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Old 02-16-2012, 06:46 PM   #166
pedrobas
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Quote:
Originally Posted by Wodin View Post
Excellent. Thanks mate.
You´re welcome
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Old 02-17-2012, 12:24 AM   #167
dcb
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I've just started a new campaign with the latest MTNS (1.8d), after playing with 1.8c installed for a while. The changes are incredible.

This whole mod is one big addition to atmosphere and immersion into the game. It's wonderful, ports are so full of life, it's like being there.

Uekel, you overdid yourself. Thank you and hats off to your work!
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Old 02-17-2012, 02:28 AM   #168
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Hey, many Thanks dcb!

It´s a good motivation to hear something like that.
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Old 02-20-2012, 05:40 PM   #169
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Quote:
Originally Posted by pedrobas View Post
No, it also happens with stock game, so i suspect it´s related with my graphics card settings, since i have not seen anyone here talking about that problem.
Disable Adaptive Anti-Aliasing in Catalyst Control Centre, I have the same problem with some transparent textures when it is enabled, i.e. the trees.

I am running:

Harbour_Addition_Environment_Enhancement MOD v0.5 - Open_Horizons
OpenHorizonsIIv1.7_Full
mtns - more traffic, nations and ships 1_8d
mtns - OHII&HarbourAdditon_Fix_1_7a

which seems to work well.

I cannot find this file that you refer to though:

OHII&HarbourAdditon_Fix - restore minefields (comes in: mtns - OHII&HarbourAdditon_Fix_1_6c)

Do you know where I can download it, and is it still needed? I'm not sure what 'restore minefields' means, but am guessing that it fixes mine fields in OHII, which I would like to do if they are broken. Thanks.
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Old 02-20-2012, 06:07 PM   #170
pedrobas
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Quote:
Originally Posted by Morlock View Post
Disable Adaptive Anti-Aliasing in Catalyst Control Centre, I have the same problem with some transparent textures when it is enabled, i.e. the trees.

I am running:

Harbour_Addition_Environment_Enhancement MOD v0.5 - Open_Horizons
OpenHorizonsIIv1.7_Full
mtns - more traffic, nations and ships 1_8d
mtns - OHII&HarbourAdditon_Fix_1_7a

which seems to work well.

I cannot find this file that you refer to though:

OHII&HarbourAdditon_Fix - restore minefields (comes in: mtns - OHII&HarbourAdditon_Fix_1_6c)

Do you know where I can download it, and is it still needed? I'm not sure what 'restore minefields' means, but am guessing that it fixes mine fields in OHII, which I would like to do if they are broken. Thanks.
It is said 7 or 8 post above.

Quote:
Originally Posted by mikaelanderlund View Post
"mtns - OHII&HarbourAdditon_Fix - restore minefields" is not included in your new updated fix. Shall I use the old one or do I not need it anymore

Quote:
Originally Posted by uekel View Post
I´ve seen nearly all users of this, activate the minefields again. Now the minefields are standard.

You don´t need to restore.

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Old 02-20-2012, 10:58 PM   #171
Morlock
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Thanks, it was confusing as you have included it as an option in your OP, listed as installed after the 1.7a fix.

Quote:
Originally Posted by pedrobas View Post
Enable in following order (please just use these versions):

-Harbour_Addition_Environment_Enhancement MOD v0.5 - Open_Horizons
-Open horizons II full v1.7
-Open horizons v1.7 Patch and OHII Higher Tonnage Objectives for v1.6
-more traffic, nations and ships v1.8d
-mtns - OHII&HarbourAdditon_Fix v1.7a
(- mtns - OHII & HarbourAdditon_Fix - restore minefields(optional - activate at last))
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Old 02-20-2012, 11:19 PM   #172
pedrobas
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You´re right i´ll update that info, right now.
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Old 03-29-2012, 01:29 PM   #173
pedrobas
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Any news for OHII 1.8 Uekel?
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Old 03-29-2012, 01:39 PM   #174
uekel
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Quote:
Originally Posted by pedrobas View Post
Any news for OHII 1.8 Uekel?
Hey pedrobas!

Yes, of course, thats here: http://www.subsim.com/radioroom/show...&postcount=166
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Old 03-29-2012, 02:39 PM   #175
pedrobas
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Quote:
Originally Posted by uekel View Post
Hey pedrobas!

Yes, of course, thats here: http://www.subsim.com/radioroom/show...&postcount=166
Thanks Uekel
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Old 05-22-2012, 08:46 PM   #176
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Just thought I would give my 2 cents and say that for those who have trouble with CTD's when trying to start a new campaign, the solution for me was to get rid of TDW UI mod. After that I had enough memory for both mods and plenty more.

Took me a week of testing to reluctantly remove the mod... Reapers ui mod is just as good though... So I'm happy

peace.

Last edited by DanceCommander; 05-23-2012 at 11:30 AM.
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Old 05-23-2012, 02:31 PM   #177
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Hi Uekel!
Just want to ask if we need any new version of mtns Fix as OH1.9 have been released? Thanks in advance

p.s. This thread seemed to be abondened - no any updates of post #1 since march
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Old 05-23-2012, 02:49 PM   #178
uekel
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Hi DanceCommander!

Quote:
Originally Posted by DanceCommander View Post
Just thought I would give my 2 cents and say that for those who have trouble with CTD's when trying to start a new campaign, the solution for me was to get rid of TDW UI mod. After that I had enough memory for both mods and plenty more.

Took me a week of testing to reluctantly remove the mod... Reapers ui mod is just as good though... So I'm happy

peace.
Thanks for your feedback, and good hunting....
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Old 05-23-2012, 03:00 PM   #179
uekel
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Hi vlad!
Quote:
Originally Posted by vlad29 View Post
...
Just want to ask if we need any new version of mtns Fix as OH1.9 have been released?....
Yes, a new fix is required.

I have it already almost finished, just not yet tested. Not get to before the weekend.

Please give me some days .

Quote:
p.s. This thread seemed to be abondened - no any updates of post #1 since march
Thats correct, but you must see, that´s not my post. For news is it better to look in my thread in german forum. Remember, post 166.
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Old 05-23-2012, 03:45 PM   #180
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Quote:
Originally Posted by uekel View Post
Hi vlad!

Yes, a new fix is required.

I have it already almost finished, just not yet tested. Not get to before the weekend.

Please give me some days .

Thats correct, but you must see, that´s not my post. For news is it better to look in my thread in german forum. Remember, post 166.
Thanks mate
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