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Old 08-20-11, 01:30 PM   #1
Gerald
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Originally Posted by ZeeWolf View Post
I have not given the online capabilities the ZW touch yet, but I will as soon as
the single player side of the sim is complete.
The online side of T34 vs Tiger will be much more separate than it was intended
to be by the developers. Creating vehicles that are online specific
is the only way to achieve any real success with the online end. Basically
stating the online work from a rock solid single player T34 vs Tiger that will
be my approach.
Thank you, I wait until I purchased the client ... or buy it first, does not matter,
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Old 08-20-11, 02:12 PM   #2
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Thank you, I wait until I purchased the client ... or buy it first, does not matter,
Well just a word from what I've learned so far:
Tank simulation developers (me included) need your support now. The way
things are going and have been going [PC simulations] are dying on the vine.
For example this endeavor "Project ZeeWolf " has been the least profitable for
the amount of time/work then anything I have personally been involved with.
I could not even begin to imagine a development house taking on a tank sim
and surviving. There is no base that want to see a companies success likewise
there is very few development teams willing (or can hold their life together long
enough) to eat out of a can until the project is complete.
The reality is - it takes money to make this stuff.

So, on behalf of all those who are trying to make this tank sim stuff work,
donate, support and encourage - please!

ZeeWolf
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Old 08-20-11, 02:34 PM   #3
Gerald
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Quote:
Originally Posted by ZeeWolf View Post
Well just a word from what I've learned so far:
Tank simulation developers (me included) need your support now. The way
things are going and have been going [PC simulations] are dying on the vine.
For example this endeavor "Project ZeeWolf " has been the least profitable for
the amount of time/work then anything I have personally been involved with.
I could not even begin to imagine a development house taking on a tank sim
and surviving. There is no base that want to see a companies success likewise
there is very few development teams willing (or can hold their life together long
enough) to eat out of a can until the project is complete.
The reality is - it takes money to make this stuff.

So, on behalf of all those who are trying to make this tank sim stuff work,
donate, support and encourage - please!

ZeeWolf
Of course I will do my best, if time and other commitments work well, and donating the piece will continue as usual, if nothing unforeseen happens.
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Old 08-20-11, 02:46 PM   #4
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Of course I will do my best, if time and other commitments work well, and donating the piece will continue as usual, if nothing unforeseen happens.
Great Vendor, thanks,
As for the unforeseen - that's the part that is bound to shake things up
for us all!
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Old 08-20-11, 02:49 PM   #5
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Great Vendor, thanks,
As for the unforeseen - that's the part that is bound to shake things up
for us all!
I send a PM!
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Old 08-20-11, 02:48 PM   #6
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Originally Posted by ZeeWolf View Post
The way
things are going and have been going [PC simulations] are dying on the vine.
If one category in the simulations genre is dying, it doesn't mean the whole
genre is going to go with it.
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Old 08-20-11, 04:30 PM   #7
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If one category in the simulations genre is dying, it doesn't mean the whole
genre is going to go with it.
Well from what I see there is nothing really encouraging going on is there?
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Old 08-20-11, 04:32 PM   #8
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Well from what I see there is nothing really encouraging going on is there?
DCS A-10...?

SH5, despite its broken status, still selling.

Addon market for FSX and FS9 EXTREMELY busy.

Rise of Flight.

IL2 and Dover.

To mention a few.
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Old 08-20-11, 04:46 PM   #9
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DCS A-10...?

SH5, despite its broken status, still selling.

Addon market for FSX and FS9 EXTREMELY busy.

Rise of Flight.

IL2 and Dover.

To mention a few.
Ok, I love flight sims and of course Silent Hunter is awesome for us PC
guys man, it's really in a class of it's own.
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