 |
Royal Kinotropist
Join Date: Mar 2007
Location: Sheffield, UK
Posts: 987
Downloads: 18
Uploads: 0
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I just want British tanks!!!!
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Alex Don't judge a ship by the number of it's guns, but by the skill of it's crew. |
07-27-11, 05:20 PM | #83 |
Silent Hunter
Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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You can buy Churchill or Matilda with gold though.
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07-27-11, 11:50 PM | #84 |
Navy Seal
Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
Downloads: 141
Uploads: 17
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Ok, post your tech tree, here's mine:
BTW, what do the little badges with the number 1 mean next to player's names: Cheers. EDIT: Nvm, those players are in platoons. Last edited by Feuer Frei!; 07-28-11 at 12:09 AM. |
07-28-11, 01:11 AM | #85 |
Silent Hunter
Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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That 1 is a platoon number. They indicate people who are platooning together.
I'll post my tech later. Almost unlocking the Su-85. Edit: Here's my tech. need 500 EXP more to unlock Su-85 and I'm going to unlock the KV using free EXP once I got enough and once they are not needed to upgrade my T-54.
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Last edited by Castout; 07-28-11 at 01:31 AM. |
07-28-11, 02:57 AM | #86 |
Royal Kinotropist
Join Date: Mar 2007
Location: Sheffield, UK
Posts: 987
Downloads: 18
Uploads: 0
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true, but I'd really like a Cromwell
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Alex Don't judge a ship by the number of it's guns, but by the skill of it's crew. |
07-28-11, 03:44 AM | #87 |
Rear Admiral
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Firefly for me!
HunterICX
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07-28-11, 05:01 AM | #88 |
Navy Seal
Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
Downloads: 141
Uploads: 17
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In the process of getting the German sound mod for this game, will sound awesome with my boys actually talking the way they were meant to!
Also installed a clock mod, a historically accurate skin for my Marder and an icon mod, which allows me to identify vehicles in-game quickly and accurately. Tier, make and class, the top 3 identifiers. |
07-28-11, 07:09 AM | #89 |
Navy Seal
Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
Downloads: 141
Uploads: 17
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Here a pic of the 0.6.6 German tech tree.
Looks interesting: |
07-30-11, 05:20 AM | #90 |
Navy Seal
Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
Downloads: 141
Uploads: 17
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Public Test Server is now live on EU/US, here is the 6.6 Test2 patch notes:
- Rebalanced tanks: Tiger (P), VK4502 (P) Ausf. A, ***1045;-50, E-75, E-100, Panther, Panther II, Maus, IS-7, T-30; - Fixed bugs on maps: Lakeville, Artic Region, Abbey, Mines, Malinovka, Siegfried line; - Decreased price for AP and HE shells for 7.5 cm KwK 46 L/100; - Fixed bug when vehicle does not become elite after the links are removed; - Fixed bug when Panther II is placed higher than E-50 in team lists; - Adjusted gun depression for T92; - Adjusted models for the following tanks: E-50, E-75, E-100, Panther, Panther II, T-15, T-25, Tiger (P), VK4502 (P) Ausf. A, M46 Patton, T92, T95, Object 261; - ***1045;-100: fixed tank icon; - Teamdamage when ramming now counts only if the speed of the vehicle involved exceeds 20 km/h - Corrected errors in the names of new tanks and modules; - Removed E-series consumable providing extra horsepower. http://downloads.worldoftanks.ru/pat...test_patch.exe http://downloads.worldoftanks.ru/pat...est2_patch.exe |
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