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Old 06-03-2012, 04:19 AM   #1366
Trevally.
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Hi all - just letting everyone know there is a bug in the monsun gruppe missions.
The map marker are working ok for the refuel areas - but most of the patrol areas are not showing.
You can mark them yourself by zooming in on the map and click on the mission to centre button.

I have found the cause of this - map zones have spaces in their names "Patrol Area 1" rather than "Patrol_Area_1"

I have gone through them all fixing this - but my fix is not working
Looks like i will have to make them all the missions from scratch

So when finished and tested - i will release a patch
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Old 06-03-2012, 05:01 AM   #1367
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Originally Posted by Trevally. View Post
I have gone through them all fixing this - but my fix is not working
Looks like i will have to make them all the missions from scratch
So when finished and tested - i will release a patch

You need a shore leave, Trevally.
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Old 06-03-2012, 08:25 AM   #1368
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THat's a shame....Silent Steel is right though, get some coconuts and sake and take your mind off of things for a while.

I was just curious. Has anyone who is making all of these mods ever thouht of a 3rd party addon. I am looking at DCS and Il2 Cliffs of Dover, T34 vs Tiger. All of these games have 3rd party modders who are making mods....well something between a mod and addon in collaboration with the original game developers.

Has anyone perhaps tried to contact Ubisoft for some assistance.
And has anyone thought of sort of profiting from these mods. I mean these things look like they take up a lot of time and effort, and perhaps a fee for the mod would allow the modders access to some tools which could help with the modding.

It's just a thought since every other simulation community is doing it.
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Old 06-03-2012, 03:49 PM   #1369
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Quote:
Originally Posted by Maki4444 View Post
THat's a shame....Silent Steel is right though, get some coconuts and sake and take your mind off of things for a while.

I was just curious. Has anyone who is making all of these mods ever thouht of a 3rd party addon. I am looking at DCS and Il2 Cliffs of Dover, T34 vs Tiger. All of these games have 3rd party modders who are making mods....well something between a mod and addon in collaboration with the original game developers.

Has anyone perhaps tried to contact Ubisoft for some assistance.
And has anyone thought of sort of profiting from these mods. I mean these things look like they take up a lot of time and effort, and perhaps a fee for the mod would allow the modders access to some tools which could help with the modding.

It's just a thought since every other simulation community is doing it.
Hi Maki, this issue have been already discussed some time ago, and the summary is: there were unsuccessfull attempts to get in contact with UBI - they are not interested in developing this project- no more official patches aspected- nothing to do than modders are doing here and now.

Besides, While disscussing that I also applies to IL-2 as a good example of modders and producers collaboration (we are thinking in one way that means)
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Old 06-05-2012, 07:51 AM   #1370
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Quote:
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You need a shore leave, Trevally.
Quote:
Originally Posted by Maki4444 View Post
THat's a shame....Silent Steel is right though, get some coconuts and sake and take your mind off of things for a while.
Thanks guys - yes you are both correct here - way too many hours spent on this.

its about time I finished Skyrim (very near the end) and have today ordered MassEffect3

I will be back to finish Monsun Gruppe soon
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Old 06-05-2012, 09:15 AM   #1371
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its about time I finished Skyrim (very near the end) and have today ordered MassEffect3
Don't get stuck in those arcade fake worlds mate.
We need you HERE and will not accept anything else
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Old 06-05-2012, 09:42 AM   #1372
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Don't get stuck in those arcade fake worlds mate.
We need you HERE and will not accept anything else
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Old 06-05-2012, 11:35 AM   #1373
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Hahahah THAT's the spirit Trevally!!!!

You two can say what you want but I am really interested in what Trevally has to say about Mass Effect 3.

Besides when he is rested enough maybe he'll even put the Kriegsmarine grid map up in this MoFo

We are horrible.

Go Commander Trevally, the galaxy needs you!!
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Old 06-05-2012, 11:56 AM   #1374
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Yes - those Reapers need sorting out
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Old 06-06-2012, 04:30 AM   #1375
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Yes - those Reapers need sorting out

..
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Old 06-09-2012, 08:18 AM   #1376
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Patch1 for OHIIv1.9
see post1 for download

This patch will fix the missing map markers for Monsun Gruppe.
Also some unit fixes by Uekel

Install the patch in the bunker - no restart required
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Old 06-09-2012, 11:04 AM   #1377
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Originally Posted by Trevally. View Post
Patch1 for OHIIv1.9
see post1 for download

This patch will fix the missing map markers for Monsun Gruppe.
Also some unit fixes by Uekel

Install the patch in the bunker - no restart required
Thank you very much Trevally
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Old 06-09-2012, 01:04 PM   #1378
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Originally Posted by Trevally. View Post
Patch1 for OHIIv1.9
see post1 for download

This patch will fix the missing map markers for Monsun Gruppe.
Also some unit fixes by Uekel

Install the patch in the bunker - no restart required
Thanks again Trevally
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Old 06-09-2012, 04:27 PM   #1379
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Thanks for the great work
Is this the correct order please .
OPEN HORIZONS II_full v1.9
OHII Higher Tonnage Objectives for v1.9
OHIIv1.9_Patch1
OHII_traffic_speed_Fix_v2
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We would like you to experience all the frustrations a uboat captain had , and thats just installing the game and mods .
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Old 06-09-2012, 05:08 PM   #1380
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Quote:
Originally Posted by sober View Post
Thanks for the great work
Is this the correct order please .
OPEN HORIZONS II_full v1.9
OHII Higher Tonnage Objectives for v1.9
OHIIv1.9_Patch1
OHII_traffic_speed_Fix_v2
Yes Sober, that is fine

The 2 addons and the patch can be in any order
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