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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
05-19-2012, 09:54 PM
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#151 |
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Nub
![]() Join Date: Dec 2011
Location: Look out the window
Posts: 10
Downloads: 4
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Seriously you guys are thinking of everything in WWII and complaining that you don't want another WWII sub sim because its just old news or anything modern because its too electronically controlled. Well think of this you know how ummm whats his name
dammit whats his name![]() ![]() ![]() . Oh I remember iambecomelife he's doing that Wolves of the Kaiser thing what if SH6 was an official WWI subsim instead of a mod and instead of just the Germans we could do British and Italian Subs and I'm not sure but did Austria-Hungary have any Coastal Ports? Ya I'm pretty sure they did so we could add them too. Although I pity the people who came up with it being MMO It just wouldn't work of course with the way UBI is doing things I wouldn't want them to do it, it would be plain embarrassing to see my idea going down the toilet along with all the rest of UBI's sh*t We need someone with expertise. I got an idea instead of iambecomelife's work going down the tubes we can develop his mod into a full game like they did with Darkest Hour: A Hearts of Iron Game. With Austria-Hungry with Germany and Brits and Italians. I think personally that its a good idea. I'd appriciate any feedback to develope my idea
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02-19-2013, 03:12 PM
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#152 |
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Long Hours all at Sea.
Join Date: Nov 2009
Location: UK
Posts: 33
Downloads: 156
Uploads: 0
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Hi Guy's!
Would be nice to have the British Navy Sub's for a change. It's not so cool to sink your own Navy ![]() A chance to select the Navy's you wish to sail with would be ideal for Sub Sim
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02-20-2013, 03:34 AM
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#153 |
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Helmsman
Join Date: Jan 2009
Location: stow,lincolnshire GB
Posts: 119
Downloads: 148
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Hows aboout WW1 submarines, could be a good choice
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02-20-2013, 07:22 AM
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#154 |
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Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 701
Downloads: 231
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WWI would be cool. I would also like to see another American Pacific sub sim (like SH4). Why not? We have 3 uboat games and they were all popular. Besides, after the Battle of the Atlantic, the American campaign against the Japanese provides the most robust platform for another game.
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02-20-2013, 10:58 AM
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#155 |
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Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 2,632
Downloads: 342
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Whether or not another Silent Hunter is needed is not really a good question. It's a decision that can only be answered a publisher if they feel one is needed and will sell.
If another is made then the real question should be if it's complete and not broken like the others were... on the day it's released by the publisher. Plus the issues with DRMs that invade our privacy. I do know that if a certain publisher makes another Silent Hunter, I will not be giving them my money.
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Gary ![]() GWX Website/Home Page "There are really only two types of Naval vessels: Submarines and Targets" "War does not determine who is right, just who's left." - Bertrand Russel |
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02-20-2013, 11:48 AM
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#156 |
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Chief of the Boat
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I'm struggling to think who that might be
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Stop following me...I'm lost!! GWX3.0 Download Page http://www.mediafire.com/myfiles.php?r=nkjkl#j35rkcr24g8d2 GWX Website/Home Page Donation/instant access to GWX (Help SubSim) http://www.subsim.com/subsim_files/gwx_donation1207.php
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02-20-2013, 08:14 PM
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#157 |
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Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 2,632
Downloads: 342
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Jim, I was struggling not to mention the name of who that might be.
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Gary ![]() GWX Website/Home Page "There are really only two types of Naval vessels: Submarines and Targets" "War does not determine who is right, just who's left." - Bertrand Russel |
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02-21-2013, 06:24 AM
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#158 |
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Chief of the Boat
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LOL
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Stop following me...I'm lost!! GWX3.0 Download Page http://www.mediafire.com/myfiles.php?r=nkjkl#j35rkcr24g8d2 GWX Website/Home Page Donation/instant access to GWX (Help SubSim) http://www.subsim.com/subsim_files/gwx_donation1207.php
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02-22-2013, 02:53 AM
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#159 | |
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Long Hours all at Sea.
Join Date: Nov 2009
Location: UK
Posts: 33
Downloads: 156
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I second this comment
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02-22-2013, 09:10 PM
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#160 |
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Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 2,632
Downloads: 342
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Ju-88 is right.. But UBI was asked if they would revamp SH3 and improve it. We all found out the hard way that they don't do requests. Actually they don't do sub simulators very well either.
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Gary ![]() GWX Website/Home Page "There are really only two types of Naval vessels: Submarines and Targets" "War does not determine who is right, just who's left." - Bertrand Russel |
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02-27-2013, 02:54 PM
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#161 |
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Engineer
Join Date: Jan 2005
Location: Tamworth UK. Presently,somewhere Below The Atlantic
Posts: 277
Downloads: 357
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Saltback is right, SH3 could have been made similar to Microsoft Train Simulator (still going strong after 11 years) which I play also. The developers could have really improved on SH3 so that players could switch over to surface ships, hunting the subs, in the same game. by making add on material to add to the main game. Trouble is with this though is the game engine, which is only capable of its limitations. SH5 is a toatally different box of tricks to SH3 and graphically is the best sub sim to date, now that it has been improved on by the modders. But I don't think we need another SH to replace SH5. WW2, Battle of the Atlantic was the ultimate action period for Uboats, so other than WW1, what other submarine theatre could be the theme. Maybe an imaginary Nuclear Cold War Situation, using modern day subs? I really don't think so.
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RUSTY SUBMARINE U534 Type IX40C Watch for changing photos above of my Rusty Submarine Here we have the Engine Room of U534 Rusty of course ![]() I joined the navy to see the world What did I see? I saw the SEA!!!! |
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04-05-2013, 06:18 AM
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#162 |
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Frogman
![]() Join Date: Aug 2008
Location: U-301
Posts: 299
Downloads: 770
Uploads: 16
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Ignoring everything that every body has done for the game regarding mods, how and where they want to play ie the North Atlantic, I know that we will have a Pacific specific (sic, lol) game from UBISoft
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Last edited by Ktl_KUrtz; 04-09-2013 at 04:06 AM. |
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04-09-2013, 08:07 AM
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#163 | |
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Seaman
![]() Join Date: Apr 2009
Posts: 41
Downloads: 84
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Quote:
I have grown impatient with them. Time to learn from your mistakes.
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What are wolfpacks? -SH5 programmer, 3 months before release http://www.subsim.com/radioroom/show...=159298&page=4 |
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04-09-2013, 11:51 AM
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#164 |
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Swabbie
![]() Join Date: Mar 2013
Posts: 13
Downloads: 42
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Only if:
1) Ubisoft is not involved. 2.) The emphasis is squarely on gameplay; not mindless fluff, i.e., useless crew dialogue, rpg elements, super-special abilities. "Skyrim" in a submarine is not a simulation. 3.) The game needs to be finished and working. Not a rough beta dumped into the hands of "those modders at Subsim". I think we've all paid Ubisoft more than enough money to test and then fix their broken products over all these years. We also need to stop listening to those people who will invariably begin crowing "we need to support $$$ Ubisoft because they're the only game in town...". Been there done that, you can keep the T-shirt. Last edited by JagdPanzer44; 04-09-2013 at 12:01 PM. |
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04-09-2013, 10:08 PM
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#165 |
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GroßAdmiral
Join Date: Sep 2009
Location: Auf dem Meer
Posts: 4,373
Downloads: 111
Uploads: 7
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Could have been, would have been, should have been.
![]() This thread should have died a slow terrible death a long time ago. Considering there won't be a SH6. If there is, for some major miracle, my shout at the bar for drinks! |
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