![]() |
SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
08-01-2012, 09:26 PM
|
#16 |
|
Sea Lord
![]() Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,944
Downloads: 139
Uploads: 0
|
HAHAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!
__________________
A legislative act contrary to the Constitution is not law. -John Marshall Chief Justice of the Supreme Court --------------------- |
|
|
08-02-2012, 03:10 AM
|
#17 | ||
|
Sea Lord
![]() |
Quote:
I'll agree with you about there being a lot wrong with the game, and there being inherent advantages/disadvantages. In most ways, we have the advantage, like with the bumbling AI. In a few we are at a disadvantage. The jet-like acceleration of ships comes to mind. However not using the attack map, or map contacts is hardly playing with a bag over your head. I've managed to sink my share of ships this way, and others have as well. Quote:
The problem here is that these are not independent cross-checks. The TDC operator, the plotter, and the Is-Was man (I'm guessing you mean the Mk 8 Angle Solver here) are all working from the same data set. If the periscope observer misidentifies the target and the stadimeter gives a range that is off by 50%, this will taint the calculations by all three. Cross-checking will, it is true, catch a mechanical error in the TDC, or a math/geometry error in the plot, but will not necessarily reveal data/observation errors. |
||
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|