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Old 11-18-2017, 03:06 PM   #76
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Hi pb
Yes that is correct as long as it is not an S18 boat there is no ctd.
Peter
Thank you, sir!
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Old 11-18-2017, 08:19 PM   #77
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Originally Posted by THEBERBSTER View Post
Hi pb
Yes that is correct as long as it is not an S18 boat there is no ctd.
Peter
Hello THEBERBSTER,

What torpedo mod is effecting the S18 and it's torpedo launches please?

The reason for asking, it that I have just cloned & converted this model plus the Tambor, Gar & the S42 and am in the process of doing the other stock model US fleet-boats from playable to AI controlled for the CMN Mod.

Just want to make sure, it's CTD free..

Regards,
s7rikeback.
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Old 11-19-2017, 04:28 AM   #78
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Hi s7
This add on mod is causing the ctd only with S18/42 boats when added to my mega mod.
Webster's Improved US Torpedo v2
Peter
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Old 11-19-2017, 11:40 AM   #79
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Hi s7
This add on mod is causing the ctd only with S18/42 boats when added to my mega mod.
Webster's Improved US Torpedo v2
Peter
Thank you very much for the prompt reply.
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Old 11-22-2017, 08:46 AM   #80
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Hi Guys
New updated version now available on post #1.
Removes the ctd problem when using a S18 and S42 types boats.
Peter
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Old 11-22-2017, 08:39 PM   #81
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Originally Posted by THEBERBSTER View Post
Hi Guys
New updated version now available on post #1.
Removes the ctd problem when using a S18 and S42 types boats.
Peter
thanks, peter.
although you are a brit, on behalf of all amercians who frequent this website, i want to wish you a happy thanksgiving!


mb
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Old 11-23-2017, 09:11 AM   #82
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Originally Posted by THEBERBSTER View Post
Hi Guys
New updated version now available on post #1.
Removes the ctd problem when using a S18 and S42 types boats.
Peter
Thank you very much THEBERBSTER!
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Old 11-27-2017, 06:31 PM   #83
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Default GFO-Menu and icons

peter,

how difficult is it to change the color of a menu-icon when it is activated? for example, on the radar menu there is an on/off button for SJ radar. when the set is on, the icon is green, when it is off, the icon is gold-ish. The SD radar does not perform the same. if i wanted to change the SD-icon to perform like the SJ-icon, what would i have to do? No, i have never messed with the menus or gui in SH4.

mb
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Old 11-27-2017, 06:58 PM   #84
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Hi mb
This is a question that propbeanie may well have the answer to or one of the FOTRSU guys.
Peter
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Old 11-28-2017, 07:51 AM   #85
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Wellllll.... the menu icons are combinations of "pictures" that are pointed at by the "menu_1024_768.ini" file, which is a very scary part of the game to be noodling with, not only for that particular file, but also for the method of pointing at the pictures. I'm really not "qualified" to comment on doing much in that file, other than maybe causing a CTD... CapnScurvy is our "Resident Expert" on that file, but is very busy right now with further FotRSU updates. Maybe in a few weeks / months one of us will have time to look at GFO and see what you're referring to. That particular "Radar On / Off" button, by the way, is really the "Snorkel Up / Down" button in the Uboats, and was probably displayed differently in stock, hence the difference in GFO.
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Old 11-28-2017, 01:50 PM   #86
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Hi pb
Thanks for your response.
Peter
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Old 12-01-2017, 03:12 PM   #87
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Quote:
Originally Posted by propbeanie View Post
Wellllll.... the menu icons are combinations of "pictures" that are pointed at by the "menu_1024_768.ini" file, which is a very scary part of the game to be noodling with, not only for that particular file, but also for the method of pointing at the pictures. I'm really not "qualified" to comment on doing much in that file, other than maybe causing a CTD... CapnScurvy is our "Resident Expert" on that file, but is very busy right now with further FotRSU updates. Maybe in a few weeks / months one of us will have time to look at GFO and see what you're referring to. That particular "Radar On / Off" button, by the way, is really the "Snorkel Up / Down" button in the Uboats, and was probably displayed differently in stock, hence the difference in GFO.
thanks, pb.
the function of that button is not a deal breaker but i thought it might be a nice-to-have...especially if it was something that i could work on independently.
could i do it....probably. if i have any downtime nearer the christmas holidays i may ping scurvy and ask for a tip or two.
thanks again.

mb
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Old 12-09-2017, 06:58 AM   #88
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Theberbster, a big thank you for this Mods selection and all your excellent tuto guides. They are extremely precious to fine tune the different versions.

... Would have been lost at sea without your help...
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Old 12-09-2017, 07:22 AM   #89
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A Warm Welcome To The Subsim Community > Koinskyz
Tutorials And Other Information Links In My Signature Below
Thank you for your comments you are more than welcome.
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Old 12-13-2017, 12:22 PM   #90
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Default rig for silent running suddenly non-effective

peter,

something odd happened at the beginning of a patrol that you may have some insight on.

november 1944, pacific career, umpteenth patrol in the career, baleo-class boat. nice approach on a IJF TF. fire torpedos. score hits. dive deep and make like a nice quiet whelk. press the "z" key, i hear the audio and see the text that says, rig for silent running, but no icon appears. wait for a minute or so. repeat the "z" key, same audio and text...rather than secure from silent running.

ever heard of that happening? BTW, "z" worked as silent-running during the last patrol.

mb
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\SH4\MODS]

1 Game Fixes Only Mod v1.1
2 Improved Stock Environment_v3
3 ISE New clouds+Waves
4 ISE Realistic Colors
5 Webster's No Crew Fatigue
6 Bigger Better Protractors
7 Extra Allied naval bases for Stock SH4 + UBM (V3.0)
9 Webster's New sonar view for v1.5
10 MaxOptics IV for GFO 1.1
11 Eye Patch for Stock
13 Pacific Sound Mod
14 Stop The Shouting
15 sobers compass mod_version color
16 3000 Yard Bearing Tool (1920x)
18 Webster's Eliminate Floating Plankton
19 Remove grain effect
17 Magnified Hud Dials for v1.5_Medium
U.S. Medals Fix II_Stock
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