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Old 08-09-2012, 06:30 PM   #1
TheBeast
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Cool [REL] 7A Conning Tower Bug Fix

The stock Type-7A Conning Tower was using the Type-7C Normal files for the exterior bump map.

I Hex Edited the GR2 file to correct this issue. It is now using the Conning_7A_01_<blah>_N.DDS files.

Also change defaut Tower Emblem from U-82.dds to U-00.dds and added the U-00.dds texture (Skull-N-CrossedBones). This texture is only displayed when using Goblin Editor or GR2 Exporter/Viewer.

Download:
http://www.subsim.com/radioroom/downloads.php?do=file&id=3663

Regards!
TheBeast
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Last edited by TheBeast; 08-09-2012 at 07:12 PM.
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Old 08-09-2012, 07:26 PM   #2
gap
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Quote:
Originally Posted by TheBeast View Post
The stock Type-7A Conning Tower was using the Type-7C Normal files for the exterior bump map.

I Hex Edited the GR2 file to correct this issue. It is now using the Conning_7A_01_<blah>_N.DDS files.
Cool, thank you TheBeast!

Quote:
Originally Posted by TheBeast View Post
Also change defaut Tower Emblem from U-82.dds to U-00.dds and added the U-00.dds texture (Skull-N-CrossedBones). This texture is only displayed when using Goblin Editor or GR2 Exporter/Viewer.
Eye candy for modders?
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Old 08-09-2012, 08:59 PM   #3
TheBeast
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Originally Posted by gap View Post
Eye candy for modders?
Yeah, guess I was getting a little carried away. Just dont like the U-82 shield when doing screen caps.
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Old 08-10-2012, 05:27 AM   #4
arnahud2
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Once again, many thanks, you did a nice job !!!
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Old 08-10-2012, 11:17 AM   #5
Trevally.
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Nice - you have been busy
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Old 08-10-2012, 12:05 PM   #6
gap
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Quote:
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Yeah, guess I was getting a little carried away. Just dont like the U-82 shield when doing screen caps.
......



I see... it had really to piss you off
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