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Old 07-23-2012, 06:32 AM   #61
Hylander_1314
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When I get an NCO or Officer with one of those arcadish "powers", I remove them from the crew.

With the AI in TMO, they are tweaked to be a lot more dangerous than stock. Because stock was laughable as far as finding you.
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Old 07-26-2012, 12:36 AM   #62
infoleather
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I now use off-MOD and Trademark Office to correct realistic STAD and many other issues, coupled with this setting, you get a work of the TDC and the radar, it is more realistic.
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Old 07-27-2012, 04:31 AM   #63
boonie
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re: TMO 2.5

got assigned to patrol northern Luzon on 2nd patrol. Spent 15 days spinning around with 0 contact. I think the mod very successfully recreated the boredom of submarine operation.

i feel so 'hardcore' now. omg i am leet.
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