SUBSIM Radio Room Forums
Frau kaleun shops here, how about you?
Want to support Subsim and make Amazon pay for it? Click here to start any Amazon shopping.


SUBSIM: The Web's #1 BBS for all submarine and naval simulations!

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-15-2011, 03:27 PM   #8026
sober
Ace of the deep .
 
sober's Avatar
 
Join Date: Jan 2006
Location: Australia
Posts: 7,138
Downloads: 620
Uploads: 36


Default

Quote:
Originally Posted by TheDarkWraith View Post
Okay but do I make a new icon for this then? Add it above say the supermarks icon?
As far as i know there is no way to save a mark on a map and have it appear after a reload so dont worry about it . Thanks anyway .
__________________
sobers modlist
http://www.subsim.com/radioroom/showthread.php?t=192374
http://www.youtube.com/watch?v=VP30s5QF0pw
We would like you to experience all the frustrations a uboat captain had , and thats just installing the game and mods .
sober is offline   Reply With Quote
Old 10-16-2011, 01:27 AM   #8027
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 10,919
Downloads: 139
Uploads: 3


Default

Quote:
Originally Posted by sober View Post
As far as i know there is no way to save a mark on a map and have it appear after a reload so dont worry about it . Thanks anyway .
You're saying my supermarks and destroyed marks don't show up on map after reload?
TheDarkWraith is offline   Reply With Quote
Old 10-16-2011, 01:37 AM   #8028
kylania
Silent Hunter
 
Join Date: Aug 2006
Posts: 3,500
Downloads: 96
Uploads: 0
Default

Quote:
Originally Posted by TheDarkWraith View Post
You're saying my supermarks and destroyed marks don't show up on map after reload?
Mine haven't, however after getting another kill post reload they all show up again. Do we need to save a Journal first, then load it after reloading the save?

I'll test with a super mark right now.

Just killed a ship, then placed a SM on the map. Saved the game. Exit to main menu. Load save, and loaded what I just saved.

SH5 went 'Not responding' during loading (which it never does, takes foooorever, but doesn't lock up) after a bit it came back loaded the game and all the marks were gone. Placed a new SM and it was SM1.
__________________

kylania is offline   Reply With Quote
Old 10-16-2011, 02:00 AM   #8029
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 10,919
Downloads: 139
Uploads: 3


Default

Quote:
Originally Posted by kylania View Post
Mine haven't, however after getting another kill post reload they all show up again. Do we need to save a Journal first, then load it after reloading the save?

I'll test with a super mark right now.

Just killed a ship, then placed a SM on the map. Saved the game. Exit to main menu. Load save, and loaded what I just saved.

SH5 went 'Not responding' during loading (which it never does, takes foooorever, but doesn't lock up) after a bit it came back loaded the game and all the marks were gone. Placed a new SM and it was SM1.
I'll have to look into that then. Can you try something? Place a few supermarks on the map. If you're using real nav then ask for some celestial fixes and dead-reckoning fixes also. Save the journal and exit game. Open up \data\Applications\ShipsJournalEditorViewer.exe and open up your saved journal in it. There are boxes for supermarks and all. Do you see your marks in the boxes?
TheDarkWraith is offline   Reply With Quote
Old 10-16-2011, 02:23 AM   #8030
kylania
Silent Hunter
 
Join Date: Aug 2006
Posts: 3,500
Downloads: 96
Uploads: 0
Default

Yup, saving the journal worked fine and they were visible on the viewer.

Reloading the saved game cleared the marks. However when I went into Journal and Opened the one I saved, they marks reappeared.

I'm guessing that's what you expect to happen. So from a user standpoint can the journal save itself and load itself based on save somehow? Or do we need to manually save/load journals?

And how do the destroyed marks reappear like they do?

Just shot down a plane. Didn't get any message about killing it, but I did get the message about the ship I sunk earlier and that DM reappeared on my map. The other two and the plane did not, because of a campaign issue I think.
__________________


Last edited by kylania; 10-16-2011 at 03:33 AM.
kylania is offline   Reply With Quote
Old 10-16-2011, 04:53 AM   #8031
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 10,919
Downloads: 139
Uploads: 3


Default

Quote:
Originally Posted by kylania View Post
Yup, saving the journal worked fine and they were visible on the viewer.

Reloading the saved game cleared the marks. However when I went into Journal and Opened the one I saved, they marks reappeared.

I'm guessing that's what you expect to happen. So from a user standpoint can the journal save itself and load itself based on save somehow? Or do we need to manually save/load journals?

And how do the destroyed marks reappear like they do?

Just shot down a plane. Didn't get any message about killing it, but I did get the message about the ship I sunk earlier and that DM reappeared on my map. The other two and the plane did not, because of a campaign issue I think.
The journal will ask you if you want to save changes if you exit the game normally (to main menu and not to desktop - hence the warning box I made). This is the 'automatic' saving part of it. When you load a save game it all depends on a couple of things:
- are you loading the previous game you saved?
- if so and under Ship's Journal in main menu if it doesn't say None then it will have already loaded the journal specified under Ships Journal before showing the main menu.
- If you're loading some other save game and the date is earlier than your last saved one then anything after the current date will be erased (provided you save changes when you exit the game).

So this 'automatic' loading should render all your previous marks. If this is not happening then I have a bug I need to figure out.

The destroyed marks are saved to your journal also. They are loaded/saved just like the other marks are. You can view the destroyed marks in the ShipsJournalViewer app also to verify they are being saved.
TheDarkWraith is offline   Reply With Quote
Old 10-16-2011, 05:10 AM   #8032
ETsd4
中国水兵
 
Join Date: Dec 2010
Posts: 278
Downloads: 91
Uploads: 0
Default

Supermarks work fine. I am using it extensively. If a log is further used, the SMs stay on the map.

Edit: typo

Last edited by ETsd4; 10-16-2011 at 06:46 AM.
ETsd4 is offline   Reply With Quote
Old 10-16-2011, 09:39 PM   #8033
kylania
Silent Hunter
 
Join Date: Aug 2006
Posts: 3,500
Downloads: 96
Uploads: 0
Default

Ok, I see what I was doing wrong. I hadn't selected a Journal from the main menu. That's why it wasn't loading properly. Now that I've saved and selected one to use it's working just great!

I also deleted the draggables.TDW files and that fixed my "stuck" clock thing. Yay!
__________________

kylania is offline   Reply With Quote
Old 10-17-2011, 12:00 AM   #8034
chopped50ford
Weps
 
Join Date: Jul 2007
Location: Yucaipa, Ca
Posts: 360
Downloads: 7
Uploads: 0
Default

Okay, im lost on this one...which downloads do you need for this mod, so many and a link to a german web page...ugh.

Thanks for the help!
__________________
TM2(SS)
USS Asheville - Plankowner, Shellback, "Order of the Ditch"

http://vintage-metal.com/
chopped50ford is offline   Reply With Quote
Old 10-17-2011, 01:13 AM   #8035
kylania
Silent Hunter
 
Join Date: Aug 2006
Posts: 3,500
Downloads: 96
Uploads: 0
Default

This is basically the only one: http://www.gamefront.com/files/20784...eDarkWraith_7z

Inside that 7zip file is a folder called NewUIs_TDC_6_8_0_ByTheDarkWraith, inside that is a folder called MODS.

It's in MODS that you'll find the folders you'll want to move into your JSGME MODS folder. The only one you need is NewUIs_TDC_6_8_0_ByTheDarkWraith which is the main mod.

For realism I'd highly suggest the NewUIs_TDC_6_8_0_Real_Navigation folder be included as well. Removes all marks from the map and makes you sextant it up to figure out where you are (your Navigator can help with that too!) so it a lot more difficult than stock.

All the others are basically optional I'd say.

Also don't forget to use the SH5 Patcher. That and the NewUIs are critical mods in my opinion. Also that sober says below!
__________________


Last edited by kylania; 10-17-2011 at 01:53 AM.
kylania is offline   Reply With Quote
Old 10-17-2011, 01:36 AM   #8036
sober
Ace of the deep .
 
sober's Avatar
 
Join Date: Jan 2006
Location: Australia
Posts: 7,138
Downloads: 620
Uploads: 36


Default

If you use real navigation you will also want Trevally auto scripts.
http://www.subsim.com/radioroom/showthread.php?t=174400
__________________
sobers modlist
http://www.subsim.com/radioroom/showthread.php?t=192374
http://www.youtube.com/watch?v=VP30s5QF0pw
We would like you to experience all the frustrations a uboat captain had , and thats just installing the game and mods .
sober is offline   Reply With Quote
Old 10-17-2011, 01:52 AM   #8037
kylania
Silent Hunter
 
Join Date: Aug 2006
Posts: 3,500
Downloads: 96
Uploads: 0
Default

Happy 5000th post sober!
__________________

kylania is offline   Reply With Quote
Old 10-17-2011, 02:32 AM   #8038
Silent Steel
Старший
 
Silent Steel's Avatar
 
Join Date: Jun 2008
Location: Crossing Bifrost
Posts: 1,312
Downloads: 564
Uploads: 0
Default

Gee, 5000 posts

__________________
Silent Steel is offline   Reply With Quote
Old 10-17-2011, 06:51 AM   #8039
Ragtag
Seasoned Skipper
 
Join Date: Jan 2002
Location: Oslo, Norway
Posts: 665
Downloads: 122
Uploads: 0
Default

Just installed 6.8.0 and trying to load the options file with the editor. But i get an error when i try to load it:

Error:

"Invalid entry found.MIN value not a float
Line read was #VALUES=MIN|0.0 @ line number 110."


Sorry if this has been mentioned before. Tried searching this thread to no avail.

I have not edited or touched the file manually before this. It's straight from the rar file.
__________________

Intel I7-3930K CPU.
16Gb Corsair Vengeance ram.
Asus P9X79 Deluxe motherboard.
Asus GTX580.
Auzentech Home theater 3D soundcard.
Corsair HX850W PSU.
Logitech Z-5500 5.1.
Samsung Syncmaster 2770FH LCD.

Last edited by Ragtag; 10-17-2011 at 07:02 AM.
Ragtag is offline   Reply With Quote
Old 10-17-2011, 10:08 AM   #8040
kylania
Silent Hunter
 
Join Date: Aug 2006
Posts: 3,500
Downloads: 96
Uploads: 0
Default

Make sure you edit the copy of the options file in the MODS folder and do so before actually activating the mod, or else you'll end up changing the values when you reactivate the mod later, if you do.
__________________

kylania is offline   Reply With Quote
Reply

Tags
dbrn , favorite , new ui

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:47 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Copyright © 1997- 2013 Subsim